Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

As Pós-Graduações em Informação e Comunicação na Universidade do Porto e na Universidade de Aveiro: As Contribuições Interdisciplinares da Gestão

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Silva, A. M. da, Satur, R. v., Mealha, Ó., & Pestana, O. (2020). As Pós-Graduações emInformação e Comunicação na Universidade do Porto e na Universidade de Aveiro: AsContribuições Interdisciplinares da Gestão. In E. N. Duarte, A. K. A. da Silva, R. A. daS. Llarena, S. de L. Lira, R. A. de B. Feitoza, & C. M. F. de Almeida (Eds.), ComponentesCurriculares do Eixo Temático Gestão na Pós-Graduação em Ciência da Informação noBrasil, Espanha e Portugal (pp. 241–262). Editora Universidade Federal da Paraíba.http://www.editora.ufpb.br/sistema/press5/index.php/UFPB/catalog/view/177/783/6492-

As Redes Sociais como meio de expressão política dos jovens em Portugal/Social Media as a way of young people’s political expression in Portugal

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Feio, C., Oliveira, L. & Martins, J. (2023).As Redes Sociais como meio de expressão política dos jovens em Portugal/Social Media as a way of young people's political expression in Portugal, OBS* (aceite, no prelo).

As tecnologias de Videoconferência no Ensino Superior Público Português: Tendências e Boas Práticas

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Martins, S. F., & Oliveira, L. (2011). As tecnologias de Videoconferência no Ensino Superior Público Português: Tendências e Boas Práticas. Observatorio, 5(4).

As tecnologias sonoras aplicadas ao processo educativo

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Ferreira, R., & Antunes, M. J. (2022a). As tecnologias sonoras aplicadas ao processo educativo. [Oral presentation]. LUSOCOM 2022. https://webcache.googleusercontent.com/search?q=cache:OcNBfjfFSc0J:https://lusocom 2022.org/programa/&cd=1&hl=pt-PT&ct=clnk&gl=pt

Assessing Older Adults’ Perspectives on Digital Game-Related Strategies to Foster Active and Healthy Ageing

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Regalado, F., Ortet, C., Costa, L., Santos, C.and Veloso, A. (2023). Assessing Older Adults' Perspectives on Digital Game-Related Strategies to Foster Active and Healthy Ageing, Media and Communication 11(3):88-100. https://doi.org/10.17645/mac.v11i3.6796

Assessing Player Motivations and Expectations within a Gameplay Experience Model proposal

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Almeida, S., Veloso, A., Roque, L. & Mealha, O., (2013) “Assessing Player Motivations and Expectations within a Gameplay Experience Model proposal”. Atas do ACE 2013 Conference – 10th Advances in Computer Entertainment Technology – “Making New Knowledge”, pp. 497-450, University of Twente, Enschede, Netherlands, 11 – 13 November 2013. ISBN (Print): 978-989-98248-0-5 / ISBN (Online): 978-3-319-03161-3

Assessing the relevance of developing a gamified digital platform to promote extracurricular activities and users’ sense of belonging in K-12 schools

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Santos, C., Carvalho, A. R., Pedro, L., Dionísio, C., Gonçalves, L., Ribeiro, N., Almeida, J., Ferreira, L., Santos, S., & Filipe, M. (accepted). Assessing the relevance of developing a gamified digital platform to promote extracurricular activities and users’ sense of belonging in K-12 schools. The 23rd IEEE International Conference on Advanced Learning Technologies (ICALT 2023).

Asymmetric Gameplay: Types and perspectives.

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Neto, Abel, Pedro Cardoso, and Miguel Carvalhais. 2023. "Asymmetric Gameplay: Types and perspectives." Digicom 2022, Barcelos. https://doi.org/10.1007/978-3-031-20364-0_64

Asymmetric Gameplay: Types and Perspectives.

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Neto, A., Cardoso, P., & Carvalhais, M. (2023). Asymmetric Gameplay: Types and Perspectives. Em N. Martins & D. Brandão (Eds.), Advances in Design and Digital Communication III (pp. 765–778). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-20364-0_64

Atravessando a Economia da Atenção e dos Likes. A Política das Plataformas Digitais

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Jocel, J., Rosa, J.M. Baldi, V (2017) Atravessando a Economia da Atenção e dos Likes. A Política das Plataformas Digitais. In: Helena, P., Manuel, C.,Fábio, R & Pedro, A. (Eds.), Cibercultura: Circum-navegações em redes transculturais de conhecimento, arquivos e pensamento, (pp. 267-278).

Audio Description in Interactive Television (iTV): Proposal of a Collaborative and Voluntary Approach

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Oliveira, R., Abreu, J. F. de, & Almeida, A. M. (2016). Audio Description in Interactive Television (iTV): Proposal of a Collaborative and Voluntary Approach. In J. Varajão, M. Cruz-Cunha, R. Martinho, & R. Rijo, (Eds.). International Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, CENTERIS/ProjMAN / HCist 2016 – Procedia Computer Science, 100, 935–940. DOI: 10.1016/j.procs.2016.09.252

Audio Description of Television Programs: A Voluntary Production Approach.

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Oliveira, R., de Abreu, J. F., & Almeida, A. M. (2018). Audio Description of Television Programs: A Voluntary Production Approach. In Applications and Usability of Interactive Television (pp. 150–160). Communications in Computer and Information Science book series (CCIS, volume 813).

AUDIO USE AS A TEACHING TOOL: A STUDY IN SÃO LUÍS REGION/BRAZIL.

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Ferreira, R. J. S., & Antunes, M. J. (2022). AUDIO USE AS A TEACHING TOOL: A STUDY IN SÃO LUÍS REGION/BRAZIL. EDULEARN22 Proceedings, 809–813. https://doi.org/10.21125/edulearn.2022.0240

Audio-visual translation models for visually impaired users of Interactive Television (iTV).

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Oliveira, R., Abreu, J., Almeida, A. M. (2018). Audio-visual translation models for visually impaired users of Interactive Television (iTV). Journal of Enabling Technologies. Emerald Publishing. ISSN 2398-6263.

Audiovisual content as a learning aid for Business English learners: developing and validating a Matrix.

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Carvalho, T., Almeida, P., Balula, A., (2018). Audiovisual content as a learning aid for Business English learners: developing and validating a Matrix. In Proceedings of the 4th International Conference on Higher Education Advances – HEAd’18, In: Josep Domenech, Paloma Merello, Elena de la Poza, Desamparados Blazquez (Eds), pp.1429-1438. 

Audiovisual translation models for visually impaired users of Interactive Television (iTV)

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Oliveira, R., Abreu, J., & Almeida, A.M. (2021). Audiovisual translation models for visually impaired users of Interactive Television (iTV). Procedia Computer Science, 196, 647-654.

Augmented Reality and nutrition field: A literature review study.

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Saboia, I. Vairinhos, M., Pernencar,C., (2018). Augmented Reality and nutrition field: A literature review study. Procedia Computer Science 138, pp. 105-112. 

Augmented reality in formal learning environments: Intervention in a visual education textbook

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Augmented reality in formal learning environments: Intervention in a visual education textbook. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 1-6). DOI: /10.23919/CISTI.2017.7975952

Augmented reality in formal learning environments: Intervention in a visual education textbook.

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017, june). Augmented reality in formal learning environments: Intervention in a visual education textbook. Paper session presented at 12th Iberian Conference on Information Systems and Technologies (CISTI), Lisbon, Portugal.

Augmented Reality Technology as a Strategy to Promote Astronomy Learning on Middle School Students

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Mendes, I., Vairinhos, M., & Malaquias, I. (2022). Augmented Reality Technology as a Strategy to Promote Astronomy Learning on Middle School Students. In INTED2022 Proceedings (pp. 8204-8209). IATED. https://doi.org/10.21125/inted.2022.2080

AUGMENTED REALITY TECHNOLOGY AS A STRATEGY TO PROMOTE ASTRONOMY LEARNING ON MIDDLE SCHOOL STUDENTS.

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Mendes, I., Vairinhos, M., & Malaquias, I. (2022). AUGMENTED REALITY TECHNOLOGY AS A STRATEGY TO PROMOTE ASTRONOMY LEARNING ON MIDDLE SCHOOL STUDENTS. INTED2022 Proceedings, 8204–8209. https://doi.org/10.21125/inted.2022.2080

Augmented Reality: Current and New Trends in Education

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Kamińska, D.; Zwoliński, G.; Laska-Leśniewicz, A.; Raposo, R.; Vairinhos, M.; Pereira, E.; Urem, F.; Ljubic Hinic, M.; Haamer, R.E.; Anbarjafari, G. Augmented Reality: Current and New Trends in Education. Preprints.org 2023, 2023061665. https://doi.org/10.20944/preprints202306.1665.v1

Automated production of audiovisual informative content.

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Silva, C., Mota, M., Silva, T. (2018). Automated production of audiovisual informative content.In: Proceedings of the Iberian Conference on Information Systems and Technologies – CISTI-2018, pp. 1-6. ”

Automatic creation of informative TV videos to be delivered through iTV: a system architecture

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Silva, T., Mota, M., Hernández, C., & Abreu, J. (2017) Automatic creation of informative TV videos to be delivered through iTV: a system architecture. Procedia Computer Science, Vol.(121), (pp. 584-591). DOI: /10.1016/j.procs.2017.11.077

Automatic Creation of TV Content to Integrate in Seniors Viewing Activities

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Reis L., Caravau H., Silva T., Almeida P. (2017) Automatic Creation of TV Content to Integrate in Seniors Viewing Activities. In: Abásolo M., Almeida P., Pina Amargós J. (Eds) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp.32-46). DOI: /10.1007/978-3-319-63321-3_3

Automatic Creation of TV Content to Integrate in Seniors Viewing Activities.

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Reis L., Caravau H., Silva T., Almeida P. (2017, october) Automatic Creation of TV Content to Integrate in Seniors Viewing Activities. Paper session presented at JAuti´17 – 6thIberoamerican Conference on Applications and Usability for interactive TV, Aveiro, Portugal.

Badges / Crachás: como usar em contexto educativo?

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Araujo, I., Pedro, L., Santos, C., Batista, J. (2017). Badges / Crachás: como usar em contexto educativo? In Maria, J.G, António, J. O., António, L. V. (Eds.), Livro de Atas Challenges2017 – X Conferência Internacional de TIC na Educação – Learning in the clouds, (pp.159-176). Retrieved from: http://www.nonio.uminho.pt/challenges/wp-content/uploads/2018/03/2nd_ed_ch17_9789899737471.pdf

Barriers to health information on social media. [Barreiras à informação em saúde nas mídias sociais]

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Brasileiro, F. S., & Almeida, A. M. P. (2021). Barriers to health information on social media. [Barreiras à informação em saúde nas mídias sociais]. Revista Digital De Biblioteconomia e Ciência da Informação, 19, e021030.

Be a Gamer: A Psycho-Social Characterization of the Player

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Ribeiro, T., Veloso, A.I., Brinson, P. (2023). Be a Gamer: A Psycho-Social Characterization of the Player. In: Fang, X. (eds) HCI in Games. HCII 2023. Lecture Notes in Computer Science, vol 14047. Springer, Cham. https://doi.org/10.1007/978-3-031-35979-8_24

Beats & Units: A story-game design framework

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Zagalo, Nelson, Ana Patrícia Oliveira, Pedro Cardoso, and Mário Vairinhos. 2023. “Beats & Units: A story-game design framework.” International Journal of Film and Media Arts 1, no. 3: 52-67. https://doi.org/10.24140/ijfma.v8.n1.03.

Beats & Units: A story-game design framework

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BEATS & UNITS: A STORY-GAME DESIGN FRAMEWORK; Zagalo, N., Oliveira, A.P., Cardoso, P., Vairinhos, M. International Journal of Film and Media Arts, 2023, 8(1), pp. 52–67. https://doi.org/10.24140/ijfma.v8.n1.03

Beats and Units Framework: A Story Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games

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Zagalo N., Oliveira A.P. & Cardoso P. (2021). Beats and Units Framework: A Story Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games. In: Mitchell A., Vosmeer M. (eds) Interactive Storytelling. ICIDS 2021. Lecture Notes in Computer Science, vol 13138. Springer, Cham.

Being (Grand) Players: Review of Digital Games and their Potential to Enhance Intergenerational Interactions

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Costa, L., Veloso, A. I. (2016). Being (Grand) Players: Review of Digital Games and their Potential to Enhance Intergenerational Interactions. Journal of Intergenerational Relationships, 14(1) 37-53. DOI: /10.1080/15350770.2016.1138273

Between promises and pitfalls: the impact of mobility on the internationalization of higher education

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Dias, G. P., Barbosa, B., Santos, C. A., Pinheiro, M. M., Simões, D., & Filipe, S. (2019, no prelo). Between promises and pitfalls: the impact of mobility on the internationalization of higher education. Journal of Further and Higher Education.

Between promises and pitfalls: the impact of mobility on the internationalization of higher education

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Dias, G. P., Barbosa, B., Santos, C. A., Pinheiro, M. M., Simões, D., & Filipe, S. (2021). Between promises and pitfalls: the impact of mobility on the internationalization of higher education. Journal of Further and Higher Education, 45(1), 79–94. https://doi.org/10.1080/0309877X.2020.1735321

Beyond the algorithmic and automated society. Towards a critical reappropriation of digital culture

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Baldi, V. (2017) Beyond the algorithmic and automated society. Towards a critical reappropriation of digital culture. Observatorio (OBS*), (pp. 186-198). Retrieved from: http://obs.obercom.pt/index.php/obs/issue/view/57

Beyond the TV borders: Second screen as a tool for audience engagement

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Campelo, D., Abreu, J., Silva, T. (2016). Beyond the TV borders: Second screen as a tool for audience engagement. Multimedia Tools and Applications

Beyond the tv borders: Second screen as a tool for audience engagement

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Campelo, D., SIilva, T., Abreu, J. (2017). Beyond the tv borders: Second screen as a tool for audience engagement. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp 93-104). DOI: /10.1007/978-3-319-63321-3_7

Beyond the tv borders: Second screen as a tool for audience engagement.

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Campelo, D., SIilva, T., Abreu, J. (2017, November). Beyond the tv borders: Second screen as a tool for audience engagement. Paper session presented at JAuti´17 – 6thIberoamerican Conference on Applications and Usability for interactive TV, Aveiro, Portugal.

Bibliometric Mapping of Open Educational Resources

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Zancanaro, A., Todesco, T., Ramos, F. A (2015) Bibliometric Mapping of Open Educational Resources. IRRODL-International Review of Research in Open and Distributed Learning, 16, (1 )

Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades educativas especiais.

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Diniz, I., Almeida, A. M., Furtado, C. (2017, october) Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades educativas especiais. Paper presentation at XXVII Congresso Brasileiro de Biblioteconomia e Ciência da Informação, Fortaleza, Brazil.

Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades especiais.

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Diniz, I., Almeida, A., & Furtado, C. (2017). Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades especiais. RBBD. Revista Brasileira de Biblioteconomia e Documentação, Vol. (13), (pp.1758-1780).

Blended-Learning in contexts conditioned by the pandemic: the perceptions of higher education students

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Morais, N. S., & Raposo, R. (2021, September). Blended-Learning in contexts conditioned by the pandemic: the perceptions of higher education students. In 2021 International Symposium on Computers in Education (SIIE) (pp. 1-6). IEEE.

Body image, social comparison and appearance from the perspective of digital vulnerability: an analysis of Facebook Papers

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Grieger, J., Oliveira, L. & Botelho, R. (2023). Body image, social comparison and appearance from the perspective of digital vulnerability: an analysis of Facebook Papers, CISTI'2023 - 18th Iberian Conference on IEEE Xplore: 15 August 2023, ISBN:978-989-33- 4792-8, Publisher: IEEE, https://doi.org/10.23919/CISTI58278.2023.10211557

Bottom-up extraction of campuses’ smartness: checking the “resilience” of the method

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Giovannella, C., Andone, D., Dascalu, M., Popescu, E., Rehm, M., & Mealha, O. (2016). Bottom-up extraction of campuses’ smartness: checking the “resilience” of the method. IEEE 2nd International Smart Cities Conference 2016 (ISC2 2016) – Improving the Citizens’ Quality of Life, 1–5. http://doi.org/10.1109/ISC2.2016.7580792

Breaking barriers to game-based learning for active ageing and healthy lifestyles.

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Costa, L. V., Veloso, A. I., Loizou, M., & Arnab, S. (2018). Breaking barriers to game-based learning for active ageing and healthy lifestyles. 6th international Conference on Serious Games and Applications for Health, IEEE SeGAH 2018, Vienna, Austria, 16-18 may 2018.  

Brief Report: Preliminary Proposal of a Conceptual Model of a Digital Environment for Developing Mathematical Reasoning in Students with Autism Spectrum Disorders

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Santos, M. I., Breda, A., & Almeida, A. M. (2015). Brief Report: Preliminary Proposal of a Conceptual Model of a Digital Environment for Developing Mathematical Reasoning in Students with Autism Spectrum Disorders. Journal of Autism and Developmental Disorders, 45(8), 2633–2640. DOI: /10.1007/s10803-015-2414-9

Broadcasting, through TV, social services information to older persons

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Silva, T. (2022). Broadcasting, through TV, social services information to older persons. Working with Older People, 26(4), 249–257. https://doi.org/10.1108/WWOP-01-2022-0001

Building an Argument for the Use of Science Fiction in HCI Education

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Jordan P., & Silva P.A. (2019). Building an Argument for the Use of Science Fiction in HCI Education. In W. Karwowski & T. Ahram (Eds.), Advances in Intelligent Systems and Computing: Vol. 903. Intelligent Human Systems Integration 2019, IHSI 2019 (pp. 846-851). Springer, Cham. DOI: https://doi.org/10.1007/978-3-030-11051-2_129.

Building datasets for automated conversational systems designed for use-cases

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Camargo, J., Nunes, J., Antunes, M.J., Mealha, Ó., Abrantes, C., Nobrega, L., "Building datasets for automated conversational systems designed for use-cases", 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), Limassol, Cyprus, 2022, pp. 1-4, https://doi.org/10.1109/IMET54801.2022.9929809.

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