Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

Interconnecting Personal assistants and TVs a friendly approach to connect generations

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Camargo, J., Silva, T., Abreu, J. (2023). Interconnecting Personal assistants and TVs a friendly approach to connect generations, IMX 2023 (in press)

Interconnecting Personal assistants and TVs: a friendly approach to connect generations

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Camargo, J. D., Silva, T., & Abreu, J. (2023). Interconnecting Personal assistants and TVs: a friendly approach to connect generations. Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 309–313. https://doi.org/10.1145/3573381.3596469

Interconstitucionalidade entre Portugal e a União Europeia no acesso ao sistema judiciário: compreensão da linguagem e competências infocomunicacionais

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Melro, A. (2023). Interconstitucionalidade entre Portugal e a União Europeia no acesso ao sistema judiciário: compreensão da linguagem e competências infocomunicacionais. Revista de Direito Internacional, vol. 20, issue 1, pp. 180-193. 10.5102/rdi.v20i1.9056

Interdisciplinary Approach in the Development of Technology-Mediated Experiences – The Case of a Health System to Promote Physical Activity for older adults

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Santos, R., Queirós, A., Martins, C., Silva, A., Rodrigues, M., L.J. Gonçalves (2017) Interdisciplinary Approach in the Development of Technology-Mediated Experiences – The Case of a Health System to Promote Physical Activity for older adults. In Gómez Chova, L., López Martínez, A., Candel Torres, I. (Eds), EDULEARN17 – 9th annual International Conference on Education and New Learning Technologies. EDULEARN17 Proceedings (pp. 6668-6674). DOI: /10.21125/edulearn.2017.2517

Interdisciplinary Approach in the Development of Technology-Mediated Experiences – The Case of a Health System to Promote Physical Activity for older adults.

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Santos, R., Queirós, A., Martins, C., Silva, A., Rodrigues, M., L.J. Gonçalves (2017, july) Interdisciplinary Approach in the Development of Technology-Mediated Experiences – The Case of a Health System to Promote Physical Activity for older adults. Paper session presented at EDULEARN17 – 9th annual International Conference on Education and New Learning Technologies, Barcelona, Spain.

Interdisciplinary Doctoral Training in Technology-Enhanced Learning in Europe

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Pammer-Schindler, V., Wild, F., Fominykh, M., Ley, T., Perifanou, M., Soule, M. V., Hernández-Leo, D., Kalz, M., Klamma, R., Pedro, L., Gillet, D., & Maillet, K. (2020). Interdisciplinary Doctoral Training in Technology-Enhanced Learning in Europe. Frontiers in Education, 5. https://doi.org/10.3389/feduc.2020.00150

Interface Design of a Mobile Application Oriented to Packaging Sustainability

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Marques, S; Rodrigues, R. (2023). Interface Design of a Mobile Application Oriented to Packaging Sustainability. In: Martins, N., Brandão, D. (eds) Advances in Design and Digital Communication III. DIGICOM 2022. Springer Series in Design and Innovation , vol 27. Springer, Cham. https://doi.org/10.1007/978-3-031-20364-0_16

Intergenerational and collaborative use of tablets: «in-medium» and «in-room» communication and interaction

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Amaro, A.C., Oliveira, L., Veloso, A.I.. (2016) Intergenerational and collaborative use of tablets: «in-medium» and «in-room» communication and interaction. Revista Observatorio (OBS*)

Intergenerational and collaborative use of tablets: in-medium and in-room communication, learning and interaction

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Amaro, A.C., Oliveira, L. & Veloso, A.I. (2017). Intergenerational and collaborative use of tablets: in-medium and in-room communication, learning and interaction. Observatorio (OBS*), Vol.( 11) (1). DOI: /10.7458/obs1102017995

Intergenerational Joint Media Engagement: Pre-testing Interviews, Activities and Tablet’s Applications

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Amaro, A.C., Oliveira, L. & Baldi, V. (2018). Intergenerational Joint Media Engagement: Pre-testing Interviews, Activities and Tablet’s Applications. In: E. Clua, L. Roque, A. Lugmayr, P. Tuomi (Eds). Proceedings of ICEC – 17th International Conference on Entertainment Computing, Lecture Notes in Computer Science book series. 

Intergenerational Joint Media Engagement: Pre-testing Interviews, Activities and Tablet’s Applications.

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Amaro, Ana Carla & Oliveira, Lidia & Baldi, Vania. (2018). Intergenerational Joint Media Engagement: Pre-testing Interviews, Activities and Tablet’s Applications. In E. Clua, L. Roque, A. Lugmayr, P. Tuomi (Eds). Proceedings of ICEC – 17th International Conference on Entertainment Computing, Lecture Notes in Computer Science book series. 

Intergenerational Joint Media Engagement: pre-testing interviews, activities and tablet’s applications.

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Amaro, A.C. & Oliveira, L. (2018).  Intergenerational Joint Media Engagement: pre-testing interviews, activities and tablet’s applications. CISTI’2018 – 13th Iberian Conference on Information Systems and Technologies, Cáceres, Spain, June 13-16th, 2018 (Submitted)

Internet of Things in education: A tool for science learning.

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T. Moreira, M. Vairinhos and F. Ramos. (2018). Internet of Things in education: A tool for science learning. 13th Iberian Conference on Information Systems and Technologies (CISTI), Cáceres, Spain, 2018, pp. 1-5. 

Internet of Things in education: A tool for science learning.

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T. Moreira, M. Vairinhos and F. Ramos. (2018). Internet of Things in education: A tool for science learning. 13th Iberian Conference on Information Systems and Technologies (CISTI), Cáceres, Spain, 2018, pp. 1-5. 

Internet use during periods of confinement in Portugal:–the case of students of a Higher Education Institution

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Pestana, T., Morais, N. S., & Raposo, R. (2023, June). Internet use during periods of confinement in Portugal:–the case of students of a Higher Education Institution. In 2023 18th Iberian Conference on Information Systems and Technologies (CISTI) (pp. 1-7). IEEE.

Interpassive communication in the age of automatized culture: new challenges for the ethics of mediation

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Baldi, V. (2020). Interpassive communication in the age of automatized culture: newchallenges for the ethics of mediation. In A. M. de V. Domínguez & N. A. Vences (coord.),LA COMUNICACIÓN ESPECIALIZADA DEL SIGLO XXI (pp.591–606). Espanha:McGraw-Hill Interamericana de España.

Interrupt emission or ask if TV viewer wants to see

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Caravau, H., Silva, T., & Silva, V. (2017). Interrupt emission or ask if TV viewer wants to see. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 14-17). DOI: 10.23919/CISTI.2017.7975753

Interrupt emission or ask if TV viewer wants to see.

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Caravau, H., Silva, T., & Silva, V. (2017, june). Interrupt emission or ask if TV viewer wants to see. Paper session presented at 12th Iberian Conference on Information Systems and Technologies (CISTI), Lisbon, Portugal.

Interrupt the TV emission: Usage evaluation in real context.

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Silva, T., Caravau, H., Reis, L., Campelo, D. (2018). Interrupt the TV emission: Usage evaluation in real context. In Proceedings of the Iberian Conference on Information Systems and Technologies – CISTI, pp. 1-6.  

Introduction to Computational Thinking With MI-GO: A Friendly Robot.

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Loureiro, M. J., Moreira, F. T. T., & Senos, S. (2022). Introduction to Computational Thinking With MI-GO: A Friendly Robot. Em Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom (pp. 948–969). IGI Global. https://doi.org/10.4018/978-1-6684-2411-7.ch041

Investigating the Potential of Data from an Academic Social Network (GPS)

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Marques J.L., Bressan G., Santos C., Pedro L., Marçal D., & Raposo R. (2020).Investigating the Potential of Data from an Academic Social Network (GPS). In GervasiO. & et al (Eds.), Computational Science and Its Applications – ICCSA 2020 (Vol. 12249).Springer. https://doi.org/https://doi.org/10.1007/978-3-030-58799-4_55

Involving older adults in the design process: A human-centric Design Thinking approach

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Dias, I., Costa, E., & Mealha, Ó. (2022). Involving older adults in the design process: A human-centric Design Thinking approach. Interaction Design and Architecture(s), 54, 85–110. https://doi.org/10.55612/s-5002-054-004

Involving visually impaired viewers in the design of accessible solutions for audiovisual translation.

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Oliveira, R., Abreu, J., Almeida, A. M. (2017). Involving visually impaired viewers in the design of accessible solutions for audiovisual translation. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017 (pp. 34-46). DOI: /10.1007/978-3-319-90170-1

IOM4TV: An AT-Based Solution for People with Motor Disabilities Supported in iTV

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Cardoso, R., Rodrigues, A., Coelho, M., Tavares, T., Oliveira, R., & Silva, T. (2019). IOM4TV: An AT-Based Solution for People with Motor Disabilities Supported in iTV. In M. J. Abásolo, T. Silva & N. D. González (Eds.), CCIS, Series: Communications in Computer and Information Science, Vol. 1004. Conference proceedings jAUTI2018 – Applications and Usability of Interactive TV (pp. 99-114). DOI: https://doi.org/10.1007/978-3-030-23862-9_8

IoT for Playful Intergenerational Learning about Cultural Heritage: The LOCUS Approach

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Amaro, A.C., & Oliveira, L. (2019). IoT for Playful Intergenerational Learning about Cultural Heritage: The LOCUS Approach. In M. Ziefle & L. Maciaszek (Eds.), Proceedings of the 5th International Conference on Information and Communication Technologies for Ageing Well and e-Health – ICT4AWE 2019, Vol. 1, (pp. 282-288).

IoT-based systems for improving older adults’ wellbeing: a systematic review

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Khan, I., Amaro, A.C. & Oliveira, L. (2019). IoT-based systems for improving older adults’ wellbeing: a systematic review. 2019 14th Iberian Conference on Information Systems and Technologies (CISTI), Coimbra, Portugal, 2019. DOI: 10.23919/CISTI.2019.8760866

IPhone: A juicy piece of meat

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Baldi, V., & Costa, M. F. (2015). IPhone: A juicy piece of meat | IPhone: Pedaço de carne suculento. Observatorio, 9(4), 159-171.

Iterative User Experience Evaluation of a User Interface for the Unification of TV Contents.

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Almeida, P., Abreu, J., et al. (2018). Iterative User Experience Evaluation of a User Interface for the Unification of TV Contents. In: Abásolo M., Abreu, J., Almeida P., Silva, T. (Eds) CCIS, Series: Communications in Computer and Information Science, Vol. 813, Applications and Usability of Interactive TV, Springer. 

Iterative User Experience Evaluation of a User Interface for the Unification of TV Contents.

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Almeida, P., Abreu, J., et al. (2018). Iterative User Experience Evaluation of a User Interface for the Unification of TV Contents. In: Abásolo M., Abreu, J., Almeida P., Silva, T. (Eds) CCIS, Series: Communications in Computer and Information Science, Vol. 813, Applications and Usability of Interactive TV, Springer. 

ITV services for socializing in public places

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ALMEIDA, P., ABREU, J., JOSÉ, R. (2011). ITV services for socializing in public places. In: Proceedings of the 2nd International Workshop on Future of Television held at the 9th European Conference on Interactive TV and Video, (EuroITV’11), 29/06/2011, Lisbon, Portugal, Url: http://ftp.informatik.rwth-aachen.de/Publications/CEUR-WS/Vol-720/ Scopus – http://www.scopus.com/inward/record.url?eid=2-s2.0-84891926897&partnerID=MN8TOARS

iTV to Connect Generations: A Field Trial of a Solution to Send Personalized Notifications

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Camargo, J., Silva, T., & de Abreu, J. F. (2023). iTV to Connect Generations: A Field Trial of a Solution to Send Personalized Notifications (pp. 83–97). https://doi.org/10.1007/978-3-031-45611-4_6

JavaScript Multimedia Game Space Letters – A Journey Through the Voice

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Beça, P., Brandão, J., Nolasco, M., Martins, M., Azevedo, M., Caldas Teixeira, L., Oliveira, C., &Lousada, M. (2019). JavaScript Multimedia Game Space Letters – A Journey Through the Voice. 2019 14th Iberian Conference on Information Systems and Technologies (CISTI), Coimbra, Portugal, 2019, 1-6. DOI: 10.23919/CISTI.2019.8760983

Jogos e profissões

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Zagalo, N. (2022a, janeiro). Jogos e profissões [Master class]. Global Game Jam 2022, Aveiro, Portugal.

Jogos híbridos: investigação da relação entre o analógico e o digital

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Oliveira, A.P. (2022). Jogos híbridos: investigação da relação entre o analógico e o digital. LeiriaCon 2022 (Convenção de Jogos de Tabuleiro) – Iniciativa Leiria Talks “O Estado do Hobby e da Indústria dos Jogos de Tabuleiro”. 2 abril de 2022. Disponível em: https://www.youtube.com/watch?v=GWDCSFxJm9A

Jogos Sérios de Realidade Aumentada como Método de Preservação do Património Cultural

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Silva, C., Zagalo, N., & Vairinhos, M. (2022). Jogos Sérios de Realidade Aumentada como Método de Preservação do Património Cultural. [Oral presentation]. Gamers4Nature - Primeira Conferência Sobre Jogos Digitais e Consciencialização Ambiental, Aveiro, Portugal. UA Editora. https://ria.ua.pt/handle/10773/33870

Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative.

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Colaço, A., Oliveira, A. P., & Zagalo, N. (2022). Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative. Em A. Reis, J. Barroso, P. Martins, A. Jimoyiannis, R. Y.-M. Huang, & R. Henriques (Eds.), Technology and Innovation in Learning, Teaching and Education (pp. 213–226). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-22918-3_16

Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative.

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Colaço, A., Oliveira, A.P. & Zagalo, N. (2022). Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative. In: Reis, A., Barroso, J., Martins, P., Jimoyiannis, A., Huang, R.YM., Henriques, R. (eds) Technology and Innovation in Learning, Teaching and Education. TECH-EDU 2022. Communications in Computer and Information Science, vol 1720. Springer, Cham. https://doi.org/10.1007/978-3-031-22918-3_16

Languages and National Game Industry

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Zagalo, N. (2022b, julho). Languages and National Game Industry [Master class]. Mestrado em Estudos Editoriais - Universidade de Aveiro, Aveiro, Portugal.

Las humanidades digitales y la conexión con las raíces culturares: la iniciativa Aldeias do Xisto, en Portugal

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Renó, D., Tymoshchuk, O., Almeida, A. M., Silva, P. A., Almeida, A. M., Pedro, L., & Ramos, F. (2019, no prelo). Las humanidades digitales y la conexión con las raíces culturares: la iniciativa Aldeias do Xisto, en Portugal. Prisma Social – Revista de Ciencias Sociales, 26(3).

Learning about the customer for improving customer retention proposal of an analytical framework

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Simões, D., & Nogueira, J. (2022). Learning about the customer for improving customer retention proposal of an analytical framework. Journal of Marketing Analytics, 10(1), 50–63. https://doi.org/10.1057/s41270-021-00126-7Sousa, M.,

Learning about the customer for improving customer retention: proposal of an analytical framework

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Simões, D. & Nogueira, J. (2021). Learning about the customer for improving customer retention: proposal of an analytical framework. Journal of Marketing Analytics.

Learning Analytics Framework Applied to Training Context

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Dias, J., & Santos, A. (2022). Learning Analytics Framework Applied to Training Context [Oral presentation]. International Conference on Technology and Innovation in Learning, Teaching and Education TECH-EDU 2022. https://doi.org/10.1007/978-3-031-22918-3_9

LEARNING BY DOING: PROMOTING ENVIRONMENTAL AND SUSTAINABLE EDUCATION THROUGH GAME-CREATION ACTIVITIES

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Beça, P., & Aresta, M. (2022a). LEARNING BY DOING: PROMOTING ENVIRONMENTAL AND SUSTAINABLE EDUCATION THROUGH GAME-CREATION ACTIVITIES [Oral presentation]. 14th International Conference on Education and New Learning Technologies, Palma, Spain. IATED. https://library.iated.org/view/BECA2022LEA

LEARNING BY DOING: PROMOTING ENVIRONMENTAL AND SUSTAINABLE EDUCATION THROUGH GAME-CREATION ACTIVITIES.

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Beça, P., & Aresta, M. (2022a). LEARNING BY DOING: PROMOTING ENVIRONMENTAL AND SUSTAINABLE EDUCATION THROUGH GAME-CREATION ACTIVITIES. EDULEARN22 Proceedings, 8825–8831. https://doi.org/10.21125/edulearn.2022.2112

Learning the organization brand with computer-mediated communication.

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Lélis, C., & Mealha, Ó. (2012). Learning the organization brand with computer-mediated communication. (M. B. Nunes & M. McPhearson, Eds.)International Association for Development of the Information Society Conference E-Learning 2012. Lisbon: IADIS Press. doi:ISBN: 978-972-8939-71-7

Learning to be creative and being creative to learn with SAPO campus: The development of a theoretical framework

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Almeida, S., Pedro, L., & Santos, C. (2014). Learning to be creative and being creative to learn with SAPO campus: The development of a theoretical framework. International Journal of Technology Enhanced Learning, 6(1). DOI: /10.1504/IJTEL.2014.060023

Lessons Learned from Testing iTV Applications with Seniors

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Silva, T., Caravau, H., & Reis, L. (2019). Lessons Learned from Testing iTV Applications with Seniors. In M. J. Abásolo, T. Silva & N. D. González (Eds.), CCIS, Series: Communications in Computer and Information Science, Vol. 1004. Conference proceedings jAUTI2018 – Applications and Usability of Interactive TV (pp. 148-161). DOI: https://doi.org/10.1007/978-3-030-23862-9_11

Liber Domus: Development of a Prototype RPG for 6th Grade Mathematics and Science Learning

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Nunes, E., Gavaia, B., Rodrigues, R., Sampaio, L., & Silva, R. (2022). Liber Domus: Development of a Prototype RPG for 6th Grade Mathematics and Science Learning. Interaction Design and Architecture(s), 53, 51–69. https://doi.org/10.55612/s-5002- 053-003

Liber Domus: Development of a Prototype RPG for 6th Grade Mathematics and Science Learning

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Nunes, E., Gavaia, B., Rodrigues, R., Sampaio, L., & Silva, R. (2022). Liber Domus: Development of a Prototype RPG for 6th Grade Mathematics and Science Learning. Interaction Design and Architecture(s), 53, 51–69. https://doi.org/10.55612/s-5002-053-003

Life in Second Life through the eyes of the residents.

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Martins, D., Oliveira, L., & Amaro, A. C. (2022d). Life in Second Life through the eyes of the residents. 2022 17th Iberian Conference on Information Systems and Technologies (CISTI), 1–6. https://doi.org/10.23919/CISTI54924.2022.9819997

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