Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

Communication-Driven Digital Learning Environments: 10 years of Research and Development of the Campus Platform.

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Pedro, L., & Santos, C. (2022). Communication-Driven Digital Learning Environments: 10 years of Research and Development of the Campus Platform. Em M. Ivanović, A. Klašnja- Milićević, & L. C. Jain (Eds.), Handbook on Intelligent Techniques in the Educational Process: Vol 1 Recent Advances and Case Studies (pp. 341–359). Springer International Publishing. https://doi.org/10.1007/978-3-031-04662-9_16

Community and Tourist’s Perceptions as Contributions to Rural Destination Development: The Fontoura Collab Framework Pilot

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Silva, M., Raposo, R., Martínez-Rólan, X. (2024).Community and Tourist’s Perceptions as Contributions to Rural Destination Development: The Fontoura Collab Framework Pilot. Smart Innovation, Systems and Technologies,383387-397

Community based Tourism as a roadmap for diversification and sustainability of Fontoura

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Silva, M., & Raposo, R. (2022). Community based Tourism as a roadmap for diversification and sustainability of Fontoura [Oral presentation]. TWINE Conference - Co-creating sustainable rural tourism experiences with food & wine, local culture, landscapes, and people. UA Editora. https://ria.ua.pt/handle/10773/33598

Comparing a Large-Scale Display and an Interactive Projector for One-to-Many Mixed Reality (MR) Remote Collaboration

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Marques, B., Silva, S., Dias, P., & Santos, B. S. (2022a, dezembro 1). Comparing a Large-Scale Display and an Interactive Projector for One-to-Many Mixed Reality (MR) Remote Collaboration [Poster]. 2022 ACM Symposium on Spatial User Interaction, New York, NY, USA. https://doi.org/10.1145/3565970.3568187

Competências infocomunicacionais em ambientes digitais

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Borges, J., & Oliveira, L. (2011). Competências infocomunicacionais em ambientes digitais. Observatorio, 5(4). Retrived from: http://obs.obercom.pt/index.php/obs

Complexidade e Informacionalismo nos serviços de TV Digital Interativa para seniores

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Campelo, D., Silva, T., Abreu, J. (2016). Complexidade e Informacionalismo nos serviços de TV Digital Interativa para seniores. RISTI – Complexidade e Informacionalismo nos serviços de TV Digital Interativa para seniores

Computational media and the paradox of permanence.

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Carvalhais, M., Cardoso, P. (2023). Computational media and the paradox of permanence. Journal of Digital Media and Interaction, 6(15), 31-42. https://doi.org/10.34624/jdmi.v6i15.32096

Computational Thinking as an Educational Trend in Education: some reflections

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Pinheiro, M. M., Albuquerque, C., Moreira, F. T., Torres, J. V., & Sousa, J. M. (2023). Computational Thinking as an Educational Trend in Education: some reflections. EDULEARN23 Proceedings, 3113–3121. https://doi.org/10.21125/EDULEARN.2023.0867

Conceção de um framework para a implementação do eLearning em contexto empresarial

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Costa, C. M. P., & Santos, A. M. P. dos. (2022). Conceção de um framework para a implementação do eLearning em contexto empresarial. RE@D - Revista de Educação a Distância e Elearning, 5(2), Art. 2. https://doi.org/10.34627/redvol5iss2e202211

Conceção de uma plataforma de mediação digital para a Região Centro

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Renó, D., Silva, P. A., Almeida, A. M., Ramos, F., Pedro, L., Antunes, M.J., & Tymoshchuk, O. (2019). Conceção de uma plataforma de mediação digital para a Região Centro. 26th APDR Congress – Evidence-based territorial policymaking: formulation, implementation and evaluation of policy, Aveiro, 1194- 1199. URL: http://apdr.pt/data/documents/ATAS_APDRcongress2019.pdf

Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos

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Lobo, J., Antunes, M.J. (2017). Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos. In i2ADS – Instituto de Investigação em Arte, Design e Sociedade (Ed.), #16.ART. Livro Atas 16th International Meeting of Art and Technology: imagining the real (pp. 534-541). Retrieved from: https://art.medialab.ufg.br/p/22555-16-art-2017?locale=en

Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos.

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Lobo, J., Antunes, M.J. (2017, october). Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos. Paper session presented at 16th International Meeting of Art and Technology: imagining the real, Porto, Portugal.

Conceptualization of a Dialectic Between an Internet of Things System and Cultural Heritage.

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Melro, A., Oliveira, L., & Amaro, A. C. (2022). Conceptualization of a Dialectic Between an Internet of Things System and Cultural Heritage. Em T. Guarda, S. Anwar, M. Leon, & F. J. Mota Pinto (Eds.), Information and Knowledge in Internet of Things (pp. 407–424). Springer International Publishing. https://doi.org/10.1007/978-3-030-75123-4_18

Conceptualization of a mobile application aimed at refugees in Portugal.

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Baldi, V. Ribeiro, A (2018). Conceptualization of a mobile application aimed at refugees in Portugal. 13th Iberian Conference on Information Systems and Technologies (CISTI), pp1-6.

Conceptualization of Hypersituation as Result of IoT in Education

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Moreira F.T., Vairinhos M., & Ramos F. (2021) Conceptualization of Hypersituation as Result of IoT in Education. In: Mealha Ó., Rehm M., Rebedea T. (eds) Ludic, Co-design and Tools Supporting Smart Learning Ecosystems and Smart Education. Smart Innovation, Systems and Technologies, vol 197. Springer, Singapore.

Conceptualization of PhysioFun Game A low-cost videogame for home-based stroke rehabilitation

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Ribeiro, T., Veloso, A.I. & Costa, R. (2016). ”Conceptualization of PhysioFun Game A low-cost videogame for home-based stroke rehabilitation”. In Proceedings of TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Special Track “Digital games in assistive environments”. December 1-3, 2016 – UTAD, Vila Real, Portugal.

Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation

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Ribeiro, T., Veloso, A.I. & Costa, R. (2017). Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation. Conference Proceedings of TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Special Track “Digital games in assistive environments”, Vila Real, Portugal, (pp. #18) DOI: 10.1109/TISHW.2016.7847787

Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation.

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Ribeiro, T., Veloso, A.I. & Costa, R. (2017, december). Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation. Paper session presented at TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Vila Real, Portugal.

Concurrent Distractions: A Cross-Cultural Study of Media Multitasking Behavior

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Croyle, A., Askarinejad, F., Schofield, D., & Abreu, J. (2022). Concurrent Distractions: A Cross-Cultural Study of Media Multitasking Behavior. American Journal of Humanities and Social Sciences Research (AJHSSR), 6(1). PDF Link

Connect Elderly to Other Generations Through iTV: Evaluating Notifications’ Potential.

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Camargo, J., Silva, T., & Abreu, J. (2021). Connect Elderly to Other Generations Through iTV: Evaluating Notifications’ Potential. Em M. J. Abásolo & G. F. Olmedo Cifuentes (Eds.), Applications and Usability of Interactive TV. Springer Nature Switzerland. https://doi.org/ttps://doi.org/10.1007/978-3-031-22210-8_2

Connecting families and schools of students with deafness: describing the ICT and internet use in education

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Capitão, S., Almeida, A. M., Vieira, R. (2012) “Connecting families and schools of students with deafness: describing the ICT and internet use in education”. DSAI, 4th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion. Procedia Computer Science, Elsevier N. 14, 2012, pp 163-172. 2012. http://www.sciencedirect.com/science/article/pii/S1877050912007818

Connector – A Geolocalised Mobile Social Service

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Almeida, P., et al. (2011) “Connector – A Geolocalised Mobile Social Service”. Cruz-Cunha, M. M., Moreira, F. (Eds), Handbook of Research on Mobility and Computing: Evolving Technologies and Ubiquitous Impacts, IGI Global. 2011.

Consensus on the Terms and Procedures for Planning and Reporting a Usability Evaluation of Health-Related Digital Solutions: Delphi Study and a Resulting Checklist

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Martins, A. I., Santinha, G., Almeida, A. M., Ribeiro, Ó., Silva, T., Rocha, N., & Silva, A. G. (2023). Consensus on the Terms and Procedures for Planning and Reporting a Usability Evaluation of Health-Related Digital Solutions: Delphi Study and a Resulting Checklist. Journal of Medical Internet Research, 25. https://doi.org/10.2196/44326

Considerando a Questão da Interoperabilidade

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Sacramento, E. R., Sardo, S., Miguel, A. F., Caixinha, H. J. M., & Cortês, C. (2022). Considerando a Questão da Interoperabilidade. Páginas A&b: Arquivos e Bibliotecas, 120–133.

Considerations on Information and Communication Overload Issue in Smart Cities

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Batista, J., Marques, R. P. (2017). Considerations on Information and Communication Overload Issue in Smart Cities. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 129-136). DOI: /10.1007/978-3-319-61322-2_13

Construção de um quadro de referência para a conceção de estratégias de mediação digital em Inovação de base territorial

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Tymoshchuk, O., Renó, D., Silva, P. A., Almeida, A.M., Antunes, M. J., Pedro, L. & Ramos, F. (2019). Construção de um quadro de referência para a conceção de estratégias de mediação digital em Inovação de base territorial. 26th APDR Congress – Evidence-based territorial policymaking: formulation, implementation and evaluation of policy, Aveiro, 1008-1016. URL: http://apdr.pt/data/documents/ATAS_APDRcongress2019.pdf

Construction of a web-based geographical information system – the case of “Ria de Aveiro” region

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Albuquerque, H., Martins, F., Raposo, R., & Cardoso, L.. (2015). “Construction of a web-based geographical information system – the case of “Ria de Aveiro” region.” Anatolia, 27(1), 71-81. DOI: /10.1080/13032917.2015.1083210

Construindo Confiança em Plataformas Digitais Para Partilhar Estilos de Vida Colaborativos em Contextos Sustentáveis

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Sales, R. K. L., Amaro, A. C., & Baldi, V. (2021). Construindo Confiança em Plataformas Digitais Para Partilhar Estilos de Vida Colaborativos em Contextos Sustentáveis. Comunicação e Sociedade, 39, 223-247.

Content Aggregation on Streaming Media Devices: Assessment of Four Popular Market Solutions

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Cardoso, B., & Abreu, J. (2021). Content Aggregation on Streaming Media Devices: Assessment of Four Popular Market Solutions. Communications in Computer and Information Science, 1433, 15–27.

Content Unification in iTV to Enhance User Experience: The UltraTV Project.

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Almeida, P., Abreu, J., Fernandes, S., Oliveira, E. (2018). Content Unification in iTV to Enhance User Experience: The UltraTV Project.  Proceedings of ACM TVX’18 – Interactive Experiences for Television and Online Video, Seoul, Korea,  pp.167-172. 

Content Unification: A Trend Reshaping the iTV Ecosystem.

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Abreu J., Almeida P., Fernandes S., Velhinho A., Rodrigues A. (2018). Content Unification: A Trend Reshaping the iTV Ecosystem. In: Clua E., Roque L., Lugmayr A., Tuomi P. (eds) Entertainment Computing – ICEC 2018. ICEC 2018. Lecture Notes in Computer Science, vol 11112, pp 297-300.  

Conteúdos criados pelos utilizadores: Motivações para a produção e consumo.

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Antunes, M. J. (2022). Conteúdos criados pelos utilizadores: Motivações para a produção e consumo. Em G. A. Torres Vargas (Ed.), Las prácticas sociales en la producción, la distribución y el acceso a la información mediadas por las tecnologías digitales. UNAM. Instituto de Investigaciones Bibliotecológicas y de la Información. https://ru.iibi.unam.mx/jspui/bitstream/IIBI_UNAM/631/1/10_practicas_sociales_maria_lopes.pdf

Corporate relevance of UX Writing contributions for a Design Language System.

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de Azevedo, M. R., Bóia, F. M., & Mealha, Ó. (2022). Corporate relevance of UX Writing contributions for a Design Language System. 2022 17th Iberian Conference on Information Systems and Technologies (CISTI), 1–6. https://doi.org/10.23919/CISTI54924.2022.9820407

Could I do it again? One-time experiences of Erasmus mobility teachers.

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Santos, C. A., Barbosa, B., Filipe, S., Pinheiro, M., Simões, D., Dias, G. P. (2017, september). Could I do it again? One-time experiences of Erasmus mobility teachers. Paper presented at ICLEL 2017 – 3rd International Conference on Lifelong Education and Leadership for All, Polytechnic Institute of Porto, Porto, Portugal.

COVID-19 no Instagram: práticas de comunicação estratégica das autoridades de saúde durante a pandemia

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Pinto, P. A., Brasileiro, F. S., & Antunes, M. J. , & A. A. M. P. (2020). COVID-19 no Instagram: práticas de comunicação estratégica das autoridades de saúde durante a pandemia. Comunicação Pública, 15(29). http://journals.openedition.org/cp/10242

Crachás: como usar? Um MOOC na formação de professores

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Araújo, I., Santos, C., Pedro, L., Batista, J. (2017). Crachás: como usar? Um MOOC na formação de professores. In Cristina, P., Juan, M. D., Maria, J. S. (Eds.), Atas do XIX Simpósio Internacional de Informática Educativa e VIII Encontro do CIED – III Encontro Internacional, (pp 258-263). Retrieved from https://www.eselx.ipl.pt/sites/default/files/media/2017/siie-cied_2017_atas-compressed.pdf

Creating and sharing personal TV channels in iTV

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TELES, B.; ALMEIDA, P.; ABREU, J. (2012).
Creating and sharing personal TV channels in iTV, In: Adjunct Proceedings of the 10th European Interactive TV Conference (EuroITV 2012 – Bridging People, Places and Platforms). A., Stefan; S., Stephan; Knoche, H.; Hess, J. (eds.). Fraunhofer Institute for Open Communication Systems, FOKUS, ISBN: 978-3-00-038715-9, p. 100-103

Creating Learning Organizations Through Digital Transformation

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Mamede, H.S., Santos, A. (2024).Preface. Creating Learning Organizations Through Digital Transformation,xiii-xvii

Creating Learning Organizations Through Digital Transformation

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Mamede, H.S., Santos, A. (2024).Creating learning organizations through digital transformation. Creating Learning Organizations Through Digital Transformation,1-293

Creating New Learning Experiences for Students with Dyslexia: A Design Thinking and Human-Centered Approach

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Bulhões, J., Signoretti, A., & Almeida, A. M. (2020). Creating New Learning Experiences for Students with Dyslexia: A Design Thinking and Human-Centered Approach. 4th International Conference on Smart Learning Ecosystems and Regional Development, SLERD. Smart Innovation, Systems and Technologies,158, 261 – 268. DOI: 10.1007/978-981-13-9652-6_23

Creating online video lessons in D-VET courses – A Case study – 18th Iberian Conference on Information Systems and Technologies (CISTI) – 2023

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Creating online video lessons in D-VET courses - A Case study - 18th Iberian Conference on Information Systems and Technologies (CISTI) - 2023

Creating online vídeo lessons in D-VET courses – A case study

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Oliveira D., Moreira, F.T., Oliveira, A. (2023). Creating online vídeo lessons in D-VET courses – A case study. 18th th Iberian Conference on Information Systems and Technologies (CISTI). Aveiro, Portugal.

Creation of digital games as a means of environmental awareness: Exploring a tool to support the creation of digital games by young adults

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Suandique, T., Beça, P., & Aresta, M. (2022). Creation of digital games as a means of environmental awareness: Exploring a tool to support the creation of digital games by young adults. RISTI- Revista Iberica de Sistemas e Tecnologias de Informacão, 47.

Creation of digital games for environmental awareness by young adult students: Systematization and critical analysis of the process.

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Suandique, T., Beça, P., & Aresta, M. (2022). Creation of digital games for environmental awareness by young adult students: Systematization and critical analysis of the process. roceedings of the 23rd International Conference on Intelligent Games and Simulation (Game-On’2022). 23rd International Conference on Intelligent Games and Simulation (Game-On’2022), Lisbon.

Creation of Podcasts to Promote Students’ Engagement in Technical and Vocational Schools

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da Silva, E.R.V., Beça, P. (2024).Creation of Podcasts to Promote Students’ Engagement in Technical and Vocational Schools. Springer Series in Design and Innovation,35402-412

Creative Process for Designing a Hybrid Game for Nutrition Education

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Reisinho P., Silva C., Zagalo N., Vairinhos M., Oliveira A.P. (2021) Creative Processfor Designing a Hybrid Game for Nutrition Education. In: Reis A., Barroso J., LopesJ.B., Mikropoulos T., Fan CW. (eds) Technology and Innovation in Learning, Teachingand Education. TECH-EDU 2020. Communications in Computer and InformationScience, vol 1384. Springer, Cham. https://doi.org/10.1007/978-3-030-73988-1_40

Creative Process of Pre-production of Video Games

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Sánchez, R., Zagalo, N. & Gómez, S. (2021). Creative Process of Pre-production of Video Games. In Interactivity and Game Creation. Springer. 198–211.

Critical Factors in the Design of a CoP Focused on Promoting OER Digital Curation for K12 Teachers

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Flores, L., Santos, C., Pedro, L. (2024).Critical factors in the design of a CoP focused on promoting OER digital curation for K12 teachers. Educational Media International,61(4) 397-411

Cross-media Environment based on iTV to Generate Personalized Web-based Contents as Additional Information to Documentary Videos

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Prata, A., Abreu, J., Chambel, T. (2022). Cross-media Environment based on iTV to Generate Personalized Web-based Contents as Additional Information to Documentary Videos, jAUTI 2022, Universidade de Cordoba, 17-18 Novembro 2022

CULTURAL HERITAGE AND EDUCATION: WHAT RELATIONSHIP?

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Felgueiras, M. L., Tymoshchuk, O., Saborano, S., Breia, I., & Resende, M. (2022). CULTURAL HERITAGE AND EDUCATION: WHAT RELATIONSHIP? EDULEARN22 Proceedings, 7755– 7764. https://doi.org/10.21125/edulearn.2022.1809

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