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The ACM IMX 2022 is hosted by the University of Aveiro.

IMX is the leading international conference for presentation and discussion of research into interactive media experiences. The conference brings together international researchers and practitioners from a wide range of disciplines, ranging from human-computer interaction, multimedia engineering and design to media studies, media psychology and sociology.

The call for submissions for one of the workshops is OPEN.

Deadlines:
LIQUE – March 14, 2022   April 3, 2022
SensoryX – March 18, 2022 April 3, 2022
Emotion – March 16, 2022  April 1, 2022
Performances – March 18, 2022  April 8, 2022
XRWALC – March 16, 2022  March 29, 2022

LIQUE 2022 – Life Improvement in Quality by Ubiquitous Experiences

Workshop Website: http://lique2022.midiacom.uff.br/

As Interactive Media Experiences (IMX) become more and more present everywhere, with every uses, in a ubiquitous way there is a growing interest in IMX systems designed for life quality improvements in all possible aspects.

This is specially relevant nowadays that we all are facing the challenge to keep the comfort related to the technological development and at same time respect the earth equilibrium and ecosystems’ maintenance in all aspects and levels.

This workshop aims to bring together researchers and practitioners working on tools, services and applications enabling interactive experiences for quality of life improvement promoting the development of initiatives that aid on the global quest for new uses to promotes the diversity of interchanges. Interactive Media Experience (IMX) typically includes as many as possible users and digital developers inside the implementation technically. However, little is directed to the quality of life in all aspects that could affect such social/machine/environment interactions in current setting. At this moment, it is important to discuss the implications and possibilities related to them. This workshop proposed to be held together with ACM Interactive Media Experiences (IMX) 2022, aims to bring together practitioners and researchers to discuss the opportunities and challenges of Life Improvement in Quality by Ubiquitous Experiences.

Organizers:

  • Aura Conci, Universidade Federal Fluminense, Brazil.
  • Anselmo Paiva, Universidade Federal do Maranhão, Brazil.
  • Débora Muchaluat-Saade, Universidade Federal Fluminense, Brazil.
  • Fátima L. S. Nunes Marques, Universidade de São Paulo, Brazil.
  • Monica Mendes, Universidade de Lisboa, Portugal.
  • Tiago Bonini Borchartt, Universidade Federal do Maranhão, Brazil.

Duration: Half day

Format: Hybrid

Deadline: March 14, 2022

SensoryX 2022 – Multisensory Experiences

Workshop Website: http://sensoryx.midiacom.uff.br/

Multimedia applications have primarily engaged two of the human senses – aural and visual. With recent advances in computational technology, however it is possible to develop multisensory applications across all senses. Important findings from psychological and neuroscience research, as well as technological advances responsible for increased diversity of devices with higher computational power and communication capabilities, augmented by various sensor and display technologies have enabled targeting other human senses. Moreover, the state of the art for multisensory systems has been pushed forward with the evolution of Mixed Reality-related technologies that allowed several senses to be stimulated at the same time, presenting users with ‘real experiences’ designed in virtual worlds. This enables a more immersive, coherent, and credible experience, raising the level of presence. In this context, it becomes important to explore and understand how one can design effective multisensory experiences in a variety of domains (e.g., education, arts, entertainment, etc.) and how technology can be used to meaningfully stimulate these experiences. Moreover, it is essential to identify the challenges, opportunities and limitations to be overcome in the quest to transcend the overwhelmingly bisensorial nature of digital multimedia into a multisensory one – the realm of mulsemedia: multiple sensorial media. The aim of this workshop is to deepen the discussion on multisensory experience design as well as to inspire and support participants in designing multisensory interfaces and experiences.

This workshop will focus on enhancing the multisensory scope of both designers and developers of multimedia and Mixed Reality experiences who could thus harness the whole spectrum of sensory experiences. For this, the workshop will challenge current practices in designing experiences, will explore meaningful design spaces and will identify future research directions for creating experiences at the intersection of various sensory dimensions.

Organizers:

  • Alexandra Covaci, University of Kent, United Kingdom.
  • Estevao Bissoli Saleme, Instituto Federal do Espírito Santo, Brazil.
  • Céline Jost, Paris 8 University, France.
  • Joel dos Santos, Cefet/RJ, Brazil.
  • Gheorghita Ghinea, Brunel University London, United Kingdom.

Duration: Full day

Format: Hybrid

Deadline: March 18, 2022

Emotion IMX2022 – Considering Emotions in Multimedia Experience

Workshop Website: https://emotionimx.ls2n.fr/

Emotions are fundamental to human experience, as they impact cognition, perception, and daily tasks (e.g., communication). The Emotion IMX workshop aims to bring together researchers and industries from various fields (including, but not limited to, computer science, design, and cognitive science) to discuss challenges in considering affects and emotions for interactive and media experiences (i.e., to assess and/or improve these experiences) from an interdisciplinary perspective. More specifically, we propose to address the following questions:

  • Why study emotions? For which applications?
  • How to categorise, describe, analyse, quantify, represent emotions?
  • How to take into account emotions in the design and evaluation phases of multimedia experiences?
  • What are the recent advances in automated emotion recognition? What are the challenges in their evaluation?
  • What are the different ways of dealing with emotions in interactive media experiences?
  • What are the existing and future challenges? What are the limitations?

Organizers:

  • Lucie Lévêque, Université de Nantes, France.
  • Matthieu Perreira Da Silva, Université de Nantes, France.
  • Patrick Le Callet, Université de Nantes, France.
  • Frédérique Krupa, École de design Nantes Atlantique, France.

Duration: Half day

Format: Hybrid

Deadline: March 4, 2022 March 16, 2022

Performances IMX2022 – Designing live performances of the future

Workshop Website: http://performancesofthefuture.live/

For thousands of years, live performances have been an essential part of human culture. Whether it is music, dance, theatre, opera, spoken word poetry or puppetry, live performances have always been a popular source of entertainment for people of all ages and backgrounds, However, nowadays live performances are at a very pivotal and uncertain moment of their story. Due to the ongoing COVID-19 pandemic, artists and audiences alike are fearful that they may not be able to enjoy performances in the same ways they used to. Despite this, the pandemic also demonstrated to artists and audiences everywhere, that there are new alternative ways to experience performances. Artists started to experiment with streaming performances as a way to bridge the gap between physical events and online participation. Even artists who didn’t use technology before as part of their work, are now leveraging its ability to let them connect with more people, and reach wider audiences. Moreover, recently, technologies that used to be only available for a niche market (such as AI, VR, AR) are now becoming more accessible and user friendly. Developing for and with such technologies is also becoming easier and more accessible for non-technology experts. This creates an opportunity for exploration as to what these types of technologies can do for the future of performance. This workshop aims to start a conversation as to what the performances of the future might look like by inviting both researchers and practitioners to present their work in this domain. It will explore the interception of technology and performance, with a focus on how technology might be leveraged to enhance performances and the process of developing performances, provide new ways to reach and interact with audiences, as well as how it can create new ways of performing.

Organizers:

  • Sophia Ppali, University of Kent, United Kingdom.
  • Vali Lalioti, The Innovation Consultancy, United Kingdom.
  • Alexandra Covaci, University of Kent, United Kingdom.
  • Boyd Branch, Coventry University, United Kingdom.
  • Bea Wohl, University of Lancaster, United Kingdom.
  • Alex Kane, Volta, United Kingdom.

Duration: Full day

Format: Online

Deadline: March 18, 2022

XRWALC 2022 – 1st Int. Workshop on Analytics, Learning & Collaboration in eXtended Reality

Workshop Website: http://xrwalc2022.di.fc.ul.pt/

XR, extended or cross reality, technology is gaining relevance in many professional domains, and is used and experimented with for the sake of manifold purposes. The XRWALC workshop at ACM IMX 2022 is aiming to explore the latest advancements with a focus on three particular application aspects:

  • Remote analytics: inspect and interact with remote systems, explore and analyze data within immersive XR environments.
  • Immersive learning: exploit the advantages of safe and affordable learning environments that allow to simulate, try out, experience, learn and train.
  • Collaboration in XR: approaches to design and enable group collaboration.

To apply for participation, please submit extended abstracts that can be short summaries of research advancements or studies, novel concepts and approaches, descriptions of demonstrations, or descriptions of practical problems and research questions which the authors seek to discuss.

Organizers:

  • Rene Kaiser, Know-Center, Austria.
  • Anasol Peña-Rios, BT Research Labs in Adastral Park, Ipswich, UK.
  • Heather Elizabeth Dodds, Dodds Consulting, NY, USA.
  • Johanna Pirker, Institute of Interactive Systems and Data Science at TU Graz, Austria.
  • Teresa Chambel, LASIGE, Faculdade de Ciências, Universidade de Lisboa, Portugal.
  • Christian Gütl, Institute of Interactive Systems and Data Science at TU Graz, Austria.
  • Krzysztof Pietroszek, Institute for Immersive Designs, Experiences, Applications and Stories at American University in Washington DC, USA.

Duration: Full day

Format: Hybrid

Deadline: March 16, 2022

Invitation for a virtual presentation at the Special Track on “Research, Education, and Trans-Disciplinary Communication: RETDC 2022“, to be held in the context of the 13th International Multi-Conference on Complexity, Informatics and Cybernetics: IMCIC 2022 (March 8 – 11, 2022).

Deadline for submission of abstract: 18 February 2022

Virtual presentations related to abstracts accepted for this special track, and just for this special track, will generate no costs to their respective presenters, if the accepted abstract and its presentation are in the context of the following trans-disciplinary topics or areas:

  1. Purpose of Research in your Field and/or Research in General.
  2. Purpose of Education in your Field and/or Research in General.
  3. Learning, Training and e-Learning.
  4. Any Research of Yours Written and Presented FOR Trans-Disciplinary Communication.
  5. Purpose of Trans-Disciplinary Communication.

You can submit your abstract (300-600 words) at: http://www.2022iiisconferences.org/Spring-SpecialEvents, where you can also find a link to more details regarding this invitation.

Authors of all accepted abstracts will be programmed in IMCIC 2022 for their respective virtual presentation.

The abstracts will be published in the “Abstracts Proceedings” of Special tracks and will be published on the web: 1) in the conference web site and 2) in Academia.Edu, which has an audience of more than 160,000,000 academics and researchers.

Authors of the best abstracts and virtual presentations (at least 50% of all of them) will be invited to write the respective full articles for their Participative Peer-to-Peer Reviewing (PPPR) and, hence, if accepted, they will be published in a special issue the IIIS’s journal, indexed by DOAJ (Directory of Open Access Journal, a white list) since 2003. The Article Processing Cost will be waived for the authors whose full papers have been accepted.

Submission Information

Accepted papers must be presented orally in English at IMET 2022. This event uses a triple-blind reviewing approach, so please be sure to remove all personal data (such as authors, affiliations, etc.) from your submission. References to your own work should be made in the third person to maintain anonymity. Reviewers are asked to keep confidential all materials sent to them for evaluation. Non-anonymous submissions will be rejected without review. One registered participant may present up to two papers but each accepted paper, or poster, with multiple co-authors should have a different conference registrant.

Electronic submission of all papers is mandatory and will be conducted using the Easy Chair system. Papers must be written in English, must be anonymized, and must be formatted according to IEEE standards (A4 template) (regardless of category). IMET accepts 4 types of papers: full papers (8 pages), short papers (4 pages), poster papers (2 pages) and demo papers (2 pages), including references. Authors should ensure that their paper fits within the specified length for their submission track, including references. All authors will be notified of paper acceptance after the reviewing period is finished. There is no rebuttal process. Successful submissions will be asked to carefully review their paper and make any minor modifications requested by reviewers, before uploading the camera-ready version. All accepted papers will be submitted for inclusion to IEEE Xplore.

Important Dates

  • Paper submission deadline: 08th March 2022
  • Short Paper, Poster submission deadline: 16th April 2022
  • Demo submission deadline: 16th May 2022
  • Workshop proposal deadline: 15th April 2022
  • Notification of acceptance for full papers: 15th April 2022
  • Notification of acceptance for short papers, posters: 15th May 2022
  • Final full paper submission date: 1st May 2022
  • Final short papers, posters submission date: 1st June 2022
  • Camera ready: 1st August 2022
  • Conference: 4-7 Oct 2022

Topics

IMET includes two separate tracks for scientific papers: ‘novel technologies’ and ‘applications’.

Novel Technologies in Interactive Media

  • Artificial intelligence
  • Deep learning
  • Pervasive computing
  • Human-computer interaction
  • Visualisation techniques
  • Computer graphics
  • Multimedia
  • Virtual reality
  • Augmented reality
  • Eye tracking
  • Wearables and IoT
  • Brain computer interfaces
  • Affective computing
  • Computer Animation
  • Robotics and Vision
  • Physically Based Modeling
  • Image processing
  • Haptic interfaces
  • Computer vision

Applications in Interactive Media

  • Arts and Cultural Heritage
  • Health and Assistive Technologies
  • Computer Education
  • Learning and eLearning
  • Blended Learning
  • Serious games and gamification
  • Game design
  • User-modelling
  • Smart cities and Urban spaces
  • Tourism and Environment
  • Pedagogy
  • Design Management
  • Evaluation approaches and studies
  • User experience
  • Methodologies
  • Theories and frameworks
  • Privacy and Security
  • Cartography and GIS
  • Ethics and ethical considerations

Information (ISSN 2078-2489)

Special issue belongs to the section “Artificial Intelligence

Special issue on Artificial Intelligence and Games Science in Education

Deadline for manuscript submissions: 1 July 2022

On the Special Issue

Artificial Intelligence (AI) is at the top of research and policy agendas around the world. While there is consensus on how AI impacts other sectors, from finance to autonomous vehicles, healthcare, and manufacturing, the impact of AI in education (AIED) has not been researched extensively. Despite minimal attention, AI-based applications are already employed at different educational levels, such as in schools, universities, and vocational education. Examples of such applications span from adaptive and intelligent learning platforms that ‘customise’ learning content and activities, to applications that respond to student’s questions and discover learning difficulties. However, education leaders, designers, teachers, and students may feel overwhelmed by the complexity of using AIED and the ethical, cultural, and pedagogical implications that may be unfolded from certain kinds of AI implementation. By making explicit the experiences, understandings, and beliefs of AIED, researchers and practitioners alike may gain deeper understandings of how AI-based teaching and learning is designed, orchestrated, and assessed to enhance the student’s learning experience. This Special Issue is aimed at providing selected contributions on advances in AIED, encompassing technical, pedagogical, ethical, and cultural aspects for making meaningful inferences on the impact of AI in teaching and learning.

 Potential topics related to the Special Issue include, but not limited to:

  • Experiences of and approaches to using AIED in teaching and learning;
  • Design and orchestration of digital pedagogies for AIED;
  • Ethical and multicultural aspects of AIED;
  • Personalised and adaptive learning experiences through AIED;
  • Autonomous assessment and feedback (e.g., formative, and summative feedback, adaptive assessment; assessing affection, engagement, performance, and motivation);
  • AIED tools, applications, and models (e.g., intelligent tutoring systems, learning analytics, exploratory learning environments, chatbots, virtual and augmented reality, tangible interfaces, domain, pedagogy, learner, and open learner models);
  • AI embedded in serious games, game-based learning, and gamification;
  • AIED context and modes of learning (e.g., schools, universities, vocational education, hybrid, distance, online, formal, informal, and non-formal learning);
  • Teachers’ digital competencies for empowering AI-based teaching and learning;
  • Subject-specific AIED applications (e.g., for teaching science, technology and mathematics, social sciences, humanities, and arts).

Guest editors
Dr. Petros Lameras
Prof. Dr. Sylvester Arnab
Dr. Panagiotis Petridis

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All papers will be peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Information is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1400 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI’s English editing service prior to publication or during author revisions.

Keywords

  • Artificial Intelligence in Education
  • AIED applications and tools
  • adaptive learning
  • AIED digital pedagogies
  • AIED assessment and feedback
  • AIED ethics and culture
  • AIED competencies and skills

Call for Papers

Papers are accordingly invited on specific aspects of the following topics, in rough chronological order:
1. Stage and live performance narratives
2. Visual storytelling in traditional arts and crafts
3. Storytelling in the plastic arts 4. Narrating the landscape: from recording travel to the age of Instagram
5. Museums, physical and virtual
6. Photographic narrative forms
7. Cinema – from the silent days to modern digital and CGI forms
8. Graphic Novels
9. Comic Books and comic strips
10. Cartoons
11. Children’s books
12. Television – entertainment, news media and the use of the image
13. Music videos – narrating the song
14. Storytelling in advertising and marketing
15. The campaign video
16. Visual Narratives on/of the city: graffiti and street art
17. Video Game narratives
18. YouTube and online filmmaking
19. Graphic fan fiction
20. The business of visual storytelling

We welcome submissions in English, by the 31st March 2022, to be sent to Professors David Callahan (callahan@ua.pt) and Clara Sarmento (clarasarmento@gmail.com) with the following information:

• Title;
• Author(s), institutional affiliation, contact email(s);
• Conference topic (see list above);
• Extended Abstract (200 words);
• Bionote (100 words).

Confirmed Key-note Speakers

Hanna Musiol, Norwegian University of Science and Technology, Trondheim
Miguel Sicart, IT University of Copenhagen, Denmark

Registration Fees:

100 euros – Employed Academics
50 Euro – Graduate Students
Registration is free for members of CLLC, U.Aveiro and CEI, ISCAP-P.PORTO

CALL FOR ABSTRACTS / CALL FOR PAPERS / CALL FOR THESES

ICIEMC 2022: June 30 – July 1 (virtual format)

Theme “Tackling the Challenges & Seizing the Opportunities of Tomorrow”

INTRODUCTION

The COVID-19 pandemics has changed the life of practically everybody in some way, in less than a year, inducing a systemic shock effect on citizens and economies (Ashford et.al., 2020). In the 2021 edition of ICIEMC we focused on (post)pandemic changes in marketing and consumer behaviour. The pandemics is far from over, and yet we see that economies, organizations and people have changed their behaviors and adjusted their strategies. Facing a crisis, we adapted in order to survive and continue to thrive.

So, at ICIEMC 2022 (6th edition) we continue the approach we started last year, yet we look more closely at what has been done and what can be done to tackle the challenges that this new world entails. Also, we seek new perspectives on how we may seize the opportunities that future may bring us, with a focus on the role of data, intelligence and the emergence of new business models.

We welcome scientific contributions related to overcoming challenges related to the pandemics, applied to any industry or service area and we value specific contributions linked to business and marketing strategies used to explore future opportunities.

AWARDS

At ICIEMC we distinguish the Best Papers and Best Theses with specific awards. You may see the awards granted in the last two editions on our site (http://iciemc.pt/iciemc-awards/).

IMPORTANT DATES & DETAILS FOR ABSTRACT & PAPER SUBMISSION

Abstract submission: March 11, 2022
Abstract acceptance notification: March 18, 2022
Procedure for abstract submission: send an abstract of maximum 250 words together with the title, author names, affiliation and track you are submitting by email to isca-iciemc@ua.pt<mailto:isca-iciemc@ua.pt>
Paper submission: May 16, 2022
Paper acceptance notification: May 31, 2022
Camera-Ready papers: June 20, 2022
Procedure for paper submission: send your paper of maximum 5.000 words (references included) in the ICIEMC paper template using the CMT Platform for paper submissions:
https://cmt3.research.microsoft.com/ICIEMC2022
Author registration & payment: June 10, 2022

IMPORTANT DATES & DETAILS FOR THESES ABSTRACT SUBMISSION

ICIEMC 2022 welcomes the possibility to run for a prize of Best Thesis in Innovation, Entrepreneurship, Marketing, Consumer Behaviour, Strategy, Tourism or Technology. To be eligible, applicants must have defended their thesis (Master in Science or PhD) in 2020 or in 2021. Proof of defense will be requested for selected applicants for the prize.

Thesis Abstract submission – May 16, 2022
Thesis acceptance notification: May 31, 2022
Thesis Submission Procedure: send an abstract of your thesis (500 – 1000 words), together with the title, author name, supervisor(s) name(s), degree, scientific area of the degree, institution that granted the degree and country to isca-iciemc@ua.pt<mailto:isca-iciemc@ua.pt> by May 16, 2022.

REGULAR TRACKS

  1. Business Models
  2. Consumer Behaviour & Neurosciences
  3. Consumer Protection & Data Privacy
  4. Digital Transformation in Entrepreneurship and Marketing
  5. Innovation, Entrepreneurship & Small Business Marketing
  6. Marketing Communications, Social Media, Public Relations, Advertising & Promotion
  7. Marketing in Specific Industries
  8. Relationship Marketing, Sensory & Experiential Marketing
  9. Strategic Marketing & Value Creation
  10. Services Marketing & Customer Experience
  11. Sustainable Marketing, Social Responsibility & Ethics
  12. Teaching & Learning in Innovation, Entrepreneurship & Marketing
  13. Tourism Marketing

SPECIAL TRACKS

  1. Advances in Intelligence & Data for Business, Marketing and Consumer Behaviour – Ciro Martins & Jorge Rodrigues
  2. Challenges & Opportunities in Business, Marketing and Consumer Behaviour – Irina Saur-Amaral & Sandra Filipe
  3. Digital Marketing Perspectives – Belém Barbosa
  4. Niche Tourism & (Post)Pandemic Tourism Marketing Perspectives – Bruno Barbosa Sousa

CONFERENCE DETAILS & CONTACTS

Conference Chairs: Irina Saur-Amaral & Sandra Filipe

Host Institution: ISCA – Universidade de Aveiro // Commemorative Edition – 50th anniversary of ISCA-UA

E-mail: isca-iciemc@ua.pt<mailto:isca-iciemc@ua.pt>

Site: http://iciemc.pt

The International Journal of Business Innovation (IJBI) is an open-access peer-reviewed journal, a recent initiative of the Higher Institute of Accounting and Administration, University of Aveiro (ISCA-UA).  We are currently preparing the first issues of the journal, and therefore we would like to take this opportunity to cordially invite you to submit a paper for consideration in volume 1 (2022) of IJBI.

Considering that the IJBI is a new project, which intends to become an international scientific reference in the near future, any contribution would be extremely important at this early stage to strengthen and foster the project.

 

Specific topics of interest include, but are not limited to:

Accounting & Finance

  • Accounting, Auditing and Finance Education
  • Accounting, Auditing, and Performance Evaluation
  • Accounting Standards and Regulations
  • Banking and Finance
  • Carbon Accounting and Climate Change
  • Corporate Finance
  • Corporate Governance
  • Corporate Social Responsibility
  • Creative Accounting and Earnings Management
  • Derivatives and Structured Financial Products
  • Environmental Accounting
  • Financial Accounting
  • Forensic Accounting and Fraud
  • Management Accounting
  • Management of Financial Institutions
  • Monetary Economics and Finance
  • Not-for-Profit Accounting
  • Public Sector Accounting
  • Regulations of Financial Markets
  • Risk Management and Internal Control
  • Sustainability and Integrated Reporting
  • Tax Accounting

Management & Marketing

  • Business Models
  • Circular Innovation
  • Competitiveness
  • Consumer Behavior
  • Consumer Protection
  • E-Business
  • E-Commerce
  • Entrepreneurship
  • Internationalization
  • Knowledge Management
  • Leadership
  • Management Studies
  • Social Media
  • Strategic Marketing
  • Sustainability

Tourism & Society

  • E-Government
  • E-Learning
  • E-Participation
  • E-Society
  • E-Tourism
  • Innovation in Teaching & Learning
  • Smart City
  • Social Economy
  • Tourism, Hospitality & Event Management

Technology & Information Systems

  • Accounting Information Systems
  • Artificial Intelligence
  • Auditing Technology
  • Big Data
  • Business Intelligence
  • Cloud Computing
  • Continuous Auditing and Reporting
  • Control and Auditability of Information Systems
  • Data Analytics
  • Digital Strategy
  • Digital Transformation
  • Blockchain
  • Enterprise Information Systems
  • Information Systems
  • Information Systems Assurance
  • Internet of Things
  • Robotic Process Automation

There are no Article Processing Charge or any other fees. The publication is fully open access, and no fees are applied, either to authors or readers, at anytime.

 

Call for EuroGraphics 2022 Doctoral Consortium Submissions

The Eurographics Doctoral Consortium is a networking event that provides PhD students, working in all areas of computer graphics, with an excellent opportunity to present their work and interact with distinguished and experienced researchers in the field. They will receive feedback and mentoring, as well as a different perspective from senior researchers outside their home institution. In addition, the Doctoral Consortium provides a unique forum for PhD students to share their work and experience among their fellow PhD students. The Doctoral Consortium will take place within the Eurographics’2022 conference, April 25-29, 2022.

Who should apply?

PhD students working in all areas of computer graphics are encouraged to apply. We particularly encourage applications from students who are in the first half of their PhD work, especially those who already have a clear research direction (possibly with some published results), as they have sufficient time ahead to profit from their participation in the Doctoral Consortium. Students who are close to finishing their doctorate degree, or have very recently finished it, are also welcome to share their experience and to discuss their ongoing research and future research plans.

The applicants are strongly encouraged to consider submitting a poster of their work to the poster track in parallel.

Timeline

February 4th, 2022 Submission deadline
March 4th, 2022 Notification of acceptance
March 28th, 2022 Camera ready submission and video

* All deadlines are at 23:59 UTC

Submission guidelines

Submission website: Eurographics Submission and Review Management (SRM) system.

Template: The format should be in accordance with Eurographics Author’s guidelines.

Eligible Doctoral Consortium students who would like to participate in the Doctoral Consortium should submit the following documents as a single PDF file:

  1. Research Statement: A 3-4 pages extended abstract summarizing their dissertation research, singly authored by themself. The submissions should NOT be anonymous. The use of figures is encouraged. This document should include:
  1. university doctoral program context in which the work is being conducted, including starting date and expected graduation date;
  2. motivation that drives the dissertation research;
  3. research objectives/questions;
  4. background and related work that informs the author’s research;
  5. research approach, methodology and proposed experiments (where appropriate);
  6. dissertation status and a description of the remaining work;
  7. current and expected contributions.

The research statement should transcend the scope of a single publication or project, and instead focus on the general research theme or agenda for the student’s PhD thesis.

  1. Supervisor’s letter of support: A one-page signed letter from the PhD student’s supervisor, supporting her/his participation in the Doctoral Consortium, and providing the following information:
  1. the student’s status with respect to the institution’s PhD requirements;
  2. the expected date of thesis/dissertation defense or graduation;
  3. why attendance at this Doctoral Consortium would be particularly beneficial to the student;
  4. what contributions the student is likely to make to the event if invited to attend.
  1. Curriculum vitae: A 1-2 pages CV plus the list of all publications.

All three documents must be written in English.

Review Process

The review process is single-anonymous. The review and decision of acceptance will take into account: (1) Quality of the submission (potential contribution and impact of the research to the field of computer graphics) and the author’s stage of doctoral research; (2) the benefits of the consortium for the author’s PhD research; (3) the author’s contribution to the diversity of topics, backgrounds and profiles that will integrate the Consortium.

Each accepted author will be paired with a panelist, a senior researcher in her/his research field, with whom they will be interacting in a one-to-one manner.

Participation

All authors of accepted submissions are expected to attend the Doctoral Consortium, where they will present their work to a panel of experts, selected by the Doctoral Consortium co-chairs to match at best the topics related to the accepted submissions.

The doctoral consortium event will be a closed event with only the authors and the panelists present. The authors will start by presenting their work (around 10 minutes each) followed by discussion with the panelists and other authors. Afterwards, there will be time for one-to-one discussions between each author and their paired panelist.

Eurographics 2022 Doctoral Consortium Chairs
Julie Digne
, LIRIS, Université Claude Bernard Lyon 1, CNRS, France
Noeska Smit, University of Bergen, Norway

For any questions concerning submissions, please do not hesitate to contact the doctoral consortium program co-chairs via chairs-eg2022dc@eg.org.

7th International Conference on Smart Learning Ecosystems and Regional Development

2022: TOWARDS THE POLYPHONIC CONSTRUCTION OF A NEW NORMALITY
July 5-6, 2022
Bucharest, Romania (blended)
slerd.uniroma2.it

==================================================================
Deadline for paper submission: March 31, 2022
call for papers
=============================================================

SLERD 2022 is organized by University Politehnica of Bucharest in collaboration with ASLERD.

The intention of the organizing committee is to hold SLERD 2022 as a hybrid conference with the possibility to alternatively attend it physically or virtually.

If the pandemic is not attenuated, SLERD will take place in a fully blown virtual conference format such as the previous two editions of SLERD.

Short Intro

After the shock of the pandemic, learning ecosystems – and in particular schools, universities, and territorial learning communities – all over the world – are facing a new phase characterized by the search for and the experimentation of ways to their “new normality“. This is within a world that seeks to protect at best and incentivize the economic recovery that although relevant is still subjected to enormous risks. Among the main areas on which most of the industrialized countries and Europe are focusing on, there are: the transitions towards a green and circular economy, smart digitization of the production processes, social innovation, active citizen participation supported by technologies, and, finally, the education for all. In such a context, collaboration is emerging as an approach and an attitude of considerable relevance that stays also at the basis of the polyphonic construction of the future of learning ecosystems.

Alongside collaboration, on the technological side, it continues to rise the relevance of intelligent systems, generically collected under the label of Artificial Intelligence (AI); concurrently, on the pedagogical side, competences have become the goal of future education, also in the attempt to close the skill gap, which represents one of the greatest dangers for the transition towards smarter productive systems and societies.

Competences and AI, by the way, are also topics that intersect and influence each other and rise questions of ethical nature. Last but not least, they are likely to require an organizational and didactic revolution of the learning ecosystems, thus requiring to question the possible consequences in order to build a more adequate future. In turn, this step requires inspiration from best practices to leverage the advantage of the growth of individuals and the expectations of the communities.

What should we expect for future learning ecosystems? How “smart learning ecosystems” are changing? How such changes may be related to the achievement of “a better learning for a better world” as a contribution to the United Nations 2030 Agenda for Sustainable Development Goals (SDGs) ? How will they contribute to the reduction of inequalities and, at the same time, to the empowering of each individual according to his expectations and talents?

Smart referred to learning ecosystems, in ASLERD and SLERD contexts, does not simply means “technology enhanced”. The smartness is a more complex multilayered construct related to the wellbeing of the players operating in the ecosystems and is affected by the improvement of any relevant aspects of the learning processes and ecosystem functioning, especially if connected with territorial development and social innovation.
Technologies are mediators. Hopefully they should be included but they are not a “sine qua non”.
The achievement of the learning ecosystems’ smartness is a process that need a long term vision, multidisciplinary competences, an attitude to understand people and contexts and to mediate point of views, a dynamic resilience to keep on track to achieve, step by step, the foreseen goals.

Topics of interests

SLERD 2022 is proud to invite colleagues – researchers and practitioners – from all over the world to share the efforts concerning the development of smart learning ecosystems and, contributions on how to build together a brilliant post pandemic future, where smart learning ecosystems and smart education will be even more central in the education of future citizens, and in the promotion of social innovation and territorial development.

can be grouped under three big themes:

places for smart education

    • future of institutional learning
    • interplay between formal and informal learning
    • new educational models and settings
    • continuity-discontinuity of time, technology, place/space, processes in learning
    • role of, and case studies of, games and gamification in smart education
    • dual education and other alternate scheme approaches
    • monitoring and benchmarking of smartness (individual, institution, city, region

people in place centered design for smart education

    • general frameworks and methodological advances
    • design, data and other relevant literacies
    • smart citizen’s literacies, skill and competences
    • communities and co-design in smart learning
    • sharing & participatory practices
    • open access to any resource and disparity
    • cultural influences

supportive learning technologies for smart education

  • intelligent tutoring systems and interfaces
  • semantic web technologies and applications
  • text/opinion mining and sentiment analysis
  • real/virtual communities and social network analysis
  • interoperability and application of open/smart data and services
  • safety & security in education
  • IoT, ubiquitous and wearable technologies
  • adaptability to educational contexts and citizens
  • role of VR in education

Important dates:

• Deadline for papers submission: March 31, 2022
• Notification to the authors: April 30, 2022
• Camera ready paper: May 15, 2022
• Conference: July 5-6, 2022

Submissions:

SLERD welcomes short (max. 8 pages) and long contributions (max. 12 pages).

Papers should be written according to the Spinger Instruction for Authors of the  series Smart Innovation, Systems and Technologies:
https://www.springer.com/us/authors-editors/conference-proceedings/conference-proceedings-guidelines

Link to the paper submission page on easy chair:
https://easychair.org/conferences/?conf=slerd2022

Join ALSLERD and share our vision on the future of Smart Learning Ecosystems: Timisoara declaration

JDMI no.12 – July 2022

Dossier on Emotion and Cognition in Engagement

Submission deadline: May 20, 2022

In recent years there has been a growing concern with how we psychologically engage with digital media, not only in behavioral terms, but also in terms of our cognitive functions as well as the emotionality carried over into the experiences created. This dossier aims to deepen some of the concepts in the broader spectrum.

Topics

Engagement studies
Interaction studies
Memory and Engagement
Attention and Engagement
Emotion and Engagement
Learning and Engagement
Metrics for Engagement
Attention and Interest
Dark Patterns
Digital Attention
Emotion and Interaction
Emotion and Creativity
Emotions in Games
Experience design
..
Other topics related to Digital Engagement.

Guidelines for authors

Articles and Reviews can be submitted in English, Portuguese, French or Spanish.
All submissions must be made through the OJS platform of the journal JDMI.
Follow the authors’ guidelines and use the .doc template.

Next Calls for papers:
Dossier on Responsive Environments, no.13, December 2022
Dossier on Meaning-Making in Digital Media, no.14, July 2023
Dossier on Digital Life and Wellbeing, no.15 – December 2023

All information  available on the website of JDMI:  https://proa.ua.pt/index.php/jdmi/call_papers.

Any doubts or questions, please contact: deca-jdmi@ua.pt

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