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PROJECT TITLE

SEDUCE 2.0 – Senior Citizen Use of Comunication and Information in miOne online community

SHORT DESCRIPTION

Some studies highlight the benefits of using ICT in later age: social support; decrease in the feeling of loneliness; improvement of the mental state, increase in quality of life and reinforcement of self-concept. However, there are barriers to the use of ICT by seniors, such as the fear of using computer equipment; cost and functional sustainability; biopsychosocial changes related to ageing; complexity of the interfaces. SEDUCE 2.0 project aims to:
(a) assess the impact of psychosocial variables and sociability on older adults through the use of ICT in the context of the online community miOne (www.mione.pt);
(b) contribute to the growing development of the community miOne with the active participation of seniors. The study will be conducted in a context of co-presence, faceto- face, and in the context of the online community miOne. The focus groups will involve.

DATES

June -2018 – may 2021

TOTAL FUNDING

228 124,42 €

DigiMedia FUNDING

221 624,42 €

FUNDING SOURCE

National Public – FEDER/Compete 2020/Portugal 2020

REFERENCE

POCI-01-0145-FEDER-031696

MAIN DIGIMEDIA R&D GROUP

Games and Transmedia

DIGIMEDIA COORDINATOR

Ana Veloso

DIGIMEDIA TEAM

Sónia de Almeida Ferreira; Liliana Filipa Vale Costa; Tânia Cristina Ferreira Ribeiro; Óscar Emanuel Chaves Mealha; Carlos Manuel das Neves Santos; Vania Baldi; Pedro Manuel Reis Amado; Liliana Xavier Marques de Sousa; Maria Fernanda da Silva Martins; Fernando António Dias Zamith Silva

PARTNERS

Instituto Politécnico de Viseu; Universidade do Porto

PROJECT URL

Avaulable at: [1]

CO-FINANCED BY

PROJECT TITLE

LOCUS – playfuL cOnneCted rUral territorieS – the Internet of Things in the intergenerational creative production of cultural georeferenced contents

SHORT DESCRIPTION

LOCUS is a multidisciplinary project with the goal of co-design, develop and evaluate an IoT system and understand its potential to support playful intergenerational engagement in creating and exploring cultural contents and learning about Cultural Heritage of rural territories from the Centre Region of Portugal, namely Amiais Village, in Sever do Vouga. By implementing a playful and immersive Cultural Heritage Tourism approach to foster Amiais’ cultural and socioeconomic development, LOCUS will allow visitors to have immersive gamified experiences, by using a wearable device (bracelet) and their smartphones to interact with augmented everyday things around the village and to collaboratively learn about Amiais’ culture and produce and share multimedia georeferenced contents.

DATES

july2018 – july2021

TOTAL FUNDING

231.150,27 €

DigiMedia FUNDING

231.150,27 €

FUNDING SOURCE

National Public – FEDER/Compete 2020/Portugal 2020

REFERENCE

POCI-01-0145-FEDER-029228

MAIN DIGIMEDIA R&D GROUP

Media Convergence & Cyberculture

DIGIMEDIA COORDINATOR

Lídia Oliveira Silva

DIGIMEDIA TEAM

Ana Carla Miguéis Amaro (Co-IR); Vania Baldi; Nelson Troca Zagalo;Rui Pedro Costa Rodrigues; Ana Luísa Rego Melro

PARTNERS

Instituto de Telecomunicações – Aveiro (Shahid Mumtaz); Instituto Politécnico do Porto (Rui Rodrigues)

PROJECT URL

Not available….coming soon

CO-FINANCED BY

PROJECT TITLE

VoluntAge4Seniors2.0 – Service that provides help to older adults from a group of volunteers

SHORT DESCRIPTION

VoluntAge4Seniors 2.0 aims to develop a service that provides help to older adults in specific tasks such as a simple household maintenance or accompany in a visit to the doctor, by offering support of a volunteer. The service combines the development of a TV Application to older adults with voice interaction and a web platform to manage the requests and the volunteers.

DATES

july -2018 – may 2019

TOTAL FUNDING

19791 €

DigiMedia FUNDING

19791 €

FUNDING SOURCE

National Private – AlticeLabs

REFERENCE

Alticelabs@UA

MAIN DIGIMEDIA R&D GROUP

Social ITV; e-Health & Wellbeing

DIGIMEDIA COORDINATOR

Rita Santos

DIGIMEDIA TEAM

Researchers: Ana Isabel Martins; Mário Rodrigues; Ciro Martins; Hilma Caravau
Grantees: Joana Beja; Pedro Miguel

PARTNERS

IEETA; Associação Nacional Gerontólogos

PROJECT URL

Not available….coming soon

CO-FINANCED BY

PROJECT TITLE

Videobite – Stimulating User Engagement Through Newsworthy Stories Based on Short Online Videos

SHORT DESCRIPTION

This project aims to research and develop news engagement strategies by means of the development of a free on-line platform that allows users to create and share news video remixes on social networks. Users will be able to create their own online videos (U.G.C.) based on audio-visual content made available by the Cofina journalists in the platform.

DATES

may -2018 – june 2019

TOTAL FUNDING

~200.000€ €

DigiMedia FUNDING

45.150€

FUNDING SOURCE

International Private – Digital News Innovation Fund [1]

REFERENCE

VideoBite (Round 3) [2]

MAIN DIGIMEDIA R&D GROUP

Social ITV

DIGIMEDIA COORDINATOR

Pedro Almeida

DIGIMEDIA TEAM

Researchers: Pedro Beça, Jorge Ferraz de Abreu;
Grantees: Carlos Silva, Arthur Pedrozo.

PARTNERS

Cofina, Google, Brightpixel

PROJECT URL

Available at: [3]

CO-FINANCED BY

©2018 Google LLC All rights reserved. Google and the Google logo are registered trademarks of Google LLC.

PROJECT TITLE

Gamers4Nature: Game creation tools to promote Environment and Biodiversity preservation awareness

SHORT DESCRIPTION

The project aims to promote knowledge about environmental preservation in young people through their participation in game creation processes. Gamers4Nature proposes to develop a toolkit to support game creation for mobile devices and, with the help of schools, to apply it with the aim of encouraging young people of multiple skillsets and backgrounds, to participate in game jams events. The project also proposes the creation itself of game jams events with specific characteristics and provides access to an open repository with the games developed, to facilitate knowledge about environment and biodiversity concerns.

DATES

june -2018 – may 2021

TOTAL FUNDING

237.984,41 €

DigiMedia FUNDING

237.984,41 €

FUNDING SOURCE

National Public – FEDER/Compete 2020/Portugal 2020

REFERENCE

POCI-01-0145-FEDER-031047

MAIN DIGIMEDIA R&D GROUP

Games & Entertainment

DIGIMEDIA COORDINATOR

Pedro Beça

DIGIMEDIA TEAM

Ana Veloso, Rita Santos

PARTNERS

Associação Bioliving

PROJECT URL

Not available….wet

CO-FINANCED BY

PROJECT TITLE

Smartly

SHORT DESCRIPTION

TV2Mobile intends to take advantage of the proliferation of mobile devices and their increasing use in simultaneous with the visualization of television contents, to notify the user that can, through the application, enjoy discounts or participate in games of bets for example.Imagine the scenario where a supermarket chain has a specific promotion for a store near the user. Thus, alongside with the distribution of advertising (for example to a supermarket), the user will be notified (on television) that a promotion in that supermarket is available and that to benefit from it, in his mobile application should accept the coupon that has been sent to him.

DATES

september -2018 – august 2019

TOTAL FUNDING

19800 €

DigiMedia FUNDING

19800 €

FUNDING SOURCE

National Private – AlticeLabs

REFERENCE

AlticeLabs@UA

MAIN DIGIMEDIA R&D GROUP

Social ITV

DIGIMEDIA COORDINATOR

Telmo Silva

DIGIMEDIA TEAM

Pedro Almeida, Rita Oliveira, Rita Santos

PARTNERS

AlticeLabs

PROJECT URL

Not available….coming soon

CO-FINANCED BY

 
DATE

6 june 2018

SHORT DESCRIPTION

6 of june, at 15:00 p.m., PhD. María Purificación Subires from the University of Málaga, presents the conference “Visualization tools for the Data Journalism” in the Department of communication and Art of the University of Aveiro. The conference is related to the research work she is currently working in the area of journalist, María Purificación Subires is also responsible for several classes at the andalucian university.

María Purificación research focuses in Journalism Innovation manly in Data Journalism and Geo-Journalism. Nevertheless, the researcher interests are wider reaching  the Communication and Territory, Culture and Heritage, among others relevant themes.

María Purificación  was invited by DigiMedia – Digital Media and Interaction Research Center, a research center affiliated to the Department of Communication and Art of the University of Aveiro, for a stay research of two weeks, with a grant of the Association of Postgraduate Ibero-American Universities – AUIP. One of the activities proposed is the conference ““Visualization tools for the Data Journalism”, that takes place the next Wednesday, since 15:00, in the room 40.2.5 of Department of Communication and Art at the University of Aveiro.

LOCATION

University of Aveiro – Department of Communication and Art –  Room 40.02.5 department of communication and Art of University of Aveiro

PROJECT TITLE

Happy – Health Awareness and Prevention Personalized for You

SHORT DESCRIPTION

Happy is a cancer prevention mobile app that uses personal information data and instant contextual data to tailor the contents provided to the user in the form of daily suggestions (notifications/short messages). This app acts in real-life settings in terms of behaviour change and cancer prevention knowledge as it aims to persuade users to change their behaviour, making healthier choices, thus reducing their personal risk of developing several types of cancer. The main focus is based in the persuasive power of triggers, and several strategies based on different behaviour change techniques such as barrier identification, prompting, social support, social comparison, and behaviour modelling.

DATES

September 2014 – May 2018

FUNDING SOURCE

Research Grant: FCT grant number SFRH/BD/92996/2013;

Project Grant: Project HYPE (Private funding: Calouste Gulbenkian Foundation)

DIGIMEDIA MAIN AREA

KMCC

RESEARCH TEAM

Nuno Ribeiro (Team UA – PhD Researcher);

Ana Margarida Almeida (Team UA – PhD Supervisor)

Filipe Santos-Silva (Team i3S – PhD Supervisor )

PARTNERS

Ipatimup – Instituto de Patologia e Imunologia Molecular da Universidade do Porto

i3S – Instituto de Investigação e Inovação em Saúde, UP

 

More info available at: http://happy-app.eu

PROJECT TITLE

CHIC – Cooperative Holistic View on Internet and Content

SHORT DESCRIPTION

The CHIC – Cooperative Holistic View on Internet and content project was submitted, evaluated and approved for financing under the call “Mobilizers programs “ supported by Portugal 2020 funds. With a total approved budget of nearly 10 M€, CHIC was submitted by a consortium of 24 entities headed by MOG Technologies, S.A. The consortium incorporates different entities, from SME to medium/large companies passing throw institutions from the Portuguese Scientific and Technological System.
The CHIC – project, aims to develop, test and demonstrate a wide range of new processes, products and services that have a significant impact on the audiovisual and multimedia sectors. These products by their nature will have a clear mobilizing effect on other important sectors of culture such as the cultural heritage, archives, books and publications or the performing arts.
DigiMedia team will be involved with major responsibilities in the pilot dealing with NLI – Natural Language Interaction for online navigation and cable distribution systems. DigiMedia team main responsabilities will be on the technological mapping of NLI tecnologies, training and modelling, development and implementation of the technical solution, trial run and optimization in heterogeneous conditions, pilot deployment, pilot evaluation and dissemination actions.

DATES

October 2017 – October 2020

TOTAL FUNDING

9.921.622.20 €

DigiMedia FUNDING

367.400 €

FUNDING SOURCE

National Public – FEDER/Compete 2020/Portugal 2020/Lisboa 2020

REFERENCE

Mobilizador – 24498 [1]

MAIN DIGIMEDIA R&D GROUP

Social iTV

DIGIMEDIA COORDINATOR

Jorge Ferraz de Abreu

DIGIMEDIA TEAM

Alexandre Ulisses (Team MOG – Project coordinator); Pedro Almeida; Telmo Silva, Pedro Beça; Rita Santos

PARTNERS

Companies that produce technology: MOG technologies S.A, Enigma Virtual (Gema), Cluster Media Labs, YouON, VMuse, Altice Labs, SISTRADE;
Entities SCTN: INESC TEC, Universidade do Porto FEUP, FBAUP, FLUP, Instituto Politécnico do Porto (ISEP), Universidade de Trás-os-Montes e Alto Douro, Universidade Aberta, Centro de Computação Gráfica, Cinemateca Portuguesa, Universidade de Aveiro e Universidade Católica;
Advanced users : Global Notícias, Publicações S.A. (Jornal de Notícias), Altice Labs, Avenida dos Aliados – Sociedade de Comunicação S.A. (Porto Canal), Tipografia Tadinense, Ideias e Conteudos, OSTV (Canal 180), Cinemateca Portuguesa, GMK

PROJECT URL

Available at: [2]

CO-FINANCED BY

PROJECT TITLE

POTI – Personal Objects as Tangible Interfaces

SHORT DESCRIPTION

Personal Objects as Tangible Interfaces (POTI) is a technology that aims to convert everyday objects and actions into interfaces in the digital world.

At the heart of POTI technology are small electronic tags consisting of motion, sound and light sensors that, when integrated into everyday objects, are capable of recognizing the gestures the user engages in interacting with them on a daily basis. The user from a simple smartphone application can configure labels, via WIFI.

The objective of this project is to develop and evaluate a MVP (Minimum Valuable Product) consisting of two electronic tags and an application, mobile in which the user personalizes the use scenario.

DATES

March 2017 – March 2018

FUNDING SOURCE

Project Grant: Private – Altice Labs

Funding Value:  20000€

DIGIMEDIA MAIN AREA

NMDE

RESEARCH TEAM

Mário Vairinhos (IR), Óscar Mealha (Co-IR), José Nunes e Patrícia Oliveira

PARTNERS

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