Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

“Isto não é uma ilha, isto é um Bairro”: representações audiovisuais da comunidade do Bairro Herculano” Challenges of developing a mobile game for children with down syndrome to test gestural interface”

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Moura, I. S., & Baldi, V. (2020). “Isto não é uma ilha, isto é um Bairro”: representações audiovisuais da comunidade do Bairro Herculano”. Revista Discursos Fotográficos.

“Listen to Your Immune System When It’s Calling for You”: Monitoring Autoimmune Diseases Using the iShU App

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Ortet, C., & Vale Costa, L. (2022). “Listen to Your Immune System When It’s Calling for You”: Monitoring Autoimmune Diseases Using the iShU App. Sensors, 22(10), Art. 10. https://doi.org/10.3390/s22103834

“No Cutaways in the Video Game Story”: An Interview Study of the Implications of Cinematography in the Game Narrative

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Dantas, J., Costa, L.V., Zagalo, N. (2025).“No Cutaways in the Video Game Story”: An Interview Study of the Implications of Cinematography in the Game Narrative. Springer Series in Design and Innovation,51951-960

“Social Media Puppeteers”, “Social Media Fake News” and “Data Defenders”: Games and video games to promote youngsters’ information and media literacy

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Carenzio, A., Pasta, S., Contreras-Espinosa, R.S. and 5 more (...) (2025).“Social Media Puppeteers”, “Social Media Fake News” and “Data Defenders”: Games and video games to promote youngsters’ information and media literacy. Italian Journal of Educational Technology,33(1) 31-47

”Is This Real Learning or Just Game Fantasy?”: Striking a balance between fiction and education in teaching viral infections through digital game

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Costa, L.V., Proença, F., Arnab, S. and 2 more (...) (2025).”Is This Real Learning or Just Game Fantasy?”: Striking a Balance Between Fiction and Education in Teaching Viral Infections through Digital Games. Observatorio,136-157

+TV4E: Interactive Television as a Support to Push Information about Social Services to the Elderly

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Silva, T., Abreu, J., Antunes, M., Almeida, P., Silva, V., & Santinha, G. (2016). +TV4E: Interactive Television as a Support to Push Information about Social Services to the Elderly. In Procedia Computer Science (Vol. 100). DOI: 10.1016/j.procs.2016.09.198

A comparative analysis of using two mobile touch devices (iPad ® and iPhone ®) by an adolescent with Down Syndrome: a case study in an outdoor context

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Reis, S., Almeida, A. M. (2015). A comparative analysis of using two mobile touch devices (iPad ® and iPhone ®) by an adolescent with Down Syndrome: a case study in an outdoor context. Revista Prisma Social, 15, 415-439.

A construção viral da realidade: ciberpopulismos e polarização em rede.

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Baldi, V. (2018). A construção viral da realidade: ciberpopulismos e polarização em rede. OBS* (p.4-20).

A critical review of mobile learning integration in formal educational contexts.

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Pedro, L., Barbosa, C., Santos, C. (2018). A critical review of mobile learning integration in formal educational contexts. International Journal of Educational Technology in Higher Education, Vol. 15 (1), pp. 1-15.

A Decade of Short Videos for Foreign Language Teaching and Learning: A Review

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Zhang, Y., Lucas, M., & Pedro, L. (2022). A Decade of Short Videos for Foreign Language Teaching and Learning: A Review. Education Sciences, 12(11), Art. 11. https://doi.org/10.3390/educsci12110786

A framework proposal for digital interventions in perinatal education: The result of a content analysis to WHO intra-partum care recommendations

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Leite, C. V., & Almeida, A. M. (2021). A framework proposal for digital interventions in perinatal education: The result of a content analysis to WHO intra-partum care recommendations. International Journal of Human Rights in Healthcare, 14(4), 387-397.

A management system to personalize notifications in the TV ecosystem

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Encarnação, J., Velhinho, A., Bentes, S., Silva, T., Santos, R., Salgado, R., & Afonso, F. (2023). A management system to personalize notifications in the TV ecosystem. Procedia Computer Science, 219, 674–679. https://doi.org/10.1016/j.procs.2023.01.338

A mobile app to support clinical diagnosis of upper respiratory problems (eHealthResp): Co design approach

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Moura, J., Almeida, A. M. P., Roque, F., Figueiras, A., & Herdeiro, M. T. (2021). A mobile app to support clinical diagnosis of upper respiratory problems (eHealthResp): Co design approach. Journal of Medical Internet Research, 23(1), e19194.

A mobile app to support clinical diagnosis of upper respiratory problems (eHealthResp): Co-design approach

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Moura, J., Almeida, A. M. P., Roque, F., Figueiras, A., & Herdeiro, M. T. (2021). A mobile app to support clinical diagnosis of upper respiratory problems (eHealthResp): Co- design approach. Journal of Medical Internet Research, 23(1). https://doi.org/10.2196/19194

A participatory framework proposal for guiding researchers through an educational mobile app development

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Tavares, R., Vieira, R. M., & Pedro, L. (2020). A participatory framework proposal for guiding researchers through an educational mobile app development. Research in Learning Technology, 28. https://doi.org/10.25304/rlt.v28.2370

A Rede Social Acadêmica Researchgate como Mecanismo de Visibilidade e Internacionalização da Produção Científica Brasileira e Portuguesa na Área de Biblioteconomia e Ciência Da Informação

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Ribeiro, R., Oliveira, L., Furtado, C. (2016). A Rede Social Acadêmica Researchgate como Mecanismo de Visibilidade e Internacionalização da Produção Científica Brasileira e Portuguesa na Área de Biblioteconomia e Ciência Da Informação. Revista Perspectivas em Ciência da Informação.

A Review of Proxemics in “Smart Game-Playing”

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Costa, L. V., Veloso, A. I., & Mealha, Ó. (2017). A Review of Proxemics in “Smart Game-Playing “. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 219–226). DOI: 10.1007/978-3-319-61322-2_22

A Social Anxiety Mobile Intervention for College Students Attending Therapy: A Usability and Acceptability Study

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Oliveira, C., Maia, M., Vairinhos, M., Pereira, A., Oliveira, I., & Vagos, P. (2021). A Social Anxiety Mobile Intervention for College Students Attending Therapy: A Usability and Acceptability Study. International Journal of Human–Computer Interaction, 1–12.

A Social Anxiety Mobile Intervention for College Students Attending Therapy: A Usability and Acceptability Study

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Oliveira, C., Maia, M., Vairinhos, M., Pereira, A., Oliveira, I., & Vagos, P. (2022). A Social Anxiety Mobile Intervention for College Students Attending Therapy: A Usability and Acceptability Study. International Journal of Human–Computer Interaction, 38(14), 1333–1344. https://doi.org/10.1080/10447318.2021.2002042

A Systematic Review of Systematic Reviews on Open Educational Resources: An Analysis of the Legal and Technical Openness

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SOUSA, L., PEDRO, L., & SANTOS, C. (2023). A Systematic Review of Systematic Reviews on Open Educational Resources: An Analysis of the Legal and Technical Openness. The International Review of Research in Open and Distributed Learning, 24(3), 18–33. https://doi.org/10.19173/irrodl.v24i3.7196

A utilização de aplicações móveis no ensino superior: prevalência e perspetivas

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Oliveira, D., Pedro, L., Santos, C. (2017). A utilização de aplicações móveis no ensino superior: prevalência e perspetivas – o caso da universidade de Aveiro. Challenges2017 – X Conferência Internacional de TIC na Educação – Learning in the clouds | Aprender nas nuvens, Universidade do Minho, Braga, Portugal, 2ª Ed. (pp.755-764). Retrieved from: http://www.nonio.uminho.pt/challenges/wp-content/uploads/2018/03/2nd_ed_ch17_9789899737471.pdf

A UX evaluation approach for second-screen applications

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Abreu, J.; Almeida, P.; Silva, T. (2016). A UX evaluation approach for second-screen applications. In IPerales, F,; Abasolo, M. & Biblioni, T. (Eds). CCIS, Series: Communications in Computer and Information Science: Vol. 6, 105-120. DOI: 10.1007/978-3-319-38907-3_9

A video engine supported by social buzz to automatically create TV summaries.

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Almeida, P., Abreu, J., Oliveira, R., Gomes, D. (2018). A video engine supported by social buzz to automatically create TV summaries. Journal of Multimedia Tools and Applications

A web step-based digital solution’s impact on physical, cognitive and psychosocial functioning of community-dwelling older adults: A mixed methods randomized and controlled trial

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Silva, A.G., Martins, A.I., Andias, R. and 5 more (...) (2024).A web step-based digital solution's impact on physical, cognitive and psychosocial functioning of community-dwelling older adults: A mixed methods randomized and controlled trial. Internet Interventions,38

Academic domains as political battlegrounds: A global enquiry by 99 academics in the fields of education and technology

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Al Lily, A. et al.(2016). Academic domains as political battlegrounds: A global enquiry by 99 academics in the fields of education and technology. Information Development. DOI:10.1177/0266666916646415.

Acessibilidade e promoção da inclusão social em bibliotecas universitárias: o caso da Biblioteca Central da UFMA

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Diniz, I. Almeida, A. M., Furtado, C. Acessibilidade e promoção da inclusão social em bibliotecas universitárias: o caso da Biblioteca Central da UFMA, Revista Perspetivas em Ciência da Informação, (pp. 1413-9936)

Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada. In 8th Internacional Conference Cinema, Art, Technology, Communication. Retrieved from http://www.avanca.org/PT/historico.php

Adultos com Deficiência Intelectual e Meios Digitais: Desenvolvimento Participativo de uma Campanha Audiovisual.

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Marques, C. A., Santos, R., Almeida, A.M. (2018). Adultos com Deficiência Intelectual e Meios Digitais: Desenvolvimento Participativo de uma Campanha Audiovisual. Observatorio (OBS*), 12(4), 44–63. 

Adultos com Deficiência Intelectual e Meios Digitais: Desenvolvimento Participativo de uma Campanha Audiovisual.

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Marques, C. A., Santos, R., Almeida, A.M. (2018). Adultos com Deficiência Intelectual e Meios Digitais: Desenvolvimento Participativo de uma Campanha Audiovisual. Observatorio (OBS*), 12(4), 44–63. 

Agile Management of Multimedia Projects: a Case Study.

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Sousa, A.F., Almeida, A.M. (2011). Agile Management of Multimedia Projects: a Case Study. International Journal of Information Processing and Management, 2 (3), 100-114.2011. Retrived from: http://www.aicit.org/ijipm/global/paper_detail.html?jname=IJIPM&q=78

Aging in Online Communities: A Systematic Literature Review of Design Recommendations

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Costa, L. V. V. A. I.; M. Ó.; S. C. (2020). Aging in Online Communities: A Systematic Literature Review of Design Recommendations. ESSACHESS - Journal for Communication Studies 13(26). http://www.essachess.com/index.php/jcs/article/view/499

Aging in Online Communities: A Systematic Literature Review of Design Recommendations

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Veloso, A. I., Ferreira, S., Costa, L. V., Mealha, Ó., & Santos, C. (2020). Aging in Online Communities: A Systematic Literature Review of Design Recommendations. ESSACHESS–Journal for Communication Studies, 13(2 (26)). http://www.essachess.com/index.php/jcs/article/view/499

AI Integration in Pedagogical Practices: A Qualitative Analysis of Teacher Training and Classroom Implementation

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Carvalho, R., Santos, C., Coelho, A. and 1 more (...) (2025).AI Integration in Pedagogical Practices: A Qualitative Analysis of Teacher Training and Classroom Implementation. Lecture Notes in Networks and Systems,1619239-250

AI versus human-generated voices and avatars: rethinking user engagement and cognitive load

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Zhang, Y., Lucas, M., Bem-haja, P. and 1 more (...) (2025).AI versus human-generated voices and avatars: rethinking user engagement and cognitive load. Education and Information Technologies,30(16) 22547-22566

Amiais in Second LifeTM: The use of metaverse environments to disseminate Cultural Heritage

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Gonçalves, L., Martins, D., Amaro, A. C., & Oliveira, L. (2022). Amiais in Second LifeTM: The use of metaverse environments to disseminate Cultural Heritage. Observatorio (OBS*), 16(3), Art. 3. https://doi.org/10.15847/obsOBS16320222215

An Augmented Infocommunication Model for Unified Communications in Situational Contexts of Collaboration

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Abrantes, C., Mealha, Ó., Gomes, D., Barraca, J. & Ferreira, C. (2021). An Augmented Infocommunication Model for Unified Communications in Situational Contexts of Collaboration. Interdisciplinary Journal of Information, Knowledge, and Management, 16(C), 077–099.

An Augmented Reality Serious Game for Learning Intelligent Wheelchair Control: Comparing Configuration and Tracking Methods

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Maio, R., Marques, B., Alves, J., Santos, B. S., Dias, P., & Lau, N. (2022). An Augmented Reality Serious Game for Learning Intelligent Wheelchair Control: Comparing Configuration and Tracking Methods. Sensors, 22(20), Art. 20. https://doi.org/10.3390/s22207788

An Empirical Validation of Consumer Video Game Engagement: A Playful-Consumption Experience Approach.

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Abbasi, Amir & Ting, Ding Hooi & Hlavacs, Helmut & Costa, Liliana & Veloso, Ana. (2018). An Empirical Validation of Consumer Video Game Engagement: A Playful-Consumption Experience Approach. Entertainment Computing, pp.43-55.

An investigation of actors’ differences in the perception of learning ecosystems’ smartness: the case of the Aveiro University

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Galego, D., Giovannella, C., Mealha, Ó. (2016). An investigation of actors’ differences in the perception of learning ecosystems’ smartness: the case of the Aveiro University. Interaction Design and Architecture (S) – Proceedings of 1st Smart Learning Ecosystems and Regional Development Conference. Retrieved from: http://www.mifav.uniroma2.it/inevent/events/aslerd/index.php?s=232&a=420&link=sessionB1

An Iterative Process for the Evaluation of a Mobile Application Prototype

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Oliveira, E. R., Branco, A. C., Carvalho, D., Sacramento, E. R., Tymoshchuk, O., Pedro, L., Antunes, M. J., Almeida, A. M., & Ramos, F. (2022). An Iterative Process for the Evaluation of a Mobile Application Prototype. SN Computer Science, 3(4), 262. https://doi.org/10.1007/s42979-022-01153-6

An iTV audio description service: Suggesting requirements and features for visually impaired users

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Oliveira, R., De Abreu, J. F., & Almeida, A. M. P. (2011). An iTV audio description service: Suggesting requirements and features for visually impaired users. Communications in Computer and Information Science (Vol. 221 CCIS). DOI: /10.1007/978-3-642-24352-3_7

Analyzing and Visualizing the Criticality of Issues from Usability Tests

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Abrantes, C., Mealha, Ó., Gomes, D., Barraca, J. P., & Viana-Ferreira, C. (2022). Analyzing and Visualizing the Criticality of Issues from Usability Tests. Journal of User Experience, 17(2), 65/84.

Analyzing the transformative power of Immersive Web Environments in classroom through the lens of Bloom’s taxonomy

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Carvalho, R., Santos, C., Ramos, F. (2025).Analyzing the transformative power of Immersive Web Environments in classroom through the lens of Bloom's taxonomy. Computers and Education: X Reality,7

Anticipation of the Impact of Academic Group-Based Projects in University Students’ Desired Futures: A Small Case Under Study

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Lelis, C. (2024).Anticipation of the Impact of Academic Group-Based Projects in University Students' Desired Futures: A Small Case Under Study. CERN IdeaSquare Journal of Experimental Innovation,8(3) 74-79

Anticorpos à cultura da desconfiança: o regresso da ciência e da prudência na agenda mediática

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Baldi, V., & Gala, A. (2021). Anticorpos à cultura da desconfiança: o regresso da ciência e da prudência na agenda mediática. Revista Observatório (OBS*), Special Issue, 115- 126.

App PT-UA: proposal of an instantiation artifact as a facilitator of social learning in a tutoring program

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Simões, D., Soares, N., & Moreira, G. (2020). App PT-UA: proposal of an instantiation artifact as a facilitator of social learning in a tutoring program. International Journal of Learning Technology, 15(1), 45–65. DOI: 10.1504/IJLT.2020.107664

App PT-UA: proposal of an instantiation artifact to social learning improvement in a tutoring program

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Simões, D., Soares, N., & Moreira, G. (2019, no prelo). App PT-UA: proposal of an instantiation artifact to social learning improvement in a tutoring program. International Journal of Learning Technology.

Application for older adults to ask for help from volunteers through television: design and evaluation of a high visual-fidelity prototype

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Ribeiro, T., Santos, R., Moura, J., Martins, A. I., & Caravau, H. (2017). Application for older adults to ask for help from volunteers through television: design and evaluation of a high visual-fidelity prototype. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017, (pp. 185–193). DOI: /10.1007/978-3-319-90170-11

Application for Older Adults to Ask for Help from Volunteers Through Television: Design and Evaluation of a High Visual-Fidelity Prototype.

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Ribeiro T., Santos R., Moura J., Martins A.I., Caravau H. (2018) Application for Older Adults to Ask for Help from Volunteers Through Television: Design and Evaluation of a High Visual-Fidelity Prototype. In: Abásolo M., Abreu J., Almeida P., Silva T. (eds) Applications and Usability of Interactive Television. jAUTI 2017. Communications in Computer and Information Science, vol 813. Springer, Cham (pp. 32–43).

Are the Instructions Clear? Evaluating the Visual Characteristics of Augmented Reality Content for Remote Guidance

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Marques, B., Ferreira, C., Silva, S., Santos, A., Dias, P., & Santos, B. S. (2022). Are the Instructions Clear? Evaluating the Visual Characteristics of Augmented Reality Content for Remote Guidance. Multimodal Technologies and Interaction, 6(10), 92. https://doi.org/10.3390/mti6100092

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