Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

Promoting geometric reasoning in students with autism spectrum disorder through a digital environment

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Santos, M. I. G. dos, Breda, A. M. R. D., & Almeida, A. M. P. (2020). Promoting geometric reasoning in students with autism spectrum disorder through a digital environment. Bolema - Mathematics Education Bulletin, 375–398. https://doi.org/10.1590/1980-4415v34n67a02

Promoting geometric reasoning in students with autism spectrum disorder through a digital environment.

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Santos, M. I., Breda, A., & Almeida, A. M. (2018). Promoting geometric reasoning in students with autism spectrum disorder through a digital environment. International Journal of Mathematical Education in Science and Technology.

Promoting interactive television (iTV) accessibility: an adapted service for users with visual impairments

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Oliveira, R., de Abreu, J. F., & Almeida, A. M. (2016). Promoting interactive television (iTV) accessibility: an adapted service for users with visual impairments. Universal Access in the Information Society. DOI: /10.1007/s10209-016-0482-z

Promoting interactive television (iTV) accessibility: an adapted service for users with visual impairments

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Oliveira, R., de Abreu, J. F., & Almeida, A. M. (2016). Promoting interactive television (iTV) accessibility: an adapted service for users with visual impairments. Universal Access in the Information Society. DOI: /10.1007/s10209-016-0482-z

Promoting interactive television (iTV) accessibility: an adapted service for users with visual impairments

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Oliveira, R., de Abreu, J. F., & Almeida, A. M. (2017). Promoting interactive television (iTV) accessibility: an adapted service for users with visual impairments. Universal Access in the Information Society, (pp.1–12). DOI: 10.1007/s10209-016-0482-z

Promoting Interactive Television (iTV) Accessibility: an adapted service for users with visual impairments.

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OLIVEIRA, R., ABREU, J., ALMEIDA, M. (2017). Promoting Interactive Television (iTV) Accessibility: an adapted service for users with visual impairments, International journal Universal Access in the Information Society, 16: 533. Springer, https://doi.org/10.1007/s10209-016-0482-z

Promoting Interactive Television (iTV) Accessibility: an adapted service for users with visual impairments.

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OLIVEIRA, R., ABREU, J., ALMEIDA, M. (2017). Promoting Interactive Television (iTV) Accessibility: an adapted service for users with visual impairments, International journal Universal Access in the Information Society, 16: 533. Springer, https://doi.org/10.1007/s10209-016-0482-z

Promoting IPTV accessibility for visually impaired users: implementation of an adapted service

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Oliveira, R., Abreu, J., Almeida, M. (2014). Promoting IPTV accessibility for visually impaired users: implementation of an adapted service. In Procedia Computer Science, 27, 113-122.

Public Health on Instagram: an analysis of health promotion strategies of Portugal and Brazil

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Pinto, P. A., Lopes Antunes, M. J., & Pisco Almeida, A. M. (2021). Public Health on Instagram: an analysis of health promotion strategies of Portugal and Brazil. Procedia Computer Science, 181, 231–238. https://doi.org/https://doi.org/10.1016/j.procs.2021.01.142

Realidade Aumentada no suporte à literacia da leitura, dos media e da informação – Intervenção num manual escolar

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Realidade Aumentada no suporte à literacia da leitura, dos media e da informação – Intervenção num manual escolar. In: Sara, P., Manuel, P. (Eds.), Atas do 4º Congresso Literacia, Media e Cidadania: Por uma nova consciência do espaço público (pp.222-237).

Recommendations of Embodied Conversational Agents to Healthcare Applications

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Oliveira, J., Silva, T., Oliveira, R. and 1 more (...) (2025).Recommendations of Embodied Conversational Agents to Healthcare Applications. International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE - Proceedings,352-359

Recommendations on age-friendly and gender-balanced media content delivery of products for seniors: Findings from a case study

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Silva, P. A., & Antunes, M. J. (2020). Recommendations on age-friendly and gender-balanced media content delivery of products for seniors: Findings from a case study | L’exploration de la communication en ligne pour des produits pour les personnes âgées: Une étude de cas sur l’âgisme et le sex. ESSACHESS - Journal for Communication Studies, 13(2), 129–155. http://www.essachess.com/index.php/jcs/article/view/496

Relevance of Typographic Factors in the Identification of Allergens in Food Labels

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Fonseca, I., Afreixo, V., Vairinhos, M., Quental, J., Moreira, A. (2023) Relevance of Typographic Factors in the Identification of Allergens in Food Labels. Springer Series in Design and Innovation, 2023, 27, pp. 736–749 https://doi.org/10.1007/978- 3-031-20364-0_62

Relevant Stages, Actors, and Instruments in the Portuguese Judicial System Modernization Process

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Melro, A., Teles, F., & Oliveira, L. (2022). Relevant Stages, Actors, and Instruments in the Portuguese Judicial System Modernization Process. Journal of Public Policy and Administration, 6(1), Art. 1. https://doi.org/10.11648/j.jppa.20220601.16

Requisitos para Interação em Ambiente Digital Bilíngue

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Pivetta, E., Ulbricht, V., Saito, D., Almeida, A. M. (2017) Requisitos para Interação em Ambiente Digital Bilíngue. In Vania, R. U., Luciane, M. F. & Claudia, R.B. (Eds.). Design para Acessibilidade e Inclusão (pp. 138-150) DOI: /10.5151/9788580393040

Retrato da promoção do Pensamento Computacional no contexto português: os projetos à escala nacional, meia década de projetos

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Torres, J. V., Loureiro, M. J., & Moreira, F. T. (2023). Retrato da promoção do Pensamento Computacional no contexto português: os projetos à escala nacional, meia década de projetos. Sensos-E, 10(2), 38–48. https://parc.ipp.pt/index.php/sensos/article/view/4913

Scientia’2022: Livro de Resumos Alargados

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Batista, J., e Costa, A. J. (Eds). (2023). Scientia’2022: Livro de Resumos Alargados . UA Editora, Universidade de Aveiro, Portugal. https://doi.org/https://doi.org/10.48528/t1k4-fk87

Scrolling Through the Feed – How do young people in Portugal consume news on social media?

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Feio, C., Oliveira, L. (2025).Scrolling Through the Feed - How do young people in Portugal consume news on social media?. Observatorio,1-15

Search 4.0: Scientific information search and discovery new dynamics and ways of colaboration amongst researchers

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Bento, F. M. S., Oliveira, L., (2014). Search 4.0: Scientific information search and discovery new dynamics and ways of colaboration amongst researchers | Pesquisa 4.0: Novas dinâmicas de pesquisa e descoberta de informação científica e cooperação entre investigadores. Perspectivas Em Ciencia Da Informacao, 19(2). DOI: /10.1590/1981-5344/1831

Self-regulation in online string instrument lessons: Motivation, social interaction and learning environment

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Utermohl de Queiroz, D., Foletto, C., López-Íñiguez, G. and 1 more (...) (2024).Self-regulation in online string instrument lessons: Motivation, social interaction and learning environment. International Journal of Music Education

Sensing in Inland Waters to Promote Safe Navigation: A Case Study in the Aveiro’s Lagoon

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Carvalho, D.M., Dias, J.M., de Abreu, J.F. (2024).Sensing in Inland Waters to Promote Safe Navigation: A Case Study in the Aveiro’s Lagoon. Sensors,24(23)

Serious Games in Spatial Planning: Strengths, Limitations and Support Frameworks

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Sousa, M., Antunes, A. P., Pinto, N., & Zagalo, N. (2022b). Serious Games in Spatial Planning: Strengths, Limitations and Support Frameworks. International Journal of Serious Games, 9(2), Art. 2. https://doi.org/10.17083/ijsg.v9i2.510

Services of general interest information on iTV a personalised and dynamic approach

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Campelo, D., Silva, T., & Abreu, J. (2017). Services of general interest information on iTV a personalised and dynamic approach. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 1-4). DOI: 10.23919/CISTI.2017.7975678

Sistemas conversacionais: aspetos culturais influenciam a avaliação de UX de um protótipo conceptual de assistente de voz

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Camargo, J., Nunes, J., Antunes, M. J., Mealha, O., Abrantes, C, Nóbrega, L. (2023). Sistemas conversacionais: aspetos culturais influenciam a avaliação de UX de um protótipo conceptual de assistente de voz. Revista lbérica de Sistemas e Tecnologias de Informação. No 50, 06/2023. https://doi.org/10.17013/risti.50.118–135.

Six Cube: a tangible interface for enhancing TV accessibility.

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Oliveira, A.P., Vairinhos, M., Mealha, Ó. (2017). Six Cube: a tangible interface for enhancing TV accessibility. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017, (pp. 194-201) . DOI: /10.1007/978-3-319-90170-1

Social networks and the construction of identity in digital environments

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Aresta, M., Pedro, L., Santos, C., & Moreira, A. (2014). Social networks and the construction of identity in digital environments. Journal of Mobile Multimedia, 10(3–4).

Special Issue Crisis Media Literacy Editorial

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Antunes, M.J., Costa, L.V., Carenzio, A. and 1 more (...) (2025).Crisis Media Literacy. Observatorio,i-iii

Stakeholders’ perceptions of the use of ICT in the Education of students with SEN

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Ribeiro, J., Almeida, A. M., Moreira, A. (2011). Stakeholders’ perceptions of the use of ICT in the Education of students with SEN. International Journal of Technology Enhanced Learning, 3 (3), 242-254. Retrived from: http://dl.acm.org/citation.cfm?id=1987979

Steam city kits: A project for primary schools that combines storytelling, hands-on activities, and physical computing

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Raposo, R., & Vairinhos, M. (2022). Steam city kits: A project for primary schools that combines storytelling, hands-on activities, and physical computing. HUMAN REVIEW. International Humanities Review / Revista Internacional de Humanidades, 11(4), Art. 4. https://doi.org/10.37467/revhuman.v11.3979

Student experience and new media to leverage an Infocommunicational case study model

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Fonseca, M. J. & Mealha, Ó. (2023). Student experience and new media to leverage an Infocommunicational case study model. Interaction Design and Architecture(S), 55, 54–82. https://doi.org/10.55612/s-5002-055-003

Students as Game Creators: Easing the game construction process by using a toolkit to game design

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Beça, P., Aresta, M., Santos, R., Veloso, A. I., & Gomes, G. (2022). Students as Game Creators: Easing the game construction process by using a toolkit to game design. Interaction Design and Architecture(s), 53, 128–143. https://doi.org/10.55612/s-5002-053-006

Survey of Catch-up TV and Other Time-Shift Services: A Comprehensive Analysis and Taxonomy of Linear and Nonlinear Television.

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Abreu, J., Nogueira, J., Becker, V., Cardoso, B. (2017). Survey of Catch-up TV and Other Time-Shift Services: A Comprehensive Analysis and Taxonomy of Linear and Nonlinear Television. Springer Telecommunication Systems, Vol. (64) (1), (pp.57-64). DOI: /10.1007/s11235-016-0157-3

System Architecture for Personalized Automatic Audio-Visual Content Generation from Web Feeds to an iTV Platform

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Silva C., Campelo D., Silva T., Silva V. (2017) System Architecture for Personalized Automatic Audio-Visual Content Generation from Web Feeds to an iTV Platform. In: Abásolo M., Almeida P., Pina Amargós J. (Eds) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp.3-17). DOI: /10.1007/978-3-319-63321-3_1

Systematic review of training methods for conversational systems: the potential of datasets validated with user experience

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Abrantes, C., Camargo, J., Nunes, J., Antunes, M. J., Mealha, O., Nóbrega, L. (2023). Systematic review of training methods for conversational systems: the potential of datasets validated with user experience. Observatorio (OBS*) 17/2), pp. 1- 12. https://doi.org/https://doi.org/10.15847/obsOBS17220232263

Systematic Review of Training Methods for Conversational Systems: The Potential of Datasets Validated with User Experience.

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Camargo, J. et. al. (2023). Systematic Review of Training Methods for Conversational Systems: The Potential of Datasets Validated with User Experience. SSRN Electronic Journal, 17, 1–12. https://doi.org/10.2139/ssrn.403636

t-books: A block interface for young children’s narrative construction.

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Sylla, C., Pereira, I., Brooks, E., Zagalo, N., (2018). t-books: A block interface for young children’s narrative construction. International Journal of Child-Computer Interaction. 

t-books: A block interface for young children’s narrative construction.

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Sylla, C., Pereira, I., Brooks, E., Zagalo, N., (2018). t-books: A block interface for young children’s narrative construction. International Journal of Child-Computer Interaction. 

Tap and Swipe Activity Zones on Smartphones for Novice Older Adults.

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Silva, P. A., Leitão, R., & Kerwin, M. K. (2018). Tap and Swipe Activity Zones on Smartphones for Novice Older Adults. International Journal of Creative Interfaces and Computer Graphics (IJCICG), 9(2), 18-39. 

Tap and Swipe Activity Zones on Smartphones for Novice Older Adults.

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Silva, P. A., Leitão, R., & Kerwin, M. K. (2018). Tap and Swipe Activity Zones on Smartphones for Novice Older Adults. International Journal of Creative Interfaces and Computer Graphics (IJCICG), 9(2), 18-39. 

Teacher professional development for a future with generative artificial intelligence – an integrative literature review

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Brandão, A., Pedro, L., Zagalo, N. (2024).Teacher professional development for a future with generative artificial intelligence – An integrative literature review. Digital Education Review,(45) 151-157

Teachers’ perceptions about IoT technologies in school activities

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Moreira, F. T., Vairinhos, M., & Ramos, F. (2023). Teachers’ perceptions about IoT technologies in school activities. In M. Laanpere & A. Loureiro (Eds.), ICEM 2022. DOI:10.23919/CISTI49556.2020.9141106

Teachers’ perceptions about IoT technologies in school activities

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Moreira, F.T., Vairinhos, M., Ramos, F. (2024).Teachers’ perceptions about IoT technologies in school activities. Educational Media International,61(1-2) 184-197

The Classroom Physical Space as a Learning Ecosystem – Bridging Approaches: Results from a Web Survey.

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Sardinha, L., Almeida, A. M. P., & Barbas, M. P. (2017). The Classroom Physical Space as a Learning Ecosystem – Bridging Approaches: Results from a Web Survey. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies 80 (pp 39-50). DOI: /10.1007/978-3-319-61322-2_5

The Contemporary Forms of Digital Conflicts and Promises.

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Baldi, V. Rosa, J.M. (2018). The Contemporary Forms of Digital Conflicts and Promises. Observatorio (OBS*) Special Issue, pp. 1-4.

The effect of student acceptance on learning outcomes: AI-generated short videos versus paper materials.

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Zhang, Y., Lucas, M., Bem-haja, P. and 1 more (...) (2024).The effect of student acceptance on learning outcomes: AI-generated short videos versus paper materials. Computers and Education: Artificial Intelligence,7

The Effectiveness of Technology-Mediated Dance Interventions and Their Impact on Psychosocial Factors in Older Adults: A Systematic Review and Meta-Analysis.

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Silva, P. A., Cochrane, A., & Farrell, H. (2018). The Effectiveness of Technology-Mediated Dance Interventions and Their Impact on Psychosocial Factors in Older Adults: A Systematic Review and Meta-Analysis. Games for Health Journal.

The emergent screen culture in the Portuguese youngsters life experiences: Can we speak of a screen generation?

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Melro, A., & Da Silva, L. O. (2013). The emergent screen culture in the Portuguese youngsters life experiences: Can we speak of a screen generation? | A ecrãcultura emergente nas vivências dos jovens portugueses: poderá falar-se de uma geração de ecrãs? Observatorio, 7(3).

The Ethical Dilemma of Modding Digital Games: A Literature Review of the Creation and Distribution of Mods

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Reisinho, P., Raposo, R., Zagalo, N. (2024).The ethical dilemma of modding digital games: A literature review of the creation and distribution of mods. Convergence,30(2) 860-881

The influence of football celebrity endorsements on the attention paid to advertising: eye tracker research related to amateur online poker players in Portugal

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Mañas-Viniegra, L., Veloso, A.I., Núñez-Gómez, P. (2024).The influence of football celebrity endorsements on the attention paid to advertising: eye tracker research related to amateur online poker players in Portugal. Soccer and Society,25(7) 851-871

The Influence of the Web on Health Related Decision-making Processes: A Survey with Portuguese Women During Pregnancy.

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Ferraz, M., Almeida, A. M., Matias, A., & Farine, D. (2016). The Influence of the Web on Health Related Decision-making Processes: A Survey with Portuguese Women During Pregnancy. In J. Varajão, M. Cruz-Cunha, R. Martinho, & R. Rijo. (Eds.). International Conference on ENTERprise Information Systems/International Conference on Project MANagement/International Conference on Health and Social Care Information Systems and Technologies, CENTERIS/ProjMAN / HCist 2016 -Procedia Computer Science, 100, 347–354. DOI: 10.1016/j.procs.2016.09.168

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