News
ICIEMC 2021
International Conference on Innovation and Entrepreneurship in Marketing and Consumer Behaviour
July 1-2 (virtual format)
Theme “(Post)Pandemic Changes in Business, Marketing and Consumer Behaviour”

CALL FOR ABSTRACTS / CALL FOR PAPERS / CALL FOR THESES
In this challenging context, the fifth edition of ICIEMC, to take place on July 1 and 2, 2021 in virtual format, aims to tackle these two major issues.
On one side, we actively seek scientific contributions related to the (post)pandemic changes in business, marketing and consumer behavior, related to any industry or service area and, on the other side, we value specific contributions linked to innovation in teaching and learning in higher education that have been motivated by the systemic shock effect generated by the pandemics, including teachers’, students’, higher education management’s or policy perspectives.
Important Dates & Details for Abstract & Paper Submission:
Abstract submission: March 15, 2021
Abstract acceptance notification: March 31, 2021
Procedure for abstract submission: send an abstract of maximum 250 words together with the title, author names, affiliation and track you are submitting by email to isca-iciemc@ua.pt<mailto:isca-iciemc@ua.pt>
Paper submission: May 3, 2021
Paper acceptance notification: May 31, 2021 Camera-Ready papers: June 20, 2021
Procedure for paper submission: send your paper of maximum 5.000 words (references included) in the ICIEMC paper template using the CMT Platform for paper submissions:
https://cmt3.research.microsoft.com/ICIEMC2021
Author registration & payment: June 11, 2021 ICIEMC Conference: July 1-2, 2021 (virtual format)
Important Dates & Details for Theses Submissions ICIEMC 2021 opens the possibility to run for a prize of Best Thesis in Innovation, Entrepreneurship, Marketing, Consumer Behaviour, Strategy, Tourism or Technology. To be eligible, applicants must have defended their thesis (Master in Science or PhD) in 2019 or in 2020. Proof of defense will be requested for selected applicants for the prize.
Thesis Abstract submission – May 3, 2021
Thesis acceptance notification: May 31, 2021
Thesis Submission Procedure: send an abstract of your thesis (500 – 1000 words), together with the title, author name, supervisor(s) name(s), degree, scientific area of the degree, institution that granted the degree and country to isca-iciemc@ua.pt<mailto:isca-iciemc@ua.pt> by May 3, 2021.
Regular Tracks
- Consumer Behaviour & Neurosciences
- Consumer Protection & Data Privacy
- Digital Transformation in Entrepreneurship and Marketing
- Entrepreneurship & Small Business Marketing
- Marketing Communications, Social Media, Public Relations, Advertising & Promotion
- Marketing in Specific Industries
- Relationship Marketing, Sensory & Experiential Marketing
- Strategic Marketing & Value Creation
- Services Marketing & Customer Experience
- Sustainable Marketing, Social Responsibility & Ethics
- Tourism Marketing
Special Tracks
- Innovation in Teaching / Learning in Higher Education – to be defined
- Niche Tourism & Marketing Perspectives – Bruno Barbosa Sousa
- (Post)Pandemic Changes in Business, Marketing and Consumer Behaviour – Irina Saur-Amaral & Sandra Filipe
Conference Team
Conference Chairs: Irina Saur-Amaral, Sandra Filipe & Elisabete Vieira
Organizing Committee: Ana Estima, Cláudia Ribau, Cristina Peguinho, Hugo de Almeida, Irina Saur-Amaral, João Batista, Joaquim Neiva Santos, Joaquim Marques, Luis Silva, Sandra Filipe, Sara Santos
mailto: isca-iciemc@ua.pt<mailto:isca-iciemc@ua.pt>
site: http://iciemc.pt
<StoryBits> conference
21- 23 April 2021 | Online

Chamada para propostas
A organização da conferência StoryBits convida à submissão de propostas de comunicação ou formatos de projeto, mesas temáticas e workshops, nomeadamente na área de Media Artes, investigações baseadas na prática, concluídas ou em curso. São aceites propostas em Português (PT), Inglês (EN) e Espanhol (ES).
Todas as submissões de artigos e projetos serão sujeitas a uma revisão cega por pares.
A comissão organizadora irá editar um livro, pelas edições LabCom, com uma seleção das comunicações e projetos apresentados no evento.
StoryBits convida à submissão de propostas nos seguintes temas:
- Ficção Interativa (IF)
- Narrativa computacional
- Documentário Interativo
- Cinema Interativo/Hiperfilme
- Realidade Virtual/Aumentada
- Narrativas de Dados/Database Storytelling
- Design narrativo/Interfaces Narrativos
- Narrativa para Videojogos
- Metodologias de projeto: colaborativos; multidisciplinares; equipas fragmentadas e remotas
- Outros que contribuam para a temática do evento
Datas para submissão de propostas:
Comunicação para artigo
Até 15 de Março de 2021
Projeto, Mesa Temática e Workshop
Até dia 21 de Março de 2021
Mais informação disponível na página do evento.
Carla V. Leite, Daniel Carvalho, Sofia Nunes and Ana Margarida Almeida from DigiMedia and Ivone Almeida from CIDTFF, won HEALTHINF 2021 Best Poster Award with a poster entitled Digital Inclusion of Nursing Home Residents: A Usability Evaluation of the Digital Kiosk siosLIFE™.
The presentation of the poster is available HERE.
HEALTHINF is part of BIOSTEC, the 14th International Joint Conference on Biomedical Engineering Systems and Technologies.
HEALTHINF 2021 took place from 11 to 13 February 2021 in online streaming. The purpose of the International Conference on Health Informatics is to bring together researchers and practitioners interested in the specification, design, development and application of information and communication technologies (ICT) to healthcare and medicine in general and to the support of persons with special needs in particular. Big data, networking, graphical interfaces, data mining, machine learning, pattern recognition and intelligent decision support systems are just a few of the technologies and research areas currently contributing to medical informatics. Mobility and ubiquity in healthcare systems, physiological and behavioral modeling, standardization of health records, procedures, and technologies, certification, privacy and security are some of the issues that medical informatics professionals and the ICT industry and research community in general are addressing to further promote ICT in healthcare.
SLERD 2021
6th conference on Smart Learning Ecosystems and Regional Development
24-25 June — blended
SLERD 2021 is organized by University Politehnica of Bucharest in collaboration with ASLERD.

SLERD 2021 is proud to invite colleagues – researchers and practitioners – from all over the world to share the efforts concerning the development of smart learning ecosystems and, contributions on how to build together a brilliant post pandemic future, where smart learning ecosystems and smart education will be even more central in the education of future citizens, and in the promotion of social innovation and territorial development.
Please Note: The intention of the organizing committee is to hold SLERD 2021 as a blended conference with the possibility to alternatively attend it physically or virtually.
If the pandemic is not attenuated, as expected by June 2021, SLERD will take place in a fully blown virtual conference format such as the previous 2020 SLERD.
Topics of interests can be grouped under three big themes: places for smart education, people in place centered design for smart education, supportive learning technologies and tools for smart education.
Important Dates
- Paper submission: 15th March 2021, 23:59 GMT
- Notification of acceptance: 30th April 2021
- Camera-ready submission: 15th May 2021
Proceedings
Proceedings, as for previous editions, will be published by Springer in the Series Smart Innovation, Systems and Technologies that will be indexed by SCOPUS, EI-Compendex and Springerlink.
Extended version of selected papers will be also included in a special issue of IxD&A Journal (ISSN 1826-9745, e-ISSN 2283-2998) that is indexed by SCOPUS and Emerging Sources of Web of Science
SLERD welcomes short (max. 8 pages) and long contributions (max. 12 pages).
Papers should be written according to the Spinger Instruction for Authors of the series Smart Innovation, Systems and Technologies:
https://www.springer.com/us/authors-editors/conference-proceedings/conference-proceedings-guidelines
Link to the paper submission page on easy chair:
https://easychair.org/conferences/?conf=slerd2021

CALL FOR PAPERS AND ARTWORK
ARTECH 2021 – Hybrid Praxis – Art, Sustainability & Technology, is the 10th International Conference on Digital and Interactive Arts, this time hosted in the city of Aveiro, Portugal, from 13 to 15 October 2021
The goal of the conference is to promote the interest in the current digital culture and its intersection with art and technology as an important research field, but also as a common space for discussion and exchange of new experiences. It seeks to foster greater understanding about digital arts and culture across a wide spectrum of cultural, disciplinary, and professional practices. To this end, we cordially invite scholars, teachers, researchers, artists, computer professionals, and others who are working within the broadly defined areas of digital arts, culture and education to join us.
Authors are invited to submit papers from all areas related to digital art, but also art installations, interactive art or media artworks, for review by the international committee. Both research and applications papers are of relevance to ARTECH 2021.
Deadline for submission of proposals (papers and artwork): 03 May 2021
For more information please check the website of the event.
********************
A ARTECH 2021 – 10ª Conferência Internacional de Artes Digitais e Interativas, realizar-se-á em Aveiro (Portugal), entre os dias 13 e 15 de outubro, sob o tema Hybrid Praxis: Art, Sustainability & Technology.
O objetivo da conferência é promover o interesse na cultura digital e sua interseção com a arte e tecnologia como importante campo de investigação, mas também como um espaço comum de discussão e troca de novas experiências. A ARTECH 2021 procurará fomentar um diálogo sobre as artes e cultura digitais num vasto espectro de práticas culturais, disciplinares e profissionais.
Convidam-se professores, investigadores, artistas, designers, e outros profissionais que trabalham nas áreas amplamente definidas das artes digitais, cultura e educação, a participarem.
Os autores são convidados a submeter trabalhos de todas as áreas relacionadas com a arte digital, mas também instalações artísticas, arte interativa ou obras de arte mediáticas, para revisão pelo comité internacional. Quer os trabalhos de investigação quer os de aplicação são relevantes para a ARTECH 2021.
A data limite para submissão das propostas (papers e artwork) é 3 de maio de 2021.
Mais informações poderão ser consultadas no website da conferência.

ESSACHESS
Journal for Communication Studies
Call for Papers for volume 15, nº1(29)/2022:
Information and Communication Technologies’ Role in the Preservation of Cultural Heritage
ESSACHESS – Journal for Communication Studies is the only French journal in communication sciences to promote in French and English language original contributions in the field of social, cultural, symbolic or economic communication.
This special edition is seeking contributions in English or French, either empirical or theoretical, considering the role, function and purpose of the information and communication technologies in contributing for the preservation of cultural heritage.
In doing so, contributors are invited to consider (but not limited to) the following goals:
1) contribute to the reflection around cultural heritage;
2) contribute to the reflection on the interaction between communication systems and cultural heritage;
3) analyze the role of individuals in preserving cultural heritage;
4) understand how individuals, as guarantors of the communication systems development, relate to cultural heritage.
The importance of a special issue in this topic is perceived as the way in which the various possible perspectives (cultural, technological, sociological, psychological, political, among others) can be found in the same and only document. This will be a space where several relevant authors from the fields, with common interests, will be able to contribute to something as important for Humanity, as is the cultural heritage.
Guest editors:
Ana MELRO, University of Aveiro, PORTUGAL
Lídia OLIVEIRA, University of Aveiro, PORTUGAL
Ana Carla AMARO, University of Aveiro, PORTUGAL
Important dates:
– May 30, 2021: submission of the proposal in the form of an extended abstract of maximum 2 pages. The proposal must include a list of recent references and 5 keywords.
– June 20, 2021: acceptance of the proposal.
– November 1st, 2021: full paper submission.
– February 10, 2022: reviewer’s comments to be communicated to authors.
– April 30, 2022: submission of paper with final revisions (after revisions).
– July 2022: journal publication.
Please visit https://www.essachess.com/index.php/jcs/announcement/view/35 for more details regarding the Call and the guidelines for authors.
If you have any questions or concerns, please do not hesitate to contact us (anamelro@ua.pt).
The University of Aveiro and the DigiMedia Research Centre open an international public notice for recruitment in the form of an Uncertain Term Work Contract, under the Portuguese Labour Code, a position for a Doctorate equivalent to Assistant Researcher for the exercise of scientific research in the scientific area of Science and Communication Technology with a view to carrying out research in the field of Technologies of Interactive Audiovisual Communication supported by the Operational Program attributed to the Digital Media and Interaction Research Center (DigiMedia) with the reference UIDP/05460/2020, by the Foundation for Science and Technology, in its State Budget component (OE).
The monthly payment corresponds to 3201,39€.
Any national, foreign and stateless candidate(s) who hold a doctorate degree in Science and Communication Technology, or Multimedia, or other scientific area related and a scientific and professional curriculum whose profile is suited for the activity to be performed, can submit their applications.
The deadline for application is 15th March 2021.
More information available in:
Eracareers | University of Aveiro
******************************
Doutorado equiparado a Investigador Auxiliar
A Universidade de Aveiro e o DigiMedia abrem concurso, de âmbito internacional, para recrutamento na modalidade de contrato de trabalho a termo resolutivo incerto celebrado ao abrigo do Código de Trabalho, de um lugar de Doutorado equiparado a Investigador Auxiliar para o exercício de atividades de investigação científica na área científica de Ciências e Tecnologias da Comunicação com vista à realização de investigação no domínio de Tecnologias da Comunicação Audiovisual Interativa, no âmbito do financiamento programático concedido ao Centro de Investigação em Média Digitais e Interação (DigiMedia) com a referência UIDP/05460/2020, suportado pela Fundação para a Ciência e a Tecnologia, na sua componente de Orçamento de Estado.
A remuneração mensal a atribuir é correspondente à remuneração base de 3201,39€.
Ao concurso podem ser opositores(as) candidatos(as) nacionais, estrangeiros(as) e apátridas que sejam titulares do grau de doutor em Ciências e Tecnologias da Comunicação, ou em Design de Comunicação, ou em Informática ou em área científica afim e detentores(as) de um currículo científico e profissional que revele um perfil adequado à atividade a desenvolver.
O prazo para envio de candidaturas é 15 de março de 2021.
Mais informação disponível em:
Eracareers | University of Aveiro
- aviso (extrato) n.º 3714/2021
- anúncio [português]
- edital [português ]
- edital [english version ]
- prazo de candidaturas: até ao dia 15-03-2021

Chamada de artigos
Vol. 40
Comunicar em saúde em tempos de pandemia
15 de fevereiro
Editores
Felisbela Lopes (CECS, Universidade do Minho, Portugal), Rita Araújo (CECS, Universidade do Minho, Portugal) e Peter Schulz (Universidade de Lugano, Suíça)
Temática
A Comunicação em Saúde é uma área científica interdisciplinar, que se caracteriza pelo cruzamento entre as Ciências da Comunicação e as Ciências da Saúde, nomeadamente a Medicina, mas também a Saúde Pública, a Enfermagem e a Psicologia (Zoller & Kline, 2008). Embora existam várias definições de Comunicação em Saúde, a influência de comportamentos é frequentemente apontada como um dos principais objetivos. De facto, a Comunicação em Saúde pretende envolver, capacitar e influenciar os indivíduos e as comunidades (Schiavo, 2014).
O Jornalismo de Saúde é, de acordo com a Organização Mundial de Saúde (1998), uma área da Comunicação em Saúde, tal como a comunicação interpessoal, a media advocacy ou a comunicação organizacional. Mas é também uma especialização do jornalismo. E, na verdade, embora se possa entender o Jornalismo de Saúde como uma pequena parte do jornalismo, este tem as suas especificidades, tal como acontece com o jornalismo económico, político ou desportivo. Hallin e Briggs (2014) defendem que o jornalismo médico e de saúde é, de certo modo, diferente do restante, pelo que os jornalistas que a ele se dedicam revelam frequentemente conceções mais didáticas e instrumentais do seu papel. Este carácter “híbrido” do Jornalismo de Saúde é uma das características que faz deste campo um objeto de estudo interessante para os estudos do jornalismo (Hallin & Briggs, 2014).
Nas últimas décadas, a emergência das doenças infeciosas e o aumento das doenças crónicas vieram reforçar o papel do jornalismo de saúde, na medida em que os media ocupam um lugar social central no retrato destas estórias. Os recentes surtos à escala mundial, de que são exemplo a Gripe A (2009) ou o Ébola (2014), e a pandemia de Covid-19 que atualmente atravessamos, vêm comprovar a necessidade de investir na Comunicação e Jornalismo em Saúde. Estes podem constituir-se como ferramentas essenciais de “combate” às epidemias, contribuindo para uma população mais informada e capacitada em termos de saúde e influenciando comportamentos individuais e coletivos. De facto, a Comunicação e o Jornalismo em Saúde podem ter um impacto significativo na população em geral, especialmente num contexto de crise de saúde pública, contribuindo para a promoção da saúde e a prevenção da doença.
Este volume da Comunicação e Sociedade debruça-se sobre a pandemia de SARS-Cov-2 e pretende juntar académicos de vários pontos do globo numa reflexão em torno da Comunicação e Jornalismo em Saúde no âmbito de uma crise sanitária global. Atualmente, a multiplicidade de plataformas de media, a alteração dos hábitos de consumo mediático, ou o aumento das notícias falsas e desinformação trazem renovados desafios ao campo da Comunicação e Jornalismo em Saúde. Neste sentido, é importante perceber o que está a ser feito, em termos nacionais e internacionais, para lidar com estes desafios e reforçar o papel da Comunicação em Saúde e do Jornalismo em Saúde.
Tópicos:
– Comunicação em Saúde e a pandemia de Covid-19;
– Jornalismo de Saúde e a pandemia de Covid-19;
– As relações entre os media e as fontes de informação em tempos de pandemia;
– Qual o impacto do confinamento no jornalismo?
– Covid-19 e desinformação/notícias falsas;
– A importância da literacia em saúde no âmbito da saúde pública;
– O papel do Jornalismo e da Comunicação em Saúde na mudança de comportamentos.
DATAS IMPORTANTES
Data limite de submissão: 15 de fevereiro de 2021
Notificação das decisões de aceitação: 30 de abril de 2021
Data limite para envio da versão completa e traduzida: 30 de junho de 2021
Data de publicação da revista: dezembro de 2021
LÍNGUA
Os artigos podem ser submetidos em Inglês ou Português. Findo o processo de revisão por pares, os autores dos artigos selecionados para publicação deverão assegurar a tradução do seu artigo para Português ou Inglês, respetivamente, cabendo aos editores a decisão final sobre a publicação do mesmo.
EDIÇÃO E SUBMISSÃO
A Comunicação e Sociedade é uma revista académica de acesso livre, funcionando de acordo com exigentes padrões do sistema de revisão de pares e opera num processo de dupla revisão cega. Cada trabalho submetido será distribuído a dois revisores previamente convidados a avaliá-lo, de acordo com a qualidade académica, originalidade e relevância para os objetivos e âmbito da temática desta edição da revista.
Os originais deverão ser submetidos através do website da revista. Se está a aceder à Comunicação e Sociedade pela primeira vez, deve registar-se para poder submeter o seu artigo (indicações para se registar aqui).
O guia para os autores pode ser consultado aqui.
Para mais informações, contactar: comunicacaoesociedade@ics.uminho.pt

Call for Chapters
Editors
Lídia Oliveira, University of Aveiro, Portugal
Call for Chapters
Proposals Submission Deadline: March 10, 2021
Full Chapters Due: July 8, 2021
Objective
This book will aim to provide relevant theoretical frameworks and the latest empirical research findings in the area. It will be written for researchers who want to improve their understanding of the strategic role of new digital technologies in the field of cultural tourism. This book will aims to publish innovative research results within the scope of the interdisciplinary cross between Digital Communications, Internet of Things, and Cultural Tourism.
Target Audience
The target audience of this book will be composed of:
Researchers and students in the field of new media and Cultural Tourism.
Cultural tourism managers and facilitators.
Government entities responsible for defining strategic plans and decisions at the level of Cultural Tourism.
Responsible / managers for museums, archaeological fields, architectural heritage, tourism regions, etc.
Recommended Topics
Big Data and Cultural Tourism
Big Social Data for Planning Cultural Tourism
Cultural Heritage
Cultural Heritage and Mobile Applications
Cultural Heritage Dissemination
Cultural Literacy
Cultural Tourism
Cultural Tourism in a Digital Era
Digital Communications and Cultural Tourism
Digital Cultural Heritage
Digital Humanities and Cultural Tourism
Digital Mediation of Culture and Heritage
Digital transformation and Tourist experience
Geospatial Technology for Tourist
Heritage Digital Platforms
Heritage Tourism
Intangible Cultural Heritage
Intangible Cultural Heritage and Mobile Applications
Internet of Things and Cultural Heritage
Internet of Things and Cultural Tourism
Internet of Things and Playfulness Contexts to Promote Cultural Heritage
New Media and Cultural Tourism
Serendipitous Cultural Tourist
Serious Games and Cultural Heritage
Serious Games and cultural tourism
Slow Tourism and Digital Communications
Social Internet of Things and Cultural Heritage
Social Internet of Things and Cultural Tourism
Social Media and Cultural Tourism
Tangible Cultural Heritage
Tourism Flows
Transmedia Storytelling and Cultural Tourism
Ubiquitous and mobile computing and cultural tourism
Submission Procedure
Researchers and practitioners are invited to submit on or before March 10, 2021, a chapter proposal of 1,000 to 2,000 words clearly explaining the mission and concerns of his or her proposed chapter. Authors will be notified by March 24, 2021 about the status of their proposals and sent chapter guidelines.Full chapters are expected to be submitted by July 8, 2021, and all interested authors must consult the guidelines for manuscript submissions at https://www.igi-global.com/publish/contributor-resources/before-you-write/ prior to submission. All submitted chapters will be reviewed on a double-blind review basis. Contributors may also be requested to serve as reviewers for this project.
Important Dates
March 10, 2021: Proposal Submission Deadline
March 24, 2021: Notification of Acceptance
July 8, 2021: Full Chapter Submission
September 5, 2021: Review Results Returned
October 17, 2021: Final Acceptance Notification
October 31, 2021: Final Chapter Submission
Inquiries
Lídia Oliveira
University of Aveiro
lidia@ua.pt
More information available HERE.
The call for PhD scholarships by the Foundation for Science and Technology will be open from 1st March 2021 to 31st March 2021 in the portal myFCT.
This call aims to support researchers, in any area of knowledge, who intend to develop research activities leading to obtaining the academic degree of Doctor. The opening notice is already available.
More information (including other framing documents) on the official page of the call.
For questions please contact digimedia@ua.pt .
********************
O Concurso da FCT para atribuição de Bolsas de Investigação para Doutoramento 2021 estará aberto entre os dias 1 e 31 de março de 2021 (17h00, hora de Lisboa), no portal myFCT.
Este concurso destina-se a apoiar investigadores, em qualquer área do conhecimento, que pretendam desenvolver atividades de investigação conducentes à obtenção do grau académico de Doutor. O aviso de abertura já está disponível.
Mais informações (incluindo restantes documentos enquadradores) na página oficial do concurso.
Para qualquer questão, por favor contactar digimedia@ua.pt .

Nowadays, half of the world’s population lives in urban areas. This movement towards the cities raises some concerns about the implications of the younger population’s reduced contact with outdoor environments. This fact, added to the number of hours young people spent in sedentary activities involving electronic media, may contribute to their disconnection from nature and indifference towards environmental conservation and biodiversity preservation. As it is in the early years of the individual’s life that the motivation to be ecologically concerned arises and is expected to have a lifelong effect, the way young people understand and experience nature is related may have a deep impact in the development of a pro-environmental behaviour. Reconnecting with nature can play an important role in the adoption of sustainable environmental behaviours, and it is a process that can be established, amongst other dimensions, through the physical interaction with natural environments, and through the exposition and interaction with environmental-related knowledge or information. In what concerns environmental and biodiversity preservation education, new approaches include the use of digital games, which are increasingly being adopted to raise environmental awareness among youths. Digital games are part of young people’s daily lives, and its potential to enhance motivation for learning and the positive impact of games in fostering biodiversity awareness has been recognized a few years to this part.
Young people are also being challenged not just to play games but also to engage in the development of their own games. Being involved in the creation of games encourages to explore boundaries, increases collaboration and the exchange of ideas, raises awareness towards the addressed topic, leads to more responsibility and better attitude in group work and increases student’s sense of achievement, self-confidence and self-efficacy. Combined with the physical interaction with natural environments, and due to their interactive and immersive narrative, digital games emerge as an innovative approach in the promotion of knowledge about environmental preservation and biodiversity conservation.
In this scope, the specific objectives of the “Gamers4Naure – Reconnecting with Nature Through the Creation of Digital Games” project are:
– to raise young student’s awareness on the importance of environmental and biodiversity preservation, through the creation of digital games;
– to provide opportunities of co-learning and knowledge share based on experiential learning in outdoor settings, through the organization of “reconnecting with nature” events;
– to provide opportunities for the development of computational thinking and communication skills;
– to disseminate and encourage participation of young students in EU coding events (such as the EU Code Week);
– to organize a global game design competition, where teams from different countries will be challenged to develop a game addressing a local and/or a global environmental threat;
– and to inspire participants to adopt more sustainable practices, to understand local problems and global threats to biodiversity preservations and to take action towards a more sustainable and more conscious environmental behaviour.
With this project we want to bring together different stakeholders (upper-secondary schools’ teachers, students and environmental NGOs) to identify local environmental threats, to develop educational resources and digital games able to transmit to information about the importance to preserve local biodiversity and to adopt a pro-environmental behaviour. The main focus will be the development of innovative approaches to environmental education, through the implementation of actions that combine physical and digital nature-connection activities.
01/09/2020 – 31/08/2022
268,723.00€
61,500.00€ (UA)
ERASMUS +
2020-1-PT01-KA201-078789
Games & Transmedia
Pedro Beça
Ana Veloso; Rita Santos; Mónica Aresta



2020-1-PT01-KA201-078789 This project has been funded with the support from the European Commission. This website and all its contents reflect the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

The PressClub project aims to create a new digital platform for the Media Industry to take advantage of new models access, creation, sharing and commercialization of digital content. The innovation associated with the project focuses mainly on the technological component through the use of new approaches based on the incorporation of Artificial Intelligence, Blockchain and Unified Interfaces technologies to create differentiating experiences for the new digital audiences, thus allowing the creation of added value to the Creative Industries.
February 2020 – January 2022
508.075,23€
178.545,03€
P2020 – FEDER
CENTRO-01-0247-FEDER-039813
Social iTV
Pedro Almeida
Pedro Beça; Telmo Silva; Jorge Ferraz de Abreu
Pictonio (project leader)
