News

Explore the latest research insights.

The article “Fostering co-UXers in later age: co-designing a UX toolkit for the senior online community miOne” by Sónia Machado, Liliana Costa, Óscar Mealha, Ana Isabel Veloso and Carlos Santos was published the Proceedings of the 6th International Conference on Smart Learning Ecosystems and Regional Development – Ludic, Co-design and Tools Supporting Smart Learning Ecosystems and Smart Education.

Abstract: Over the past few years, an increasing dependence of the general population on information and communication technologies has been observed. As such, inclusive and age-friendly design has been of utmost importance to meet the context of every age cohort. Most of the software development projects tend to focus on the assumption relative to the users’ cognitive models, and when addressing senior citizens, these are very likely to have the risk of falling into stereotypes and nonused products. By contrast, involving senior citizens in the early stages of the design process tends to be crucial. The aim of this paper is to identify and validate a codesign process capable of influencing senior citizens’ experience in online communities. One of the elements of the co-design process that is described in the paper is a co-design toolkit to foster positive user experiences when interacting with online communities. The co-design process involved 36 adult learners from five Universities of the Third Age and 2 coordinators, organized into a set of 17 group sessions in the context of the miOne online community. Besides this co-design toolkit, a set of ‘best practices’ for involving the users in the co-design process and implications
on the redesign of a Senior Online Community are proposed.

Citation:

Machado S., Costa L.V., Mealha Ó., Veloso A., Santos C. (2022) Fostering Co-UXers in Later Age: Co-designing a UX Toolkit for the Senior Online Community MiOne. In: Mealha Ó., Dascalu M., Di Mascio T. (eds) Ludic, Co-design and Tools Supporting Smart Learning Ecosystems and Smart Education. Smart Innovation, Systems and Technologies, vol 249. Springer, Singapore. https://doi.org/10.1007/978-981-16-3930-2_15

More information available HERE

KA220-SCH – Cooperation partnerships in school education

Title: Schools toward the 3E: Etools, Emoderation and EAssessment

Acronim: 3E@Schools

DigiMedia team: Carlos Santos and Luís Pedro

Start: 01-11-2021

Duration: 32 months

Funding: PT01 – Agência Nacional

Abstract: The discovery and the spread of COVID-19 have led many governments to take drastic measures to mitigate its impacts in society. Around the world, teachers and students were forced to migrate the physical learning environment to virtual spaces. Four educational organizations from countries as different as Portugal, Austria, Sweden and Turkey came together to try to better understand and find solutions for the biggest challenges teachers are facing in online teaching focusing on eTools, eModeration and eAssessment is imperative. In this project we will explore the use of this 3 components, as means to foster the development of innovative learning processes and it will encompass in the following stages:

1 – This project will start with a study (PR1) that aims to outline a state of the art of online practices that occurred during confinement.

2 – Based on the opportunities offered by the results of the preliminary study and taking advantage of the added value of the knowledge and experience of University of Aveiro(PT) and Sucessos Criativos (PT), a blended training will be designed for teachers who participate directly in the project. This training must be replicated, through short workshops in the schools of origin.

3 – The evaluation of the blended training (LTA) as well as the results of its replication will settle grounds for the design and creation of an elearning course (PR2).

4 –The next stage will be the collection, evaluation and dissemination of best practices (PR3).

5 –The last action will be to produce a document addressing policy makers and other relevant stakeholders (e.g. Ministries of Education) to raise awareness as to the relevance of eTools, eModeration, eAssessment in the scope of online and blended learning and teaching processes (PR4).

Partners: Portugal, Austria. Sweden and Turkey

Global funding: 258 488€

UA funding: 53 341€

Inês Santos Moura (DigiMedia PhD student), supervised by Vania Baldi (DigiMedia member), produces the documentary “Não é uma ilha, é um bairro” which will be exhibited during a debate related to housing in the city of Porto.

The city of Porto is going through a highly challenging period for those who live there, the paradigm of local accommodation, the degradation of historic housing areas, the increase in the value of houses, municipal planning for housing, are the big questions that arise. This session aims to raise awareness of the problems and obstacles of housing in Porto, as well as to propose solutions and paths to full and dignified housing, through the projection of a documentary about the Herculano neighborhood, a historic housing space in Porto, followed by a debate with guests from various areas related to housing.

GAMERS4NATURE

Conference on Digital Games and Environmental Awareness

4 February 2022

Deadline for submission of abstract: 30 November 2021 NEW

WHAT IS THE AIM OF THIS CONFERENCE?

The Conference on Digital Games and Environmental Awareness intends to disclose, to share and to foment the discussion around research works, pedagogical experiences and other contexts, in which digital games or gamification are used to bring attention to the thematic of the environmental awareness.

The works to be submitted should be framed within the following themes: game design processes, game creation, gamification strategies, serious games, game-based learning, among others.

This conference is held in the context of the Gamers4Nature project. This project aimed to develop and implement strategies to encourage the active participation of young people (upper-secondary and undergraduate students) in the creation of games for mobile devices, as a way to promote a change in behaviour and awareness in relation to the environment, promoting knowledge about environmental conservation and biodiversity.

SUBMISSION

The extended abstracts should be between 500 and 800 words and 3 to 5 keywords, and can be submitted in Portuguese or English.
Submission will be made through the EasyChair platform (https://easychair.org/cfp/Gamers4Nature).
The best abstracts may be invited to submit a full paper (in English, 10-12 pages), for publication in a book (Springer, to be confirmed).
All publications must be original.

IMPORTANT DATES

  • Submission untilNovember 10th, 2021 November 30th, 2021
  • Notification of the acceptanceNovember 15th, 2021 December 15th, 2021
  • Submission of Camera-ready versionNovember 22nd, 2021 January 5th, 2022
  • Submission of Full-paper versionJanuary 7th, 2022 January 20th, 2022

More information available HERE

Between 25th and 29th of October 2021, the Gamers4Nature Erasmus+ Project, coordinated by Pedro Beça (DigiMedia) hosted a Learning, Teaching and Training event that involved 24 students and 8 teachers from the project’s partner schools: Agrupamento de Escolas Emídio Garcia (Portugal), Péter András Gimnázium és Kollegium (Hungary), Sancta Maria College (Ireland) and IES Pedro Jiménez Montoya (Spain).

Following a workshop structure, the activity – led by Gamers4Nature+ project team and BioLiving – provided students and teachers training on how to create digital games addressing a nature and biodiversity-related theme. Before the game creation activity, participants engaged in an in-nature experiential learning in outdoor activity, as they visited BioRia.

Along the week, participants got the chance to know more about environmental projects and to develop skills needed to assume the role of mentors, sharing the experience in their schools and their local communities.

The Gamers4Nature+ team would like to thank SCIRP and Turismo Centro Portugal for the promotion material offered to all participants.

Joaquim Santos (DigiMedia PhD students) represents the 3rd cycle students in the first Encontro Qualidade UA, with a presentation entitled “Quality_UA: from the Point of View of a Student”.

Encontro Qualidade_UA is an internal event of the University of Aveiro that took place, for the first time, on 7 October 2021, addressed to all members of the academic community with the purpose of promoting the discussion and exchange of ideas on the Quality at the institution in its various facets.

The aim was, thus, to promote a Quality culture within the institution, necessary to the continuous quality assurance and improvement of the processes developed at the University of Aveiro, mainly within its core mission: teaching, research and cooperation.

This first edition of the Encontro Qualidade_UA was held in a hybrid format (in person and online) and gathered 230 members of the community, among teachers, researchers, technical, administrative and management staff and students.

More information available HERE.

FCT PhD Grants 2021

The Foundation for Science and Technology published yesterday the final list of the approved candidates for the PhD Grants of the 2021 call.

DigiMedia congratulates and welcomes the new FCT PhD Grantees to the team:

Cátia Silva
Supervisors: Nelson Zagalo and Mário Vairinhos
PhD Program: Multimedia in Education
Topic: Comunicação Digital de Atividades Participativas em Contextos de Turismo Cultural

Cristiana Oliveira
Supervisors: Mário Vairinhos and Rui Raposo
PhD Program: Information and Communication in Digital Platforms
Topic: Experiência comunicacional museográfica mediada por Realidade Aumentada no contexto arqueológico

Francisco Regalado
Supervisor: Ana Isabel Veloso
PhD Program: Information and Communication in Digital Platforms
Topic: Avaliação do impacto de jogos sociais para fomentar a informação e comunicação em comunidades online de aprendizagem para o cidadão sénior.

Gabriel Martins Faria
Supervisors: Telmo Silva and Jorge Ferraz de Abreu
PhD Program: Information and Communication in Digital Platforms
Topic: ProSeniorTV: Promoção da qualidade de vida do cidadão sénior através de um assistente pessoal proativo integrado na televisão

Juliana Camargo
Supervisors: Telmo Silva and Jorge Ferraz de Abreu
PhD Program: Information and Communication in Digital Platforms
Topic: Assistente proativo para a TV como estímulo para reduzir o isolamento social de idosos

Pedro Reisinho
Supervisors: Rui Raposo and Nelson Zagalo
PhD Program: Information and Communication in Digital Platforms
Topic: A Realidade Virtual como Instrumento Terapêutico Promotor da Comunicação Verbal em Pessoas com Demência: Proposta de um Modelo Orientador para o Desenho de Terapias de Reminiscência em Realidade Virtual

Silvino Martins
Supervisors: Mário Vairinhos and Maria Fernanda Martins (FLUP)
PhD Program: Information and Communication in Digital Platforms
Topic: Contributo do storytelling em Realidade Virtual para o tratamento de fobias específicas através de terapias de exposição

Doctoral Symposium

The Digital Media Doctoral Symposium (DMDS) provides an opportunity for the Digital Media Ph.D. students and Ph.D. Students of other doctoral programs to present and discuss their ongoing Ph.D. research work (e.g., research goals, preliminary ideas, research plan, initial/intermediate results), with experts in the field and peers. Students will receive feedback on the quality of their presentation and on the proposed research itself.

Integrated with Reboot, the doctoral symposium includes lecture sessions with keynote speakers with relevant scientific contributions in the field of Digital Media, as well as presentations by doctoral studens in the same area. Therefore, the doctoral symposium opens the door to a space that encourages discussion, sharing, and networking. On the one hand, it draws inspiration from the works exhibited at Reboot and, on the other, from the current and innovative lectures given by keynote speakers, as well as from ideas and preliminary works by doctoral students.

Doctoral Symposium Call For Abstracts Submission

The call for abstracts submission is open until October 22nd, 2021. The selected abstracts will be presented by the authors in the Doctoral Symposium Sessions program.

Recipients

This Doctoral Symposium is open to all the Digital Media Doctoral Program students from the University of Porto and University NOVA de Lisboa. Nonetheless, we also accept submissions from Ph.D. students of other Universities and Doctoral programs who have a specific interest in digital media and/or research works related to the digital media field. All submissions will be evaluated by the Symposium Scientific Committee and priority will be given to Ph.D. students at the beginning of their research journey that presents clear and concise submissions.

Call for Abstracts

Submission Guidelines

Submissions consist of extended abstracts of 1-page (max. excluding references, tables or figures) and must provide an overview of the student’s ongoing work. Key notes:

  • Only submissions by Ph.D. students will be considered;
  • The doctoral work must be related to the Digital Media field and with one one more of the Digital Media Doctoral Program specializations (Audiovisual and Interactive Content Creation; Industry, and Publics and Markets; Journalism; Technology);
  • Submissions must be single-author, on the topic of the doctoral work. The name of the supervisor must be clearly marked under the author’s name;
  • All submissions must be original;
  • Submissions must be in PDF format and only submissions through Easychair will be considered;
  • Submissions must be written in English;
  • Text body: 1-page max. (excluding references);
  • Keywords: 5 (maximum) that would best fit the content of your abstract;
  • Accepted submissions will be presented at the Symposium – 15 min (10 min presentation + 5 min discussion) / each;
  • Accepted submissions will be distributed to all participants and members of the event;
  • All rights of the submission contents are kept by the authors.

Please access the Easychair platform for submissions.

Venue

Porto, Portugal.
Accepted submissions require presentation at the Symposium.
Requests for remote presentations are evaluated on a case-by-case basis.

Important Dates

Submission deadline: October 22nd, 2021
Notification of acceptance: October 29th, 2021
Doctoral Symposium: November 8th – 9th, 2021

For more information, please visit the website.

CALLING ON RESEARCHERS AND COMPANIES INNOVATING IN THE AI AND MEDIA SECTORS

The Open Call runs from 1 September 2021 to 1 December 2021 (17h00, CET).

AI4Media has recently launched its first open call, which will provide equity-free funding for research and applications in AI for Media. The objective of the open call is to engage entrepreneurs, companies (e.g., SMEs, mid-caps) and researchers that regularly develop and integrate applied research in the field of AI, to develop new research and applications for AI in the Media sector, and contribute to the enrichment of the available pool of research and technological tools.

The open call targets two types of projects, divided into Research and Application tracks. Funded projects, which must address one of the defined challenges, will receive up to €50.000 each and run for 12 and 9 months, respectively. Additional benefits include access to market-driven services, business and/ or research support, and visibility and promotion.

If this sounds like an interesting opportunity and your research and/or business activities are aligned with the scope of the open call, you are encouraged to submit your proposal until 1 December 2021 (17h00 CET)!

AI4Media is organising a second webinar on 10 November 2021 (14h00 CET), where more details on the project and open call framework will be provided. You can register here.

For complete information about the open call, please visit the AI4Media website.

For any questions or clarifications please contact opencall@ai4media.iti.gr

Ana Isabel Veloso (DigiMedia member) with the support of the DigiMedia PhD students Cláudia Ortet, Francisco Regalado and Tânia Ribeiro organize the 1º Encontro de Realidade Virtual Sénior: Uma viagem a Paris | First Meeting of Senior Virtual Reality: a trip to Paris which takes place in October 20th and 27th  and November 3rd, 2021 in the Department of Communication and Art of the University of Aveiro in partnership with the Centro Social de Oiã, an event financed under the Programa de Apoio a Projetos e Eventos da Região de Aveiro  (PAPERA 2020).

Virtual Reality, despite still integrating many challenges at a technical and technological level, also presents itself as a technology with the potential to promote experiences with regard to combating social isolation, promoting physical activity, and mental health. Thus, a playful experience is carried out using Virtual Reality in partnership with private social solidarity institutions (IPSS) in Aveiro for seniors who have never tried this technology. The activity consists of a tourism experience – a virtual visit to the city of Paris.

The team will carry out a set of five sessions for IPSS users that will have the following schedule:

20.10.2021
10:00 am -12:00 pm Centro Social de Oiã
2:30 pm – 4:30 pm Centro Ambiente para Todos-Troviscal

27.10.2021
10:00 am -12:00 pm Solsil e Projeto Proximidades
2:30 pm – 4:30 pm Associação Fermentelense de Assistência

03.11.2021
2:30 pm – 4:30 pm SóBustos

The article “TV Interaction as a Non-Invasive Sensor for Monitoring Elderly Well-Being at Home” by Jorge Abreu (DigiMedia member), Rita Oliveira (DigiMedia member), Angel Garcia Crespo (Member of DigiMedia’s Advisory Board – UC3M) and Roxana Rodriguez-Goncalves (UC3M) was published in Sensors Journal.

Citation:

Abreu J, Oliveira R, Garcia-Crespo A, Rodriguez-Goncalves R. TV Interaction as a Non-Invasive Sensor for Monitoring Elderly Well-Being at Home. Sensors 2021, 21(20):6897. https://doi.org/10.3390/s21206897

Abstract: The number of technical solutions to remotely monitoring elderly citizens and detecting hazard situations has been increasing in the last few years. These solutions have dual purposes: to provide a feeling of safety to the elderly and to inform their relatives about potential risky situations, such as falls, forgotten medication, and other unexpected deviations from daily routine. Most of these solutions are based on IoT (Internet of Things) and dedicated sensors that need to be installed at the elderly’s houses, hampering mass adoption. This justifies the search for non-invasive technical alternatives with smooth integration that relying only on existent devices, without the need for any additional installations. Therefore, this paper presents the SecurHome TV ecosystem, a technical solution based on the elderly’s interactions with their TV sets—one of the most used devices in their daily lives—acting as a non-invasive sensor enabling one to detect potential hazardous situations through an elaborated warning algorithm. Thus, this paper describes in detail the SecurHome TV ecosystem, with special emphasis on the warning algorithm, and reports on its validation process. We conclude that notwithstanding some constraints while setting the user’s pattern, either upon the cold start of the application or after an innocuous change in the user’s TV routine, the algorithm detects most hazardous situations contributing to monitor elderly well-being at home.

More information available HERE

INTED2022, the 16th annual International Technology, Education and Development Conference, will be held in Valencia (Spain) on the 7th, 8th and 9th of March, 2022.

INTED is one of the largest international education conferences for lecturers, researchers, technologists and professionals from the educational sector. After 15 years, it has become a reference event where more than 700 experts from 80 countries will get together to present their projects and share their knowledge on teaching and learning methodologies and innovations on educational technology.

ABSTRACTS SUBMISSION:

  • Abstracts should only be submitted online.
  • The deadline for abstract submission is November 18th, 2021.
  • There is a limit of two contributed submissions per registered author.
  • All abstracts must be submitted and presented in English.
  • Abstracts should be based on any of the topic areas listed in the section topics of this website or related areas.
  • Abbreviations should be defined the first time they appear in your text. Example: HEA (Higher Education Area), before being used as an abbreviation only. Please, do not define or use abbreviations in the title.
  • Please avoid complex mathematical formulas. For the symbols ≤ or ≥, type instead <= or >=.
  • Tables, charts or other graphics may not be included and will be deleted by the editors.
  • Abstracts may not have more than 3500 characters including spaces.
  • The minimum number of characters for an abstract to be reviewed is 1000 including spaces.
  • Authors should indicate their presentation preference: oralposter or virtual. The Programme Committee reserves the right to decide on the final allocation and presentation method.
  • Authors will have their personal access and password codes, in order to manage, edit, etc. their abstracts.
  • After having registered as an author, you will receive a confirmation by email with your login and password codes.
  • After registering your abstract, you will receive an email with your abstract ID.
  • If you encounter any problems during the submission process or you do not receive any confirmation by email please contact the Conference Secretariat: inted2022@iated.org
  • If you wish to make any corrections to an already submitted abstract or if you wish to submit other abstracts, you should use your personal access codes. Corrections to abstracts can only be made until the deadline: November 18th, 2021.
  • The notification of acceptance/rejection of the abstracts submitted will be sent to you via email by December 20th, 2021.

FINAL PAPER SUBMISSION:

  • If your abstract has been accepted, you should submit your Final Paper. The final paper length should be between 4 to 10 pages (including references). The template of the Final Paper is available in the templates section.
  • A paper should contain the description of your study and should be structured in different sections such as: Abstract, Introduction, Methodology, Results, Conclusions, Acknowledgements (if applicable) and References.
  • Please note that title and authors list should be coincident with the accepted abstract.
  • The references should be cited according to the Bibliography and Citation Style.
  • Contributions will only be published in the INTED2022 Proceedings if at least one of the authors of the paper is registered before January 13th, 2022 (in person or virtually).
  • If you wish to be a session chair, please email your request to inted2022@iated.org and indicate the topic area in which you are interested. Registration for the conference is required to be a session chair.

PUBLICATION

INTED2022 Proceedings will be produced with all the accepted abstracts and papers.
All accepted contributions will be included in the IATED Digital Library to form part of our database of innovative projects in Education and Technology.

This publication will be submitted for evaluation for its inclusion in Web of Science (Conference Proceedings Citation Index).

Since 2010, all INTED Conference Proceedings have been accepted and indexed in the Conference Proceedings Citation Index

Additionally, IATED is a member of Crossref, a not-for-profit membership organization for scholarly publishing working to make content easy to find, link, cite and assess. Due to this partnership, each published paper in INTED2022 Proceedings will be assigned a DOI number (Digital Object Identifiers) for its easy citation and indexation.

Important dates:

  • Abstract Submission Deadline: November 18th, 2021. (included) (*)
  • Notification of Acceptance/Rejection: December 20th, 2021.
  • Final Paper Submission Deadline: January 13th, 2022. (included) (*)
  • Registration deadline for authors: January 13th, 2022. (included) (*)
  • Virtual presentation deadline: February 8th, 2022. (included) (*)
  • Conference Dates: Valencia (Spain), March 7th, 8th and 9th, 2022.

(*) By midnight – 23:59 Los Angeles Time Zone

Skip to content