Ongoing

EduCITY

Educação inteligente para Cidades Sustentáveis com jogos móveis em realidade aumentada

About the Project

The big aim is to enhance sustainable cities through the creation of a disruptive smart learning environment, sustained by a mobile app with active location games based on challenges, with AR educational resources, such as simulations based on data from environmental sensors, 3D animations, informative spots, among others. These games are co-created by the school, academic and wider community, and comprise enjoyable and interdisciplinary challenges to be explored by any citizen while touring the city. This innovative pedagogy uses real-world pervasive and familiar technology (mobile devices) for ‘learning by doing’, where the AR games allow environmental awareness in the city – a living laboratory of experimentation – as citizens are “active scientists” and agents in sustainable changes, in a citizen science logic.

Dates

Total Funding

249,767.79

DigiMedia Funding

249,767.79

Reference

PTDC/CED-EDG/0197/2021

Co-financiers

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