Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

“Isto não é uma ilha, isto é um Bairro”: representações audiovisuais da comunidade do Bairro Herculano” Challenges of developing a mobile game for children with down syndrome to test gestural interface”

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Moura, I. S., & Baldi, V. (2020). “Isto não é uma ilha, isto é um Bairro”: representações audiovisuais da comunidade do Bairro Herculano”. Revista Discursos Fotográficos.

A Gamified App to Promote Senior Cyclo-Tourism: A Pilot Study

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Ortet, C., Veloso, A. I., & Costa, L. V. (2020). A Gamified App to Promote Senior Cyclo- Tourism: A Pilot Study. 21st Annual European GAMEON® Conference (GAME‐ ON®’2020) on Simulation and AI in Computer Games, EUROSIS- ETI, 71–78.

A mobile app to support clinical diagnosis of upper respiratory problems (eHealthResp): Co-design approach

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Moura, J., Almeida, A. M. P., Roque, F., Figueiras, A., & Herdeiro, M. T. (2021). A mobile app to support clinical diagnosis of upper respiratory problems (eHealthResp): Co- design approach. Journal of Medical Internet Research, 23(1). https://doi.org/10.2196/19194

A participatory framework proposal for guiding researchers through an educational mobile app development

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Tavares, R., Vieira, R. M., & Pedro, L. (2020). A participatory framework proposal for guiding researchers through an educational mobile app development. Research in Learning Technology, 28. https://doi.org/10.25304/rlt.v28.2370

Accessibility solutions for visually impaired persons: a digital platform conceptualization

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Oliveira, R., Prata, A., Abreu, J., & Almeida, A. M. (2020). Accessibility solutions forvisually impaired persons: a digital platform conceptualization. In L. C. Carvalho, L. Reis,A. Prata, & R. Pereira (2020). Handbook of Research on Multidisciplinary Approaches toEntrepreneurship, Innovation, and ICTs (pp. 331-348). IGI Global.

Aging in Online Communities: A Systematic Literature Review of Design Recommendations

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Veloso, A. I., Ferreira, S., Costa, L. V., Mealha, Ó., & Santos, C. (2020). Aging in Online Communities: A Systematic Literature Review of Design Recommendations. ESSACHESS–Journal for Communication Studies, 13(2 (26)). http://www.essachess.com/index.php/jcs/article/view/499

Aging in Online Communities: A Systematic Literature Review of Design Recommendations

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Costa, L. V. V. A. I.; M. Ó.; S. C. (2020). Aging in Online Communities: A Systematic Literature Review of Design Recommendations. ESSACHESS - Journal for Communication Studies 13(26). http://www.essachess.com/index.php/jcs/article/view/499

App PT-UA: proposal of an instantiation artifact as a facilitator of social learning in a tutoring program

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Simões, D., Soares, N., & Moreira, G. (2020). App PT-UA: proposal of an instantiation artifact as a facilitator of social learning in a tutoring program. International Journal of Learning Technology, 15(1), 45–65. DOI: 10.1504/IJLT.2020.107664

Are you ready for the challenge? Social Media Health Challenges for Behaviour Change

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Saboia, I., Almeida, A. M. P., Sousa, P., & Pernencar, C. (2020). Are you ready for the challenge? Social Media Health Challenges for Behaviour Change. Perspectives on Behavior Science, 43(3), 543–578. https://doi.org/10.1007/s40614-020-00261-z

As Pós-Graduações em Informação e Comunicação na Universidade do Porto e na Universidade de Aveiro: As Contribuições Interdisciplinares da Gestão

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Silva, A. M. da, Satur, R. v., Mealha, Ó., & Pestana, O. (2020). As Pós-Graduações emInformação e Comunicação na Universidade do Porto e na Universidade de Aveiro: AsContribuições Interdisciplinares da Gestão. In E. N. Duarte, A. K. A. da Silva, R. A. daS. Llarena, S. de L. Lira, R. A. de B. Feitoza, & C. M. F. de Almeida (Eds.), ComponentesCurriculares do Eixo Temático Gestão na Pós-Graduação em Ciência da Informação noBrasil, Espanha e Portugal (pp. 241–262). Editora Universidade Federal da Paraíba.http://www.editora.ufpb.br/sistema/press5/index.php/UFPB/catalog/view/177/783/6492-

Between promises and pitfalls: the impact of mobility on the internationalization of higher education

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Dias, G. P., Barbosa, B., Santos, C. A., Pinheiro, M. M., Simões, D., & Filipe, S. (2021). Between promises and pitfalls: the impact of mobility on the internationalization of higher education. Journal of Further and Higher Education, 45(1), 79–94. https://doi.org/10.1080/0309877X.2020.1735321

Challenges of developing a mobile game for children with down syndrome to test gestural interface

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Nascimento, L. S., Zagalo, N., & Martins, L. B. (2020). Challenges of developing a mobile game for children with down syndrome to test gestural interface. Information (Switzerland), 11(3). https://doi.org/10.3390/info11030159

COVID-19 no Instagram: práticas de comunicação estratégica das autoridades de saúde durante a pandemia

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Pinto, P. A., Brasileiro, F. S., & Antunes, M. J. , & A. A. M. P. (2020). COVID-19 no Instagram: práticas de comunicação estratégica das autoridades de saúde durante a pandemia. Comunicação Pública, 15(29). http://journals.openedition.org/cp/10242

Creating New Learning Experiences for Students with Dyslexia: A Design Thinking and Human-Centered Approach

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Bulhões, J., Signoretti, A., & Almeida, A. M. (2020). Creating New Learning Experiences for Students with Dyslexia: A Design Thinking and Human-Centered Approach. 4th International Conference on Smart Learning Ecosystems and Regional Development, SLERD. Smart Innovation, Systems and Technologies,158, 261 – 268. DOI: 10.1007/978-981-13-9652-6_23

Creative Process for Designing a Hybrid Game for Nutrition Education

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Reisinho P., Silva C., Zagalo N., Vairinhos M., Oliveira A.P. (2021) Creative Processfor Designing a Hybrid Game for Nutrition Education. In: Reis A., Barroso J., LopesJ.B., Mikropoulos T., Fan CW. (eds) Technology and Innovation in Learning, Teachingand Education. TECH-EDU 2020. Communications in Computer and InformationScience, vol 1384. Springer, Cham. https://doi.org/10.1007/978-3-030-73988-1_40

Development of an online digital resource accessible for students with visual impairment or blindness: Challenges and strategies

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Almeida, A. M. P., Beja, J., Pedro, L., Rodrigues, F., Clemente, M., Vieira, R., & Neves, R. (2020). Development of an online digital resource accessible for students with visual impairment or blindness: Challenges and strategies. Work, 65(2), 333–342. https://doi.org/10.3233/WOR-203085

Digital Access and Literacy

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Pinheiro, M. M., & Simões, D. (2020). Digital Access and Literacy (pp. 129–149).https://doi.org/10.4018/978-1-7998-1591-4.ch008

Digital Audiovisual Narratives as depression literacy promoters: Development of psychoeducational intervention DEEP

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Duran, L., Almeida, A. M., Figueiredo-Braga, M. (2020). Digital Audiovisual Narratives as depression literacy promoters: Development of psychoeducational intervention DEEP. 15th Iberian Conference on Information Systems and Technologies (CISTI), Sevilla, Espanha. https://doi.org/10.23919/CISTI49556.2020.9140846

Digital media usage and the engagement of older people from rural areas in technological projects: co-design sessions

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Melro, A., Oliveira, L., & Amaro, A. C. (2020). Digital media usage and the engagement of older people from rural areas in technological projects: co-design sessions. ESSACHESS – Journal for Communication Studies, number 26. https://www.ceeol.com/search/article-detail?id=918948

Digitally-Mediated learning environments and information literacy for active ageing: A pilot study

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Costa, L. V., Veloso, A. I., & Martins, F. (2020). Digitally-Mediated learning environmentsand information literacy for active ageing: A pilot study. In: Sylla C., Iurgel I. (eds)Technology, Innovation, and Education. TIE 2019. Lecture Notes of the Institute forComputer Sciences, Social Informatics and Telecommunications Engineering, vol 307.Springer, Cham. https://doi.org/10.1007/978-3-030-40180-1_9

Engaging older adults in participatory and intergenerational design teams and processes: A systematic review of the current investigation

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Amaro, A. C., Rodrigues, R., & Oliveira, L. (2020). Engaging older adults in participatory and intergenerational design teams and processes: A systematic review of the current investigation. ESSACHESS - Journal for Communication Studies, 13(2), 157–181. https://www.essachess.com/index.php/jcs/article/view/493/521

Evaluating iTV companion application with seniors

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Silva, T., & Mota, M. (2020). Evaluating iTV companion application with seniors. InCommunications in Computer and Information Science (pp. 160–179).

Examining independent podcasts in Portuguese iTunes

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Antunes, M.J., Salaverría, (2020). R. Examining independent podcasts in Portuguese iTunes. 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part III, pp. 149–153. Springer International Publishing. https://doi.org/10.1007/978-3-030-50732-9_20

Experts Evaluation of Usability for Digital Solutions Directed at Older Adults: A Scoping Review of Reviews

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Silva, A., Martins, A.I., Caravau, H., Almeida, A.M., Silva, T., Ribeiro, O., Santinha, G., Rocha, N. (2020). Experts Evaluation of Usability for Digital Solutions Directed at Older Adults: A Scoping Review of Reviews. ACM International Conference Proceeding Series, pp. 174-181. DOI: 10.1145/3439231.3439238

Footour: Designing and Developing a Location-Based Game for Senior Tourism in the miOne Community

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Veloso, A. I., Carvalho, D., Sampaio, J., Ribeiro, S., & Vale Costa, L. (2020). Footour:Designing and Developing a Location-Based Game for Senior Tourism in the miOneCommunity. In Lecture Notes in Computer Science (including subseries Lecture Notesin Artificial Intelligence and Lecture Notes in Bioinformatics): Vol. 12208 LNCS.https://doi.org/10.1007/978-3-030-50249-2_48

Gameful Tale-Telling and Place-Making from Tourists’ Generation to Generation: A Review

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Vale Costa, L., Veloso A.I. (2020). Gameful Tale-Telling and Place-Making from Tourists’Generation to Generation: A Review. In: Gao Q., Zhou J. (eds) Human Aspects of IT forthe Aged Population. Healthy and Active Aging. HCII 2020. Lecture Notes in ComputerScience, vol 12208. Springer, Cham https://doi.org/10.1007/978-3-030-50249-2_47

ICT Oriented to the Elderly and Their Active Aging: A Systematic Review

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Rosado, M., Abásolo, M. J., & Silva, T. (2020). ICT Oriented to the Elderly and TheirActive Aging: A Systematic Review. In Communications in Computer and InformationScience (pp. 134–155).

Immersive content with violence: A research using eye tracking with university students in Spain and Portugal

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Mañas-Viniegra, L., Veloso, A.-I., & Sierra-Sánchez, J. (2020). Immersive content with violence: A research using eye tracking with university students in Spain and Portugal | Contenidos inmersivos violentos: Investigación con eye tracking en jóvenes universitarios en España y Portugal. Profesional de La Informacion, 29(1). https://doi.org/10.3145/epi.2020.ene.08

Impact of Psychoeducational Campaign ‘DEEP’ in Portuguese University Students

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Duran, L., Almeida, A.M. (2020). Impact of Psychoeducational Campaign “DEEP” in Portuguese University Students. 15th Iberian Conference on Information Systems and Technologies (CISTI), Sevilla, Espanha. https://doi.org/10.23919/CISTI49556.2020.9140878

Improving a Software Framework from an Assistive Technology Application for iTV

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Cardoso, R., Rodrigues, A., da Costa, V., Silva, T., Oliveira, R., Tavares, T. (2020). Improving a Software Framework from an Assistive Technology Application for iTV. Communications in Computer and Information Science, 1202 CCIS, pp. 31-49. DOI: 10.1007/978-3-030-56574-9_3

Improving a Software Framework from an Assistive Technology Application for iTV

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Cardoso, R., Rodrigues, A., da Costa, V., Silva, T., Oliveira, R., & Tavares, T. (2020).Improving a Software Framework from an Assistive Technology Application for iTV. InCommunications in Computer and Information Science (pp. 31–49).

Interdisciplinary Doctoral Training in Technology-Enhanced Learning in Europe

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Pammer-Schindler, V., Wild, F., Fominykh, M., Ley, T., Perifanou, M., Soule, M. V., Hernández-Leo, D., Kalz, M., Klamma, R., Pedro, L., Gillet, D., & Maillet, K. (2020). Interdisciplinary Doctoral Training in Technology-Enhanced Learning in Europe. Frontiers in Education, 5. https://doi.org/10.3389/feduc.2020.00150

Interpassive communication in the age of automatized culture: new challenges for the ethics of mediation

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Baldi, V. (2020). Interpassive communication in the age of automatized culture: newchallenges for the ethics of mediation. In A. M. de V. Domínguez & N. A. Vences (coord.),LA COMUNICACIÓN ESPECIALIZADA DEL SIGLO XXI (pp.591–606). Espanha:McGraw-Hill Interamericana de España.

Investigating the Potential of Data from an Academic Social Network (GPS)

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Marques J.L., Bressan G., Santos C., Pedro L., Marçal D., & Raposo R. (2020).Investigating the Potential of Data from an Academic Social Network (GPS). In GervasiO. & et al (Eds.), Computational Science and Its Applications – ICCSA 2020 (Vol. 12249).Springer. https://doi.org/https://doi.org/10.1007/978-3-030-58799-4_55

Media Multitasking and geographical affiliation: An exploratory study

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Barbosa, C., & Pedro, L. (2020). Media Multitasking and geographical affiliation: An exploratory study. Revista Mediterranea de Comunicacion, 11(1), 145–154. https://doi.org/10.14198/MEDCOM2020.11.1.23

Mobility in Crossmedia Systems, the Design Challenges that Need to Be Addressed

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Prata A., & Chambel T. (2020). Mobility in Crossmedia Systems, the DesignChallenges that Need to Be Addressed. In Abásolo M., Kulesza R., & Pina Amargós J.(Eds.), Communications in Computer and Information Science (Vol. 1202, pp. 67–86).Springer. https://link.springer.com/chapter/10.1007/978-3-030-56574-9_5

Proactive Personal Assistant in the Context of the Television Ecosystem [Assistente Pessoal Proativo no Contexto do Ecossistema Televisivo]

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Faria, G., Silva, T., Abreu, J. (2020). Proactive Personal Assistant in the Context of the Television Ecosystem [Assistente Pessoal Proativo no Contexto do Ecossistema Televisivo]. Iberian Conference on Information Systems and Technologies, CISTI. DOI: 10.23919/CISTI49556.2020.9141165

Promoting geometric reasoning in students with autism spectrum disorder through a digital environment

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Santos, M. I. G. dos, Breda, A. M. R. D., & Almeida, A. M. P. (2020). Promoting geometric reasoning in students with autism spectrum disorder through a digital environment. Bolema - Mathematics Education Bulletin, 375–398. https://doi.org/10.1590/1980-4415v34n67a02

Promoting student engagement in the design of digital games: The creation of games using a Toolkit to Game Design

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Beça, P., Aresta, M., Ortet, C., Santos, R., Veloso, A. I., & Ribeiro, S. (2020). Promoting student engagement in the design of digital games: The creation of games using a Toolkit to Game Design. Proceedings - IEEE 20th International Conference on Advanced Learning Technologies, ICALT 2020, 98–102. https://doi.org/10.1109/ICALT49669.2020.00037

Public Health on Instagram: an analysis of health promotion strategies of Portugal and Brazil

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Pinto, P. A., Lopes Antunes, M. J., & Pisco Almeida, A. M. (2021). Public Health on Instagram: an analysis of health promotion strategies of Portugal and Brazil. Procedia Computer Science, 181, 231–238. https://doi.org/https://doi.org/10.1016/j.procs.2021.01.142

Recommendations on age-friendly and gender-balanced media content delivery of products for seniors: Findings from a case study

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Silva, P. A., & Antunes, M. J. (2020). Recommendations on age-friendly and gender-balanced media content delivery of products for seniors: Findings from a case study | L’exploration de la communication en ligne pour des produits pour les personnes âgées: Une étude de cas sur l’âgisme et le sex. ESSACHESS - Journal for Communication Studies, 13(2), 129–155. http://www.essachess.com/index.php/jcs/article/view/496

Smartly: A TV Companion App to Deliver Discount Coupons

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Silva, T., Almeida, P., Cardoso, B., Oliveira, R., Cunha, A., & Ribeiro, C. (2020). Smartly:A TV Companion App to Deliver Discount Coupons. In Communications in Computerand Information Science (pp. 53–66).

Smartly: A TV Companion App to Deliver Discount Coupons

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Silva, T., Almeida, P., Cardoso, B., Oliveira, R., Cunha, A., Ribeiro, C. (2020). Smartly: A TV Companion App to Deliver Discount Coupons. Communications in Computer and Information Science, 1202 CCIS, pp. 53-66. DOI: 10.1007/978-3-030-56574-9_4

Smartness Comparison Among Different Age Group Students in an Integrated School: The Potential for Design and Management

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Mealha Ó., Nunes J., Santos F.D. (2020) Smartness Comparison Among Different AgeGroup Students in an Integrated School: The Potential for Design and Management. InM. Rehm, J. Saldien & S. Manca (Eds.), Project and Design Literacy as Cornerstones ofSmart Education. Smart Innovation, Systems and Technologies, vol 158. Singapore:Springer. https://doi.org/10.1007/978-981-13-9652-6_9

State of the art of on demand mobility services [Estado da arte de servicos de mobilidade a pedido]

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Ventura, C., Silva, T., Duarte, A. (2020). State of the art of on demand mobility services [Estado da arte de servicos de mobilidade a pedido]. Iberian Conference on Information Systems and Technologies, CISTI, DOI: 10.23919/CISTI49556.2020.9141133.

The principle of good administration in the Portuguese Administrative Procedure Code

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Melro, A. (2020). The principle of good administration in the Portuguese Administrative Procedure Code. Research leads | O Princípio Geral da Boa Administração no Código do Procedimento Administrativo português. Pistas de investigação. Revista Brasileira de Politicas Publicas, 10(2), 724–738. https://doi.org/10.5102/RBPP.V10I2.6548

Training Natural Language Understanding for the TV Context: A Visual Stimuli Approach for the Elicitation Process

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Santos, R., de Abreu, J., Almeida, P., Beça, P., & Marques, T. (2020). Training NaturalLanguage Understanding for the TV Context: A Visual Stimuli Approach for theElicitation Process. In Communications in Computer and Information Science (pp. 89–102). https://doi.org/10.1007/978-3-030-56574-9_6

Training Natural Language Understanding for the TV Context: A Visual Stimuli Approach for the Elicitation Process

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Santos, R., Ferraz de Abreu, J., Almeida, P., Beça, P., & Marques, T. (2020). TrainingNatural Language Understanding for the TV Context: A Visual Stimuli Approach for theElicitation Process. In M. J. Abásolo, R. Kulesza & J. D. Pina Amargós (Eds),Applications and Usability of Interactive TV. 8th Iberoamerican Conference, jAUTI.Springer International Publishing.

Typography: the constant vector of dynamic logos

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Lelis, C., Leitão, S., Mealha, Ó., & Dunning, B. (2020). Typography: the constant vector of dynamic logos. Visual Communication. https://doi.org/10.1177/1470357220966775

Uncovering literacy practices in the game total war: Shogun 2 with a contract-agency model

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Neves, P. P., Morgado, L., & Zagalo, N. (2020). Uncovering literacy practices in the game total war: Shogun 2 with a contract-agency model. International Journal of Film and Media Arts, 5(1), 36–47. https://doi.org/10.24140/ijfma.v5.n1.04

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