GUIDER
The Flexible TV Viewing project has the objective to implement an iPad application that enables the users to find television programs. The developed application offers a unique and creative way to discover TV content from various sources (Live, Recorded or VoD), according to the set of user-selectable criteria (TV genre, duration, rating or companionship).
TV Discovery & Enjoy
The “TV Discover & Enjoy” project aims to develop a system with a new approach to help users to find the right TV program to watch. The system interaction is based on the typical cognitive process that users face when deciding what TV program to watch.
ShaPLE
The ShaPLE projects pretends to design, develop and assess communication mechanisms which will allow the sharing of information and communication between members of an online community, such as a Social Bookmarking platform, which allows the aggregation and sharing of resources with the community and a content recommendation system that is dynamically built to answer users’ profile and learning preferences.
TRACER
The main objectives of the TRACER project were the definition of a methodology and the deployment of an online platform (U-TRACER) able to provide evidence of the use of Communication Technologies in learning context by the Portuguese Public HEIs.
E.C.E.c.J.
Young people today are constantly immersed in the dynamics of consumption of media content, from television to the Internet, which puts them in a privileged position of access to cultural content and the establishment of cross-border relationships. In this context the experience power media should increase awareness that young Europeans (and the young Portuguese in particular) have each other and be an opportunity to develop respect, mutual recognition and curiosity, pluralism, freedom and cooperation. Does the language of media language shared by young people across Europe that enhances their approach despite the linguistic and sociocultural diversity of each country, especially the young Portuguese?
SEDUCE
The project aims to evaluate the impact of the use of ICT in online environments in the emotional variables of senior citizens and build an online social community.