Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

A web step-based digital solution’s impact on physical, cognitive and psychosocial functioning of community-dwelling older adults: A mixed methods randomized and controlled trial

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Silva, A.G., Martins, A.I., Andias, R. and 5 more (...) (2024).A web step-based digital solution's impact on physical, cognitive and psychosocial functioning of community-dwelling older adults: A mixed methods randomized and controlled trial. Internet Interventions,38

Anticipation of the Impact of Academic Group-Based Projects in University Students’ Desired Futures: A Small Case Under Study

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Lelis, C. (2024).Anticipation of the Impact of Academic Group-Based Projects in University Students' Desired Futures: A Small Case Under Study. CERN IdeaSquare Journal of Experimental Innovation,8(3) 74-79

Artificial Intelligence at the Interface between Cultural Heritage and Photography: A Systematic Literature Review

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Silva, C., Oliveira, L. (2024).Artificial Intelligence at the Interface between Cultural Heritage and Photography: A Systematic Literature Review. Heritage,7(7) 3799-3820

Business Process Automation in SMEs: A Systematic Literature Review

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Moreira, S., Mamede, H.S., Santos, A. (2024).Business Process Automation in SMEs: A Systematic Literature Review. IEEE Access,1275832-75864

Common Techniques, Success Attack Factors and Obstacles to Social Engineering: A Systematic Literature Review

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Lopes, A., Mamede, H.S., Reis, L. and 1 more (...) (2024).Common Techniques, Success Attack Factors and Obstacles to Social Engineering: A Systematic Literature Review. Emerging Science Journal,8(2) 761-794

Critical Factors in the Design of a CoP Focused on Promoting OER Digital Curation for K12 Teachers

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Flores, L., Santos, C., Pedro, L. (2024).Critical factors in the design of a CoP focused on promoting OER digital curation for K12 teachers. Educational Media International,61(4) 397-411

Developing a digital platform for community-led initiatives: from local agents′ needs to interface design

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Tymoshchuk, O., Antunes, M.J., Almeida, A.M. and 3 more (...) (2024).Developing a digital platform for community-led initiatives: from local agents′ needs to interface design. AI and Society,39(4) 1631-1640

Developing a gamified digital platform to promote extracurricular activities in basic and secondary schools – preliminary findings

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Carvalho, A.R., Ferreira, L., Gonçalves, L. and 8 more (...) (2024).Developing a gamified digital platform to promote extracurricular activities in basic and secondary schools–preliminary findings. Educational Media International,61(1-2) 103-116

Eco-Anxiety and Climate Change: The Importance of Big Data

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Oliveira, L., García, A.A.R. (2024).Eco-Anxiety and Climate Change: The Importance of Big Data. Investigacion Bibliotecologica,38(101) 13-37

Effectiveness of Integrated Digital Solutions to Empower Older Adults in Aspects Related to Their Health: A Systematic Review and Meta-Analysis

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Martins, A.I., Ribeiro, Ó., Santinha, G. and 3 more (...) (2025).Effectiveness of Integrated Digital Solutions to Empower Older Adults in Aspects Related to Their Health: Systematic Review and Meta-Analysis. Journal of Medical Internet Research,27

Entre Câmaras de Eco, Polarização Política e Intolerâncias. O Reverso Nocivo do Consumo e Mobilização Política dos Jovens nas Redes Sociais

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Feio, C., Oliveira, L. (2024).Between Echo Chambers, Political Polarization and Intolerance . The Damaging Reverse of Consumption and Political Mobilization of Young People on Social Media. Estudos em Comunicacao,(38) 179-192

Evaluation of Web Accessibility of an LMS Platform: A Portuguese University Case

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Vilarinho, S., Simões, D., Batista, J. (2024).Evaluation of web accessibility of an LMS platform: a Portuguese university case. International Journal of Learning Technology,19(4) 442-462

Exploring Current Challenges and Opportunities in Media Literacy Skills for Youth: Stakeholders’ Perspectives

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Diehl, C., Tymoshchuk, O., Contreras-Espinosa, R.S. and 4 more (...) (2024).Exploring Current Challenges and Opportunities in Media Literacy Skills for Youth: Stakeholders’ Perspectives. Proceedings of the European Conference on Games-based Learning,18(1) 229-236

Framework for adaptive serious games

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Pistono, A.M.A.D.A., dos Santos, A.M.P., Baptista, R.J.V. and 1 more (...) (2024).Framework for adaptive serious games. Computer Applications in Engineering Education,32(4)

From Data to Insights: Research Centre Performance Assessment Model (PAM)

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Tymoshchuk, O., Silva, M., Zagalo, N. and 1 more (...) (2024).From Data to Insights: Research Centre Performance Assessment Model (PAM). International Conference on Enterprise Information Systems, ICEIS - Proceedings,1180-188

From ideation to real context of use of a digital solution to promote physical and cognitive training for older adults

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Martins, A.I., Diehl, C., Silva, T. and 5 more (...) (2025).From ideation to real context of use of a digital solution to promote physical and cognitive training for older adults. Scientific Reports,15(1)

Generative AI and Higher Education: Trends, Challenges, and Future Directions from a Systematic Literature Review

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Batista, J., Mesquita, A., Carnaz, G. (2024).Generative AI and Higher Education: Trends, Challenges, and Future Directions from a Systematic Literature Review. Information (Switzerland),15(11)

INTERACTIVE INSTALLATION AND PORTUGUESE FEMINISTS

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Pinto, S.B., Zagalo, N. (2024).INTERACTIVE INSTALLATION AND PORTUGUESE FEMINISTS. Revista Conhecimento Online,2242-260

IoT in Education: Using Open Data

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Moreira, F.T., Vairinhos, M., Ramos, F. (2024).IoT in Education: Using Open Data. Communications in Computer and Information Science,2130351-363

Navigating Paris Digitally: An Exploratory Research of 360º Immersive Videos with Portuguese Participants

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Regalado, F., Ortet, C.P., Ribeiro, T. and 1 more (...) (2024).Navigating Paris Digitally: An Exploratory Research of 360º Immersive Videos with Portuguese Participants. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics),14726261-278

O Telejornal Janta Connosco: O Consumo Noticioso nas Famílias e a sua Influência nos Jovens dos 15 aos 29 anos em Portugal

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Feio, C., Oliveira, L. (2024).TV Newscast Dines with Us: News Consumption in Families and its Influence on Young People aged 15 to 29 In Portugal. Media e Jornalismo,24(45)

Self-regulation in online string instrument lessons: Motivation, social interaction and learning environment

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Utermohl de Queiroz, D., Foletto, C., López-Íñiguez, G. and 1 more (...) (2024).Self-regulation in online string instrument lessons: Motivation, social interaction and learning environment. International Journal of Music Education

Sensing in Inland Waters to Promote Safe Navigation: A Case Study in the Aveiro’s Lagoon

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Carvalho, D.M., Dias, J.M., de Abreu, J.F. (2024).Sensing in Inland Waters to Promote Safe Navigation: A Case Study in the Aveiro’s Lagoon. Sensors,24(23)

Teacher professional development for a future with generative artificial intelligence – an integrative literature review

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Brandão, A., Pedro, L., Zagalo, N. (2024).Teacher professional development for a future with generative artificial intelligence – An integrative literature review. Digital Education Review,(45) 151-157

Teachers’ perceptions about IoT technologies in school activities

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Moreira, F.T., Vairinhos, M., Ramos, F. (2024).Teachers’ perceptions about IoT technologies in school activities. Educational Media International,61(1-2) 184-197

The effect of student acceptance on learning outcomes: AI-generated short videos versus paper materials.

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Zhang, Y., Lucas, M., Bem-haja, P. and 1 more (...) (2024).The effect of student acceptance on learning outcomes: AI-generated short videos versus paper materials. Computers and Education: Artificial Intelligence,7

The Ethical Dilemma of Modding Digital Games: A Literature Review of the Creation and Distribution of Mods

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Reisinho, P., Raposo, R., Zagalo, N. (2024).The ethical dilemma of modding digital games: A literature review of the creation and distribution of mods. Convergence,30(2) 860-881

The online community role in physical activity interventions

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Santos, J., Oliveira, R. (2024).The online community role in physical activity interventions. Procedia Computer Science,239781-789

The Power of Information Visualization for Understanding the Impact of Digital Media Projects

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Silva, M., Duran, L., Bermudez, S. and 4 more (...) (2024).The Power of Information Visualization for Understanding the Impact of Digital Media Projects. International Conference on Enterprise Information Systems, ICEIS - Proceedings,1172-179

The Realms of Participation in Visual Identity Design

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Lelis, C., de A. Kreutz, E. (2024).The Realms of Participation in Visual Identity Design. Corporate Reputation Review,27(2) 106-119

Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project

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Raposo, R., Vairinhos, M., Reisinho, P. and 3 more (...) (2024).Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project. Springer Series in Design and Innovation,353-14

Vulnerabilidades Digitais e a Consciência Corporal no Instagram: proposição de um modelo analítico

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Grieger, J.D., Oliveira, L., Botelho-Francisco, R.E. (2024).Digital Vulnerabilities and Body Awareness on Instagram: Proposal of an Analytical Model. RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao,2024(66) 396-408

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