Ongoing

VRCHEM

VRCHEM – Innovative Integration of Virtual Reality in Chemical Engineering Education

About the Project

Chemical engineering is a complex and experiment-based scientific discipline, the development of which is necessary because of the due to the needs of rapidly growing industry and energy-saving technologies, as well as the protection of the environment. The development of this discipline is inevitably linked to the performance of experiments, which are often limited by the speed of reaction (the required reaction time is too long), cost, safety and other issues arising from their
special properties. Another problem associated with the traditional chemical engineering curriculum is the inability to work with actual industrial plant equipment due to the scale of the apparatuses, but also other technical and safety limitations. Students in chemical engineering classes learn theory, but find it difficult to effectively apply concepts in practice to become competent engineers.

With increasing technological advances, as well as the COVID-19 pandemic, new information and communication technologies are widely used in teaching and for educational purposes. These include virtual reality (VR) technologies which are highly immersive, interactive, highly sensory. VR is a good medium for presenting three-dimensional objects and concepts, the subject matter of the classes that were discussed earlier. Referring to the project’s main priority, students’ VR experiences can make chemical engineering more interesting and allow them to develop their skills, thus stimulating innovative learning and teaching practices. What’s more, VR enabled students to explore 3D elements in a fascinating way that can usually only be seen on the pages of a textbook or educational videos. In a VR environment, it is possible to create highly realistic and immersive simulations that convey a sense of spatial awareness beyond the capabilities of traditional video.
One of the biggest advantages of educational virtual reality is that it reinforces material taught through other channels, which increases the long-term retention of course material. In a VR environment, it is possible to create highly realistic and immersive simulations that convey a sense of spatial awareness beyond the capabilities of traditional video. Regarding the second selected priority, i.e. supporting the digital and green potential of the higher education sector, IT

Dates

Reference

2024-1-PL01-KA220-HED-000245347

Partners

Co-financiers

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