Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

A Review of Proxemics in “Smart Game-Playing”

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Costa, L. V., Veloso, A. I., & Mealha, Ó. (2017). A Review of Proxemics in “Smart Game-Playing “. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 219–226). DOI: 10.1007/978-3-319-61322-2_22

A utilização de aplicações móveis no ensino superior: prevalência e perspetivas

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Oliveira, D., Pedro, L., Santos, C. (2017). A utilização de aplicações móveis no ensino superior: prevalência e perspetivas – o caso da universidade de Aveiro. Challenges2017 – X Conferência Internacional de TIC na Educação – Learning in the clouds | Aprender nas nuvens, Universidade do Minho, Braga, Portugal, 2ª Ed. (pp.755-764). Retrieved from: http://www.nonio.uminho.pt/challenges/wp-content/uploads/2018/03/2nd_ed_ch17_9789899737471.pdf

Acessibilidade e promoção da inclusão social em bibliotecas universitárias: o caso da Biblioteca Central da UFMA

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Diniz, I. Almeida, A. M., Furtado, C. Acessibilidade e promoção da inclusão social em bibliotecas universitárias: o caso da Biblioteca Central da UFMA, Revista Perspetivas em Ciência da Informação, (pp. 1413-9936)

Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada. In 8th Internacional Conference Cinema, Art, Technology, Communication. Retrieved from http://www.avanca.org/PT/historico.php

Application for older adults to ask for help from volunteers through television: design and evaluation of a high visual-fidelity prototype

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Ribeiro, T., Santos, R., Moura, J., Martins, A. I., & Caravau, H. (2017). Application for older adults to ask for help from volunteers through television: design and evaluation of a high visual-fidelity prototype. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017, (pp. 185–193). DOI: /10.1007/978-3-319-90170-11

Atravessando a Economia da Atenção e dos Likes. A Política das Plataformas Digitais

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Jocel, J., Rosa, J.M. Baldi, V (2017) Atravessando a Economia da Atenção e dos Likes. A Política das Plataformas Digitais. In: Helena, P., Manuel, C.,Fábio, R & Pedro, A. (Eds.), Cibercultura: Circum-navegações em redes transculturais de conhecimento, arquivos e pensamento, (pp. 267-278).

Augmented reality in formal learning environments: Intervention in a visual education textbook

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Augmented reality in formal learning environments: Intervention in a visual education textbook. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 1-6). DOI: /10.23919/CISTI.2017.7975952

Automatic creation of informative TV videos to be delivered through iTV: a system architecture

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Silva, T., Mota, M., Hernández, C., & Abreu, J. (2017) Automatic creation of informative TV videos to be delivered through iTV: a system architecture. Procedia Computer Science, Vol.(121), (pp. 584-591). DOI: /10.1016/j.procs.2017.11.077

Automatic Creation of TV Content to Integrate in Seniors Viewing Activities

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Reis L., Caravau H., Silva T., Almeida P. (2017) Automatic Creation of TV Content to Integrate in Seniors Viewing Activities. In: Abásolo M., Almeida P., Pina Amargós J. (Eds) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp.32-46). DOI: /10.1007/978-3-319-63321-3_3

Badges / Crachás: como usar em contexto educativo?

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Araujo, I., Pedro, L., Santos, C., Batista, J. (2017). Badges / Crachás: como usar em contexto educativo? In Maria, J.G, António, J. O., António, L. V. (Eds.), Livro de Atas Challenges2017 – X Conferência Internacional de TIC na Educação – Learning in the clouds, (pp.159-176). Retrieved from: http://www.nonio.uminho.pt/challenges/wp-content/uploads/2018/03/2nd_ed_ch17_9789899737471.pdf

Beyond the algorithmic and automated society. Towards a critical reappropriation of digital culture

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Baldi, V. (2017) Beyond the algorithmic and automated society. Towards a critical reappropriation of digital culture. Observatorio (OBS*), (pp. 186-198). Retrieved from: http://obs.obercom.pt/index.php/obs/issue/view/57

Beyond the tv borders: Second screen as a tool for audience engagement

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Campelo, D., SIilva, T., Abreu, J. (2017). Beyond the tv borders: Second screen as a tool for audience engagement. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp 93-104). DOI: /10.1007/978-3-319-63321-3_7

Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades especiais.

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Diniz, I., Almeida, A., & Furtado, C. (2017). Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades especiais. RBBD. Revista Brasileira de Biblioteconomia e Documentação, Vol. (13), (pp.1758-1780).

Categories of Business English Communicative Skills: A Proposal

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Carvalho, T., Almeida, P., Balula, A. (2017) Categories of Business English Communicative Skills: A Proposal. In Gómez Chova, L., López Martínez, A., Candel Torres, I. (Eds), EDULEARN17 – 9th annual International Conference on Education and New Learning Technologies. EDULEARN17 Proceedings (pp. 6542-6549). DOI: /10.21125/edulearn.2017.2486

Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos

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Lobo, J., Antunes, M.J. (2017). Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos. In i2ADS – Instituto de Investigação em Arte, Design e Sociedade (Ed.), #16.ART. Livro Atas 16th International Meeting of Art and Technology: imagining the real (pp. 534-541). Retrieved from: https://art.medialab.ufg.br/p/22555-16-art-2017?locale=en

Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation

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Ribeiro, T., Veloso, A.I. & Costa, R. (2017). Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation. Conference Proceedings of TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Special Track “Digital games in assistive environments”, Vila Real, Portugal, (pp. #18) DOI: 10.1109/TISHW.2016.7847787

Considerations on Information and Communication Overload Issue in Smart Cities

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Batista, J., Marques, R. P. (2017). Considerations on Information and Communication Overload Issue in Smart Cities. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 129-136). DOI: /10.1007/978-3-319-61322-2_13

Crachás: como usar? Um MOOC na formação de professores

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Araújo, I., Santos, C., Pedro, L., Batista, J. (2017). Crachás: como usar? Um MOOC na formação de professores. In Cristina, P., Juan, M. D., Maria, J. S. (Eds.), Atas do XIX Simpósio Internacional de Informática Educativa e VIII Encontro do CIED – III Encontro Internacional, (pp 258-263). Retrieved from https://www.eselx.ipl.pt/sites/default/files/media/2017/siie-cied_2017_atas-compressed.pdf

Desafios no Desenvolvimento de Competências Comunicacionais nos Cursos de Licenciatura das Universidades do Nordeste Brasileiro

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Silva, E., Ramos, F., & Batista, J. (2017). Desafios no Desenvolvimento de Competências Comunicacionais nos Cursos de Licenciatura das Universidades do Nordeste Brasileiro. Ciências da Informação, Competências Infocomunicacionais em ambientes digitais: desafios para o século XXI, Vol. (45) (2), (pp. 26-40). DOI: /10.18225/ci.inf..v45i2.3801

Design approach of mathematics learning activities in a digital environment for children with autism spectrum disorders

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Santos, M. I., Breda, A., & Almeida, A. M. (2017). Design approach of mathematics learning activities in a digital environment for children with autism spectrum disorders. Educational Technology Research and Development, Vol. (65) (5), (pp. 1305-1323). DOI: /10.1007/s11423-017-9525-2

Development of a multimedia platform for parental involvement in learning of children attending kindergarden – preliminary studies

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Laranjeiro, M.J. Antunes, P. Santos (2017). Development of a multimedia platform for parental involvement in learning of children attending kindergarden – preliminary studies. In Gómez Chova, L., López Martínez, A., Candel Torres, I. (Eds.), 11th International Technology, Education and Development Conference. INTED2017 – Proceedings (pp. 3157-3166). DOI: /10.21125/inted.2017.0818

Development of a multimedia platform for parental involvement in learning of children attending kindergarten – Iterative Cycles of Development

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Laranjeiro, D., Antunes, M.J., Santos, P. (2017). Development of a multimedia platform for parental involvement in learning of children attending kindergarten – Iterative Cycles of Development. In Bruce, M. M., Gennaro, C., James, U., Paula, E., Susan, Z. (Eds.), Proceedings of the 9th International Conference on Computer Supported Education – Vol. (2), (pp. 208-219). DOI: /10.5220/0006324602080219

Emotional Design in Web Interfaces

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Carvalho, M. & Oliveira, L., (2017). Emotional Design in Web Interfaces. Revista Observatorio (OBS*), Vol.(11)(2), (pp.14-34). DOI: /10.15847/obsOBS1122017905

Expert evaluation of a user interface for the unification of TV contents.

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Almeida, P., Abreu, J., Oliveira, E., Velhinho, A. (2017). Expert evaluation of a user interface for the unification of TV contents. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017 (pp. 59-70). DOI: /10.1007/978-3-319-90170-1 1

Fantasmas Digitais e Relações Swipe: a cultura info-comunicacional na era das proximidades automatizadas

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Baldi, V. Rodrigues, R. (2017). Fantasmas Digitais e Relações Swipe: a cultura info-comunicacional na era das proximidades automatizadas. Revista Ciência da Informação Retrieved from: http://revista.ibict.br/ciinf/about

Flappy crab project: Development of a digital educational game for teaching Music

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Flappy crab project: Development of a digital educational game for teaching Music. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 1-6). DOI: /10.23919/CISTI.2017.7975907

From Live TV Events to Twitter Status Updates – a Study on Delays

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Oliveira, R., Almeida, P., Abreu, J. (2017). From Live TV Events to Twitter Status Updates – a Study on Delays. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp. 117-128). DOI: /10.1007/978-3-319-63321-3_9

From Technological Specifications to Beta Version: The Development of the Imprint+ Web App

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Beça, P., Antunes, M. J., Amado, P., Matos, M., Ferreira, E., Alves, A., … Fonseca, C. (2017). From Technological Specifications to Beta Version: The Development of the Imprint+ Web App. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 219–226). DOI: /10.1007/978-3-319-61322-2_18

Game-based psychotherapy for active ageing: A game design proposal in non-game context

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Costa, L. & Veloso, A. I. (2017). Game-based psychotherapy for active ageing: A game design proposal in non-game context. Conference Proceedings of TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Special Track “Digital games in assistive environments”, Vila Real, Portugal, (pp. #19) DOI: /10.1109/TISHW.2016.7847788

Heuristics for designing digital games in assistive environments: Applying the guidelines to an ageing society

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Veloso, A.I. & Costa, L. (2017). Heuristics for designing digital games in assistive environments: Applying the guidelines to an ageing society. Conference Proceedings of TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Special Track “Digital games in assistive environments”, Vila Real, Portugal, (pp. #20) DOI: /10.1109/TISHW.2016.7847788

Iconography’s development for a seniors’ iTV informative platform

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Silva, T., Caravau, H., Reis, L. & Almeida, P. (2017) Iconography’s development for a seniors’ iTV informative platform. Procedia Computer Science, Vol. (121), (pp. 576-583), DOI: /10.1016/j.procs.2017.11.076

Implementation of Social Entrepreneurship Projects. The path to Communities of Practice.

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Melro, A., Oliveira, L. (2017). Implementation of Social Entrepreneurship Projects. The path to Communities of Practice. Interaction Design and Architecture(s), Vol. (32), pp. 165-172.

InApp Questions: an Approach for Contextual Evaluation of Applications

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Abreu, J., Almeida, P., Beça P. (2017). InApp Questions: an Approach for Contextual Evaluation of Applications. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp 162-75). DOI: /10.1007/978-3-319-63321-3_12

Indagante: A Proposal for a Social Multiplatform Game to Motivate Interaction in the Living Room

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Cardoso, B., Abreu, J. (2017). Indagante: A Proposal for a Social Multiplatform Game to Motivate Interaction in the Living Room. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp. 105-116). DOI: /10.1007/978-3-319-63321-3_8

Information Needs about Public and Social Services of Portuguese Elderly

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Silva, T., Caravau, H., & Campelo, D. (2017). Information Needs about Public and Social Services of Portuguese Elderly. ICT4AWE 2017 – Proceedings of the 3rd International Conference on Information and Communication Technologies for Ageing Well and e-Health, Porto, Portugal, (pp. 46–57). DOI: /10.5220/0006284900460057

Inter Gera Ação, etapas de produção do documentário sobre relações intergeracionais e novas tecnologias da comunicação

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Benedeti, M.G. & Amaro, A.C. (2017). Inter Gera Ação, etapas de produção do documentário sobre relações intergeracionais e novas tecnologias da comunicação. In Atas da 8th Internacional Conference Cinema, Art, Technology, Communication, Avanca, Portugal. Retrieved from http://www.avanca.org/PT/historico.php

Interaction mediated by a swipe culture: An observation focused on mobile dating applications

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Rodrigues, R. Baldi, V. (2017). Interaction mediated by a swipe culture: An observation focused on mobile dating applications. In CIST 17 – 12th Iberian Conference on Information Systems and Technologies, (pp. 1-4). DOI: /10.23919/CISTI.2017.7975868

Interactive television UI: Industry trends and disruptive design approaches

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Abreu, J., Almeida, P., Varsovi, E., Fernandes, S. (2017). Interactive television UI: Industry trends and disruptive design approaches. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017 (pp. 213-224). DOI: /10.1007/978-3-319-90170-1

Interdisciplinary Approach in the Development of Technology-Mediated Experiences – The Case of a Health System to Promote Physical Activity for older adults

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Santos, R., Queirós, A., Martins, C., Silva, A., Rodrigues, M., L.J. Gonçalves (2017) Interdisciplinary Approach in the Development of Technology-Mediated Experiences – The Case of a Health System to Promote Physical Activity for older adults. In Gómez Chova, L., López Martínez, A., Candel Torres, I. (Eds), EDULEARN17 – 9th annual International Conference on Education and New Learning Technologies. EDULEARN17 Proceedings (pp. 6668-6674). DOI: /10.21125/edulearn.2017.2517

Intergenerational and collaborative use of tablets: in-medium and in-room communication, learning and interaction

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Amaro, A.C., Oliveira, L. & Veloso, A.I. (2017). Intergenerational and collaborative use of tablets: in-medium and in-room communication, learning and interaction. Observatorio (OBS*), Vol.( 11) (1). DOI: /10.7458/obs1102017995

Interrupt emission or ask if TV viewer wants to see

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Caravau, H., Silva, T., & Silva, V. (2017). Interrupt emission or ask if TV viewer wants to see. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 14-17). DOI: 10.23919/CISTI.2017.7975753

Más Allá de la Sociedad Algorítmica y Automatizada. Para una reapropiación crítica de la Cultura Digital.

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Baldi, V. (2017) Más Allá de la Sociedad Algorítmica y Automatizada. Para una reapropiación crítica de la Cultura Digital. (OBS*) Observatorio Journal, 11(3). DOI: 10.15847/obsOBS11320171093

Mobile app for natural heritage dissemination

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Santos, L., Pereira, D., Beça, P., Nóbrega, R., Coelho, A. (2017). Mobile app for natural heritage dissemination. In Carlos, C. (Ed.), INVTUR 2017 – Revista Turismo & Desenvolvimento (27/28), (pp. 1461 – 1473).

Mobile devices in science centers

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Rodrigues, A., Beça, P.; Pombo, P. (2017). Mobile devices in science centers. In Carlos, C. (Ed.), INVTUR 2017 – Revista Turismo & Desenvolvimento, Vol. (27/28), (pp. 309 – 311).

MooBi: a Bilingual Virtual Learning Environment

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Pivetta, E., Ulbricht, V., Saito, D., Almeida, A. M. (2017) MooBi: a Bilingual Virtual Learning Environment. In Alicia, D., Ana, C., Mario, C. R., Antonio, S. S., (Eds.), LACLO 2017- XII Twelfth Latin American Conference on Learning Objects and Technology (pp. 408 – 411). DOI: /10.1109/LACLO.2017.8120955

Multisensory Devices: Lessons Learned from Experiences with Cerebral Paralsy Towards its Use in TV Contexts.

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Oliveira, E., Tavares, T., Almeida, A. M., Abreu, J. (2017). Multisensory Devices: Lessons Learned from Experiences with Cerebral Paralsy Towards its Use in TV Contexts. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017 (pp. 21-33). DOI: /10.1007/978-3-319-90170-1

Narrativas transmedia: novas formas de contar e entender histórias

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Augusto, R., Antunes, M.J. (2017). Narrativas transmedia: novas formas de contar e entender histórias. In i2ADS – Instituto de Investigação em Arte, Design e Sociedade (Ed.), #16.ART. Livro Atas 16th International Meeting of Art and Technology: imagining the real (pp. 343-341). Retrieved from: https://art.medialab.ufg.br/p/22555-16-art-2017?locale=en

nowUP: a system that automatically creates TV summaries based on Twitter activity

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Almeida, P., Abreu, J., Oliveira, R. (2017). nowUP: a system that automatically creates TV summaries based on Twitter activity. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp 18-31). DOI: /10.1007/978-3-319-63321-3_2

Online Educational Videos: The Teenagers’ Preferences

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Almeida, C., Almeida, P. (2017). Online Educational Videos: The Teenagers’ Preferences. . In: Abásolo M., Almeida P., Pina Amargós J. (Eds) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp.65-76). DOI:/10.1007/978-3-319-63321-3_5

Perfil e perceções dos potenciais participantes num MOOC

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Simões, D., Barbosa, B. & Pinto, C. (2017). Perfil e perceções dos potenciais participantes num MOOC. Arquivos Analíticos de Políticas Educativas , 25(32). DOI: /10.14507/epaa.25.2588 )

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