Finished

Playmutation

Playmutation: Virus Epidemiologic-themed Digital Games and Youngsters’ Attitudes to Viral Infections

About the Project

The main objective of the PLAYMUTATION project – Virus Epidemiologic-themed Digital Games and Youngsters’ Attitudes to Viral Infections is to analyze the use of digital games to inform about the evolution of viral genomes, transmission, and mutations, as well as to promote self-care and infection prevention in youngsters.

The project is divided into the following phases: (i) Map the use of games in microbiology and media interventions in youngster’s attitudes and behaviors relative to viral infections; (ii) Develop and validate the virus epidemiologic-themed digital game; and (iii) Assess the youngsters’ attitudes and behaviors relative to viral infections. The contributions are aligned with the sustainable development goals of ensuring quality education and good health and well-being with the use of media for increasing knowledge in virus epidemics, and changing behaviors associated with pandemics.

Dates

Total Funding

2,850.00

Reference

DMPI/001/2022
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