Tânia Ribeiro: PhD in Information and Communication on Digital Platforms (2025), specializing in Digital Games and Creative Technologies. Core research focuses on Empathy and Playable Characters, exploring how game design and character development influence player psychology. Educator in Higher Education at the University of Aveiro and the University of Beira Interior, lecturing in the fields of Human-Computer Interaction (HCI), Digital Games, User Experience (UX), and Media Arts. Co-founder of Diplopia, a creative agency exploring the interplay of design, art, and technology. Active contributor to the international scientific community as a peer reviewer and published researcher.
DeCA, University of Aveiro
Campus Universitário de Santiago
3810-193, Aveiro, Portugal
Project Ref: UID/05460/2025
Funded by the European Union – NextGenerationEU
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