Dr. Michael Nitsche joined the School of Literature, Media, and Communication in 2004, and formed the Digital World & Image Group DWIG (http://dwig.lmc.gatech.edu/) shortly after. His research looks into digital spaces, where and how they intersect with physical environments. Combining video games, mobile technology, and digital performances, he experiments with borderline areas of digital and physical media. Michael holds a PhD in Architecture from the University of Cambridge and applies performance and craft to design new digital media and support human creativity. His work combines theoretical analysis and practical experiments and his collaborations include work with the National Film and Television School London, Sony Computer Entertainment Europe, Turner Broadcasting, Alcatel Lucent, and others. His work has been supported by NSF, NEH, and industry grants. He is author of Video Game Spaces: Image, Play, and Structure in 3D Worlds (MIT Press, 2009), co-editor of The Machinima Reader (MIT Press, 2011) and has published on Human Computer Interaction, Game Studies, virtual worlds, digital performance, and machinima. Since 2015 he is co-editor for the Taylor&Francis journal Digital Creativity.
DeCA, University of Aveiro
Campus Universitário de Santiago
3810-193, Aveiro, Portugal