In the scope of the final works of the R&D project Gamers4Nature (DigiMedia Research Center, Department of Communication and Art), the “Gamers4Nature – Meeting on Digital Games and Environmental Awareness” will take place on 4th February 2022, in online format.
The project Gamers4Nature aims to elaborate and implement strategies able to encourage the active participation of young audiences (high school and college students) in the creation of mobile games as a way to promote behaviour change and awareness in relation to the environment.
In this framework, this international meeting aims to disseminate, share and promote discussion around research work, pedagogical experiences and other contexts that relate digital games, environmental awareness and the preservation of biodiversity. Throughout the meeting, several experiences that cross interdisciplinary knowledge areas will be presented, in the format of oral presentations. Keynotes will be conducted by Associação BioLiving, Faculty of Engineering of the University of Porto and Instituto Piaget – ISEIT/Viseu.
The presence of researchers, professors and industry representatives intends to foster the discussion on digital games or gamification strategies as a way to promote awareness and education for sustainability.
The event will take place online and is open to the entire academic community. Participation is free and registrations can be made through this link: https://forms.gle/usgTRCmPBziYAwPG7.
More information about the meeting can be found on the project page.