DigiMedia hosts the European Conference on Simulation and Artificial Intelligence in Games for Second Time

From 22 to 24 September, 2021, the 21st GAMEON® European Conference on Simulation and Artificial Intelligence (AI) in Computer Games will be organized by DigiMedia Research Center – Department of Communication and Art at the University of Aveiro and EUROSIS – European Technology Institute.

For three days, game designers, Artificial Intelligence enthusiasts, programmers and researchers will meet in the virtual room of the GAMEON conference, which takes place online and has four keynote speakers, five thematic sessions, a workshop and a discussion panel about the use of digital games and artificial intelligence in health and well-being.

Simon See, Senior Director of Singapore’s Nvidia AI Technology center will present how games have contributed to artificial intelligence research. Davide Gadia (Università degli Studi di Milano) and Maxim Mozgovoy (University of Aizu) proceed with some considerations in game development and AI. Sanaul Haque (Polytechnic University of Lappeenranta) points to the importance of gamification in the development of sustainable solutions and value co-creation for the territories.

Micael Sousa, researcher at CITTA/University of Coimbra, will give a workshop on the use of board game mechanics to develop serious analogue games.

The event ends on Friday (24th) with a panel of discussion on the use of digital games and artificial intelligence for health and well-being, with guests Ricardo Velásquez (CEO and Co-Founder of the company Alternova), John Muñoz Cardona (Game Designer and Researcher at the University of Waterloo) and Luis Quintero (Data Scientist, Stockholm University).

The event will be broadcast in the Department of Communication and Art, so the entire academic community is invited to attend. If you are interested in attending and participating in the event, please contact Liliana Costa (lilianavale@ua.pt). Last year (GAMEON®’2020), the research “Gamified App to promote Senior Cyclo-Tourism: A Pilot Study” by Cláudia Ortet, Ana Veloso and Liliana Costa was awarded a best paper award, and this year one of the papers by the DigiMedia team was also selected for best paper.

More information can be obtained at https://www.eurosis.org/conf/gameon/2021/

The GAMEON® Conference (GAMEON®’2021) aims to bring together researchers and game enthusiasts to discuss game trends and programming techniques in universities and the gaming industry.

The Latest JDMI Edition

Skip to content