News

Explore the latest research insights.

This month, researchers from DeCA’s research units—DigiMedia, ID+, and inet-D—gathered for a two-day meeting in Curia to collaboratively design research proposals for upcoming funding calls. The event fostered a dynamic environment of collaboration and synergy, with participants leveraging their diverse expertise to generate innovative ideas. The meeting exemplified the power of interdisciplinary teamwork, as researchers engaged in discussions, exchanged insights, and laid the groundwork for near future projects’ calls. 

This productive gathering underscored the importance of collective efforts in advancing impactful research initiatives.

The University of Aveiro hosted the 1st International Conference on Crisis Media Literacy (CML2024), organized by the DigiMedia team. This groundbreaking event took place on November 21st and 22nd, 2024 and brought together researchers, educators, media professionals, and policymakers to tackle the challenges of media literacy in crisis contexts, such as misinformation during wars, natural disasters, and other societal emergencies.

The opening day focused on empowering educators across Europe to integrate media literacy into school curricula. A panel featuring experts from Portugal, Spain, and Italy explored strategies to equip students with critical skills to navigate crises.

The day concluded with a hands-on workshop showcasing Data Defenders, an educational game from the Yo-Media project. Designed to enhance digital resilience, the game trains players to detect misinformation, critically analyze data, and develop a stronger understanding of media.

Held in the University’s Rectory auditorium, on the second day, the main conference featured leading academics and specialists addressing topics such as digital justice, sustainable media practices and media portrayals during crisis.

The program also included vibrant panel discussions on media policies, evolving consumption trends, and misinformation controversies on social platforms. These discussions fostered collaboration and generated solutions to strengthen media literacy.

The event concluded with a networking session, where participants shared ideas for future projects and strategies to advance crisis media literacy.


On October 18th, the Aveiro Media Competence Center (AMCC), in collaboration with the Aveiro
Science and Innovation Park, the Portuguese Press Association, and the University of Aveiro,
launched a new game – Data Defenders – that aims to help young people (from age 11 to 16) to
better understand and evaluate the media they consume. With fun gameplay and a unique story, the
game focuses on media literacy and the way social media influences our understanding of events.
Data Defenders is a tower defense game where players can step into roles like politicians, journalists,
scientists, or influencers. The game introduces young players to media-related challenges and
teaches them to spot credible information.
In Data Defenders, players protect global data servers from an alien invasion during a pandemic,
where AI-powered alien robots try to spread misinformation. Players must think strategically to defend
the servers. This setup introduces young players to the importance of trusted sources.
Besides this, the game combines a fun mix of learning and competition, allowing players to make
critical decisions and analyze media credibility through its Data Analyzer tool. Another feature,
the Crisis Impact, brings urgency by highlighting the spread of misinformation, encouraging players to
stay alert while developing media literacy skills.
This project is part of YO-MEDIA, a European initiative born out of recent events, like political and
health crises, which have flooded the media with mixed messages. These experiences showed the
need for young people to develop skills to better understand what they read and see online. YOMEDIA,
aims to give educators, journalists, and young people tools to recognize reliable sources and
spot misinformation.
Led by the University of Aveiro, with scientific support from Professor Nelson Zagalo at DigiMedia,
the Data Defenders game will be available free on October 18th on the YO-MEDIA project’s site
(https://yomedia.a-mcc.eu/) and on the AMCC website. It’s a valuable resource for educators,
journalists, and anyone interested in media literacy, designed to be used in schools and other learning
spaces.

Carla Leite, a DigiMedia PhD student, gave the talk “A vida académica são dois dias, e a vida profissional são três”, at the PCI – Creative Science Park, in Ílhavo, as part of an event organized by the Geek Girls Portugal.

Carla talked about the time she lived in Finland during her Doctorate, the challenges, the difficulties and advantages of what she considers a successful stay at Turku University. This stay in Finland was an opportunity to discover different mindsets at the Research Unit, to explore what is considered the best education system in the world and to create new relationships there.

More information on social networks here:

FB: https://www.facebook.com/share/p/hFSkrXbSGW3NWB5u/

IG: https://www.instagram.com/p/DA3uno0BVA7/?igsh=aW0yanM1NzNtbncw

The UAInclusive team conducted the workshop “Digital Technologies for Promoting Inclusive Education”, on October 18, 2024.

The workshop aimed to equip participants with the knowledge and skills to create more accessible and inclusive educational experiences using digital technologies. PhD students in Education from the University of Aveiro attended the workshop, exploring the practical application of various assistive technologies in their research and teaching practices.
This workshop aligns with the UAInclusive’s commitment to promoting inclusive education and harnessing technology to enhance learning outcomes for all students, regardless of their abilities or backgrounds.

“Women in Tech Communities: results of a doctoral research in Brazil and Portugal with a decolonial approach” is the title of the communication Renata Frade, a DigiMedia Researcher, gave at the Utrecht University at the AtGender conference. This work relates studies started during the doctorate (DigiMedia – Digital Media and Interaction Research Centre, DeCA – Departamento de Comunicação e Arte da Universidade de Aveiro, Universidade de Aveiro, Universidade do Porto, under the supervision of Professor Mário Vairinhos), with details of new approaches related to artificial intelligence and decoloniality. AtGender is one of the biggest scientific events in the world around gender studies, with technology taking a central place in the discussions.

A tender is hereby opened for the award of 2 Research Grants for collaboration in the research activities of the project Development of immersive content and resources for training modules on Virtual Reality, at the Department of Communication and Art / DigiMedia under the following conditions:

1. Scientific Area: Communication Sciences and Technologies

2. Financing Source: The research grant is funded by the University of Aveiro’s own revenues

3. Admission Requirements:

Students enrolled in a master’s degree in Communication Sciences and Technologies, computer science or related areas; or Bachelors or Masters in Communication Sciences and Technologies, computer science or related areas (enrolled in non-degree courses integrated in the educational project of the University of Aveiro).

Candidates must have a degree in the areas of Communication Sciences and Technologies, computer science or other related areas.

Candidates should also have adequate knowledge in the development of interactive applications in Unity and Blender, more specifically in 3D immersive environments, privileging practical knowledge and work experience in 3D modelling, 3D optimization for game engines, lighting and material production, interface and UX design, Game Development and Game Theory, as well as the evaluation of Virtual Reality applications in areas such as UX, Usability and Accessibility.

(View Courses at: Courses – University of Aveiro (ua.pt) and Training at UA – Universidade de Aveiro)

The proof of enrolment must be made available until the contract is awarded, and the candidate may attach a declaration of honor to confirm that they meet the requirements for enrolment in an integrated master’s degree, master’s or doctoral program or in a course that does not confer an academic degree.

If the qualification has been conferred by a foreign higher education institution it must be recognized by a Portuguese higher education institution, under the terms of the provisions of article 25 of Decree-Law no. 66/2018, of August 16th, which approves the legal regime of recognition of academic degrees and diplomas of Higher Education, attributed by foreign higher education institutions, and of paragraph e) of no. 2 of article 4 of Decree-Law no. 60/2018, of August 3rd, and any formalities established therein must be fulfilled by the date of the hiring act.

4. Eligibility: Applicants are eligible if they comply with paragraph a) of no.1 of article 2, of the Research Fellow Statute in the wording given by Decree-Law no. 123/2019, of August 28th, and also the provisions of article 9 of the Scientific Research Grant Regulations of the University of Aveiro.

5. Work plan: Within the scope of the project, a short course on the Design of Immersive Environments in Virtual Reality will be developed and will include a total of 15 lessons. Each of the lessons will include practical examples in Virtual Reality of the theoretical concepts presented. These examples will be aggregated into a single application in 3 languages (Portuguese, English and Spanish) which will then be distributed free of charge. The selected fellows will collaborate with the project’s research and development team and each one will be assigned a job and a workstation dedicated to the project.

The work plan comprises the following tasks:

T1: Design and development of content for an alpha version of the application.

T2: Evaluation of the alpha version of the application, as well as the practical examples of each of the 15 classes, regarding UX, Usability and Accessibility.

T3: Design and development of content for a Beta version of the application.

T4: Participation in the organization of dissemination event to be held in Aveiro in 2025.

T5: Process documentation.

6. Applicable legislation and regulations: Research Fellow Statute, as amended by Decree-Law No. 123/2019, of August 28th; Scientific Research Grant Regulation of the University of Aveiro, Regulation No. 292/2020, published in Diário da República No. 61, Series II, of March 26th; Decree-Law No. 66/2018, of August 16th (Legal regime of recognition of academic degrees and diplomas of higher education awarded by foreign higher education institutions).

7. Workplace: The work will be carried out at Department of Communication and Art / DigiMedia of the University of Aveiro, under the scientific supervision of Professor Rui Manuel de Assunção Raposo and Professor Mário Jorge Rodrigues Martins Vairinhos.

8. Duration of the grant(s): The grant duration will be 6 months, starting in December 2024, possibly renewable for a further 3 months, up to the maximum limit of approved funding. Under no circumstances shall it exceed the limits defined in nos. 5 and 6 of article 9, of Regulation no. 292/2020, of February 28th, published in Diário da República, no. 61, Series II, of March 26th (Scientific Research Grant Regulation of the University of Aveiro).

9. Amount of monthly maintenance allowance: The amount of the grant corresponds to 990,98€ according to the table of values of monthly maintenance allowances, set out in Appendix III of the Scientific Research Grant Regulation of the University of Aveiro, subject to any updates that may occur and are applicable. The fellow may also be reimbursed for the amount corresponding to the Voluntary Social Security, in case of adherence to this plan.

10. Selection methods: The selection methods to be used will be the following: a) curriculum vitae assessment, b) interview, with the respective value of a) curriculum vitae assessment (60%), b) interview (40%).

11. Composition of the Selection Jury: Prof. Doutor Rui Manuel de Assunção Raposo (Chair of the Selection Jury), Prof. Doutor Mário Jorge Rodrigues Martins Vairinhos (permanent member), Prof. Doutor Sérgio Rafael Tomé das Neves Eliseu (permanent member), Profª. Doutora Rita Alexandra Silva Oliveira (alternate member) Prof. Doutor Pedro Jorge Couto Cardoso (alternate member).

12. Deadline for applications and how to submit applications: The call is open from October 16, 2024, to October 31, 2024, and only applications submitted within the deadline will be admitted.

Applications must be formalized by sending a letter of application accompanied by the following documents: Curriculum Vitae, certificate of qualifications, declaration of honor and other supporting documents deemed relevant. They shall also indicate the e-mail address to which by such indication they accept to be notified for all purposes within this procedure.

Applications should be sent by e-mail to raposo@ua.pt

13. Form of publication/notification of results: The results of the evaluation shall be made public no later than 60 working days after the closing date for submission of applications and shall be notified to the applicants. The candidates are informed, in a prior hearing, under the terms established in the Code of Administrative Procedure, of the probable meaning of the final decision, and may, within 10 working days of this notification, express their opinion on this decision. The final results may be appealed to the Rector, to be submitted within 10 working days from the respective notification.

14. Tender duration: The final ranking list of candidates will be valid until February 28, 2025, for the purpose of constituting a reserve list for selection.

The models of the grant contract and of the final report to be prepared by the grant holder and the supervisor are available at Research fellows – sgrh – Universidade de Aveiro (ua.pt).

A tender is hereby opened for the award of 1 (one) ResearchGrant (RG)under the project Polariscope: Platform for the Co-creation and Visualization of Collective Memories No. 2022.04424.PTDC of Digital Media and Interaction Research Centre, University of Aveiro, in association with the Nova University Lisbon.

The requirements and how to apply may be consulted here or here (Portuguese version).

Jorge Ferraz Abreu and Ana Velhinho, members of the Permanent Scientific Committee of the DigiMedia Research Centre, were the chairs of the session “UX Design and Evaluation of collaborative, participatory and/or social applications and services” at the 26TH International Conference on Human-Computer Interaction. Ten DigiMedia researchers also presented their work on this session.

The session included 2 slots and 12 papers. Ana Velhinho presided over the first slot, which can be watched here. Slot 2 was presided by Jorge Ferraz Abreu, and can be watched here. The papers presented in this session can be read below.

SLOT 1

  • Insights from User Perceptions Towards the Design of a Proactive Intelligent TV Assistant
    Tiffany Marques, Jorge Ferraz de Abreu, Rita Santos
    View paper in SpringerLink
  • Optimization of Display Content Switching Under Multiple Large-Screen Displays: A Multi-Channel Interaction Usability Evaluation
    Jialing Chen, Xiaoxi Du, Xinhao Guo, Xiaozhou Zhou, Chengqi Xue
    View paper in SpringerLink
  • Empowering Older Adults: A User-Centered Approach Combining iTV and Voice Assistants to Promote Social Interactions
    Juliana Duarte de Camargo, Telmo Silva, Jorge Ferraz de Abreu
    View paper in SpringerLink
  • Designing Conversational Human-Robot Collaborations in Silence
    Naoki Ohshima, Hiroko Tokunaga, Ryo Fujimori, Hiroshi Kaneko, Naoki Mukawa
    View paper in SpringerLink
  • The Experience of Portuguese Visually Impaired with Interactive Television (iTV) Services: A Questionnaire Survey
  • Rita Oliveira, Luisa Julio, Ana Patricia Oliveira
    View paper in SpringerLink
  • Affective TV: Concepts of Affective Computing Applied to Digital Television
    Pedro Valentim, Debora C. Muchaluat-Saade
    View paper in SpringerLink

SLOT 2

  • Designing a Collaborative Storytelling Platform to Enrich Digital Cultural Heritage Archives and Collective Memory
    Ana Velhinho, Mariana Alves, Pedro Almeida, Luis Pedro
    View paper in SpringerLink
  • Head and shoulder esports organization tools: A user based study
    George Margetis, Eirini Sykianaki, Ioannis Chatzakis, Emmanouil Adamakis, Ioannis Markopoulos, Konstantinos C. Apostolakis, Stavroula Ntoa, Constantine Stephanidis
    Will be published in the “HCII 2024 – Late Breaking Papers” volumes.
  • UXAR-CT – an Approach for Measuring UX for Mobile Augmented Reality Applications in Corporate Training
    Stefan Graser, Martin Schrepp, Stephan Böhm
    View paper in SpringerLink
  • Optimizing Information Seeking for Multi-person Collaboration: Evaluating the Influence of Various Zoom Centers and Interaction Modals
    Xinhao Guo, Xiaoxi Du, Jialing Chen, Xiaozhou Zhou, Chengqi Xue
    View paper in SpringerLink
  • Proactive TV Gamification: Engaging Older Adults Socially
    Gabriel Faria, Telmo Silva, Jorge Ferraz de Abreu
    View paper in SpringerLink
  • Public Transparency in Brazil: Evaluation of Transparency Websites and Portals of Local Governments with More Than 200 Thousand Inhabitants
  • Joao Marcelo Alves Macedo, Valdecir Becker, Felipe Melo Feliciano De Sa, Edvaldo Vasconcelos Da Rocha Filho, Daniel de Queiroz Cavalcanti
  • View paper in SpringerLink
Skip to content