Publications

DigiMedia – Digital Media and Interaction is an interdisciplinary research centre of the University of Aveiro focusing on innovation in the design of new interaction approaches for human-centered digital media applications.

A Review of Proxemics in “Smart Game-Playing”

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Costa, L. V., Veloso, A. I., & Mealha, Ó. (2017). A Review of Proxemics in “Smart Game-Playing “. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 219–226). DOI: 10.1007/978-3-319-61322-2_22

A utilização de aplicações móveis no ensino superior: prevalência e perspetivas

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Oliveira, D., Pedro, L., Santos, C. (2017). A utilização de aplicações móveis no ensino superior: prevalência e perspetivas – o caso da universidade de Aveiro. Challenges2017 – X Conferência Internacional de TIC na Educação – Learning in the clouds | Aprender nas nuvens, Universidade do Minho, Braga, Portugal, 2ª Ed. (pp.755-764). Retrieved from: http://www.nonio.uminho.pt/challenges/wp-content/uploads/2018/03/2nd_ed_ch17_9789899737471.pdf

Acessibilidade comunicacional: o desafio da inclusão nas bibliotecas universitárias brasileiras e portuguesas.

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Diniz, I., Almeida, A. M., Furtado, C.  (2017, november) Acessibilidade comunicacional: o desafio da inclusão nas bibliotecas universitárias brasileiras e portuguesas. Paper session presented at SOPCOM – X Congresso da Associação Portuguesa de Ciências da Comunicação. Viseu, Portugal.

Acessibilidade e promoção da inclusão social em bibliotecas universitárias: o caso da Biblioteca Central da UFMA

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Diniz, I. Almeida, A. M., Furtado, C. Acessibilidade e promoção da inclusão social em bibliotecas universitárias: o caso da Biblioteca Central da UFMA, Revista Perspetivas em Ciência da Informação, (pp. 1413-9936)

Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada. In 8th Internacional Conference Cinema, Art, Technology, Communication. Retrieved from http://www.avanca.org/PT/historico.php

Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada.

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017, july). Adaptação de um livro infantil para alunos com incapacidade auditiva através da tecnologia de realidade aumentada. Paper session presented at 8th Internacional Conference Cinema, Art, Technology, Communication, Avanca, Portugal

Ambiente Digital de Aprendizagem Matemática para crianças com PEA: LEMA.

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Santos, I., Breda, A., Almeida, Ana Margarida Pisco (2017, june) Ambiente Digital de Aprendizagem Matemática para crianças com PEA: LEMA. Paper session presented at CNAM 2017 – Congresso Nacional de Autismo e Aprendizagem Matemática, Aveiro, Portugal.

An Overview on Information and Communication Overload.

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Batista, J., Marques, R. (2017). An Overview on Information and Communication Overload. In R. Marques, J. Batista (Eds.), Information and Communication Overload in the Digital Age (pp. 1–19). DOI: /10.4018/978-1-5225-2061-0

Application for older adults to ask for help from volunteers through television: design and evaluation of a high visual-fidelity prototype

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Ribeiro, T., Santos, R., Moura, J., Martins, A. I., & Caravau, H. (2017). Application for older adults to ask for help from volunteers through television: design and evaluation of a high visual-fidelity prototype. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017, (pp. 185–193). DOI: /10.1007/978-3-319-90170-11

Atravessando a Economia da Atenção e dos Likes. A Política das Plataformas Digitais

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Jocel, J., Rosa, J.M. Baldi, V (2017) Atravessando a Economia da Atenção e dos Likes. A Política das Plataformas Digitais. In: Helena, P., Manuel, C.,Fábio, R & Pedro, A. (Eds.), Cibercultura: Circum-navegações em redes transculturais de conhecimento, arquivos e pensamento, (pp. 267-278).

Augmented reality in formal learning environments: Intervention in a visual education textbook

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Augmented reality in formal learning environments: Intervention in a visual education textbook. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 1-6). DOI: /10.23919/CISTI.2017.7975952

Augmented reality in formal learning environments: Intervention in a visual education textbook.

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017, june). Augmented reality in formal learning environments: Intervention in a visual education textbook. Paper session presented at 12th Iberian Conference on Information Systems and Technologies (CISTI), Lisbon, Portugal.

Automatic creation of informative TV videos to be delivered through iTV: a system architecture

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Silva, T., Mota, M., Hernández, C., & Abreu, J. (2017) Automatic creation of informative TV videos to be delivered through iTV: a system architecture. Procedia Computer Science, Vol.(121), (pp. 584-591). DOI: /10.1016/j.procs.2017.11.077

Automatic Creation of TV Content to Integrate in Seniors Viewing Activities

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Reis L., Caravau H., Silva T., Almeida P. (2017) Automatic Creation of TV Content to Integrate in Seniors Viewing Activities. In: Abásolo M., Almeida P., Pina Amargós J. (Eds) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp.32-46). DOI: /10.1007/978-3-319-63321-3_3

Automatic Creation of TV Content to Integrate in Seniors Viewing Activities.

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Reis L., Caravau H., Silva T., Almeida P. (2017, october) Automatic Creation of TV Content to Integrate in Seniors Viewing Activities. Paper session presented at JAuti´17 – 6thIberoamerican Conference on Applications and Usability for interactive TV, Aveiro, Portugal.

Badges / Crachás: como usar em contexto educativo?

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Araujo, I., Pedro, L., Santos, C., Batista, J. (2017). Badges / Crachás: como usar em contexto educativo? In Maria, J.G, António, J. O., António, L. V. (Eds.), Livro de Atas Challenges2017 – X Conferência Internacional de TIC na Educação – Learning in the clouds, (pp.159-176). Retrieved from: http://www.nonio.uminho.pt/challenges/wp-content/uploads/2018/03/2nd_ed_ch17_9789899737471.pdf

Beyond the algorithmic and automated society. Towards a critical reappropriation of digital culture

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Baldi, V. (2017) Beyond the algorithmic and automated society. Towards a critical reappropriation of digital culture. Observatorio (OBS*), (pp. 186-198). Retrieved from: http://obs.obercom.pt/index.php/obs/issue/view/57

Beyond the tv borders: Second screen as a tool for audience engagement

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Campelo, D., SIilva, T., Abreu, J. (2017). Beyond the tv borders: Second screen as a tool for audience engagement. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp 93-104). DOI: /10.1007/978-3-319-63321-3_7

Beyond the tv borders: Second screen as a tool for audience engagement.

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Campelo, D., SIilva, T., Abreu, J. (2017, November). Beyond the tv borders: Second screen as a tool for audience engagement. Paper session presented at JAuti´17 – 6thIberoamerican Conference on Applications and Usability for interactive TV, Aveiro, Portugal.

Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades educativas especiais.

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Diniz, I., Almeida, A. M., Furtado, C. (2017, october) Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades educativas especiais. Paper presentation at XXVII Congresso Brasileiro de Biblioteconomia e Ciência da Informação, Fortaleza, Brazil.

Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades especiais.

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Diniz, I., Almeida, A., & Furtado, C. (2017). Bibliotecas universitárias inclusivas: acessibilidade e oportunidades para os usuários com necessidades especiais. RBBD. Revista Brasileira de Biblioteconomia e Documentação, Vol. (13), (pp.1758-1780).

Building informative audio-visual content automatically: a process to define the key aspects.

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Silva, T., Reis, R., Silva, C., Caravau, H. (2017, october). Building informative audio-visual content automatically: a process to define the key aspects. Paper session presented at 6th Iberoamerican Conference on Applications and Usability of Interactive TV (jAUTI’17), Aveiro, Portugal

Categories of Business English Communicative Skills: A Proposal

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Carvalho, T., Almeida, P., Balula, A. (2017) Categories of Business English Communicative Skills: A Proposal. In Gómez Chova, L., López Martínez, A., Candel Torres, I. (Eds), EDULEARN17 – 9th annual International Conference on Education and New Learning Technologies. EDULEARN17 Proceedings (pp. 6542-6549). DOI: /10.21125/edulearn.2017.2486

Categories of Business English Communicative Skills: A Proposal.

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Carvalho, T., Almeida, P., Balula, A. (2017, july) Categories of Business English Communicative Skills: A Proposal. Paper session presented at EDULEARN17 – 9th annual International Conference on Education and New Learning Technologies, Barcelona, Spain.

Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos

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Lobo, J., Antunes, M.J. (2017). Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos. In i2ADS – Instituto de Investigação em Arte, Design e Sociedade (Ed.), #16.ART. Livro Atas 16th International Meeting of Art and Technology: imagining the real (pp. 534-541). Retrieved from: https://art.medialab.ufg.br/p/22555-16-art-2017?locale=en

Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos.

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Lobo, J., Antunes, M.J. (2017, october). Conceção de uma plataforma digital colaborativa para preservação da memória do Festival Guarnicê de Cinema: definição de requisitos funcionais e genéricos. Paper session presented at 16th International Meeting of Art and Technology: imagining the real, Porto, Portugal.

Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation

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Ribeiro, T., Veloso, A.I. & Costa, R. (2017). Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation. Conference Proceedings of TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Special Track “Digital games in assistive environments”, Vila Real, Portugal, (pp. #18) DOI: 10.1109/TISHW.2016.7847787

Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation.

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Ribeiro, T., Veloso, A.I. & Costa, R. (2017, december). Conceptualization of PhysioFun Game: A low-cost videogame for home-based stroke rehabilitation. Paper session presented at TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Vila Real, Portugal.

Considerations on Information and Communication Overload Issue in Smart Cities

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Batista, J., Marques, R. P. (2017). Considerations on Information and Communication Overload Issue in Smart Cities. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 129-136). DOI: /10.1007/978-3-319-61322-2_13

Could I do it again? One-time experiences of Erasmus mobility teachers.

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Santos, C. A., Barbosa, B., Filipe, S., Pinheiro, M., Simões, D., Dias, G. P. (2017, september). Could I do it again? One-time experiences of Erasmus mobility teachers. Paper presented at ICLEL 2017 – 3rd International Conference on Lifelong Education and Leadership for All, Polytechnic Institute of Porto, Porto, Portugal.

Crachás: como usar? Um MOOC na formação de professores

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Araújo, I., Santos, C., Pedro, L., Batista, J. (2017). Crachás: como usar? Um MOOC na formação de professores. In Cristina, P., Juan, M. D., Maria, J. S. (Eds.), Atas do XIX Simpósio Internacional de Informática Educativa e VIII Encontro do CIED – III Encontro Internacional, (pp 258-263). Retrieved from https://www.eselx.ipl.pt/sites/default/files/media/2017/siie-cied_2017_atas-compressed.pdf

Desafios no Desenvolvimento de Competências Comunicacionais nos Cursos de Licenciatura das Universidades do Nordeste Brasileiro

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Silva, E., Ramos, F., & Batista, J. (2017). Desafios no Desenvolvimento de Competências Comunicacionais nos Cursos de Licenciatura das Universidades do Nordeste Brasileiro. Ciências da Informação, Competências Infocomunicacionais em ambientes digitais: desafios para o século XXI, Vol. (45) (2), (pp. 26-40). DOI: /10.18225/ci.inf..v45i2.3801

Design approach of mathematics learning activities in a digital environment for children with autism spectrum disorders

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Santos, M. I., Breda, A., & Almeida, A. M. (2017). Design approach of mathematics learning activities in a digital environment for children with autism spectrum disorders. Educational Technology Research and Development, Vol. (65) (5), (pp. 1305-1323). DOI: /10.1007/s11423-017-9525-2

Designing a video library for senior users of iTV.

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Mota, M., Caravau, H., Silva, T. (2017, october). Designing a video library for senior users of iTV. Paper session presented at 6th Iberoamerican Conference on Applications and Usability of Interactive TV (jAUTI’17), Aveiro, Portugal.

Development of a multimedia platform for parental involvement in learning of children attending kindergarden – preliminary studies

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Laranjeiro, M.J. Antunes, P. Santos (2017). Development of a multimedia platform for parental involvement in learning of children attending kindergarden – preliminary studies. In Gómez Chova, L., López Martínez, A., Candel Torres, I. (Eds.), 11th International Technology, Education and Development Conference. INTED2017 – Proceedings (pp. 3157-3166). DOI: /10.21125/inted.2017.0818

Development of a multimedia platform for parental involvement in learning of children attending kindergarden – preliminary studies.

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Laranjeiro, M.J. Antunes, P. Santos (2017, march). Development of a multimedia platform for parental involvement in learning of children attending kindergarden – preliminary studies. Paper session presented at INTED2017 – 11th International Technology, Education and Development Conference, Valencia, Spain.

Development of a multimedia platform for parental involvement in learning of children attending kindergarten – Iterative Cycles of Development

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Laranjeiro, D., Antunes, M.J., Santos, P. (2017). Development of a multimedia platform for parental involvement in learning of children attending kindergarten – Iterative Cycles of Development. In Bruce, M. M., Gennaro, C., James, U., Paula, E., Susan, Z. (Eds.), Proceedings of the 9th International Conference on Computer Supported Education – Vol. (2), (pp. 208-219). DOI: /10.5220/0006324602080219

Development of a multimedia platform for parental involvement in learning of children attending kindergarten – Iterative Cycles of Development.

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Laranjeiro, D., Antunes, M.J., Santos, P. (2017, april). Development of a multimedia platform for parental involvement in learning of children attending kindergarten – Iterative Cycles of Development. Paper session presented at 9th International Conference on Computer Supported Education, Porto, Portugal.

Digital Badges on education: past, present and future.

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Araújo, I., Santos, C., Pedro, L., Batista, J. (2017, July). Digital Badges on education: past, present and future. Paper presentation at ECSM’2017 – 4th European Conference on Social Media, Mykolas Romeris University, Vilnius, Lithuania.

Emotional Design in Web Interfaces

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Carvalho, M. & Oliveira, L., (2017). Emotional Design in Web Interfaces. Revista Observatorio (OBS*), Vol.(11)(2), (pp.14-34). DOI: /10.15847/obsOBS1122017905

Expert evaluation of a user interface for the unification of TV contents.

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Almeida, P., Abreu, J., Oliveira, E., Velhinho, A. (2017). Expert evaluation of a user interface for the unification of TV contents. In Abreu, J., Guerrero, M. Almeida, P. Silva, T. (Eds.), Communications in Computer and Information Science Vol. 813.Proceedings of the 6th Iberoamerican Conference on Applications and Usability of Interactive TV – jAUTI 2017 (pp. 59-70). DOI: /10.1007/978-3-319-90170-1 1

Fantasmas Digitais e Relações Swipe: a cultura info-comunicacional na era das proximidades automatizadas

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Baldi, V. Rodrigues, R. (2017). Fantasmas Digitais e Relações Swipe: a cultura info-comunicacional na era das proximidades automatizadas. Revista Ciência da Informação Retrieved from: http://revista.ibict.br/ciinf/about

Flappy crab project: Development of a digital educational game for teaching Music

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017). Flappy crab project: Development of a digital educational game for teaching Music. In Rocha, A., Alturas, B., Costa, C., Reis, L.P., Cota, M. P., (Eds.), 12th Iberian Conference on Information Systems and Technologies. CISTI 2017 – Proceedings Information Systems and Technologies, (pp. 1-6). DOI: /10.23919/CISTI.2017.7975907

Flappy crab project: Development of a digital educational game for teaching Music.

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Gomes, J.D; Gomes, C. & Oliveira, L. (2017, june). Flappy crab project: Development of a digital educational game for teaching Music. Paper session presented at 12th Iberian Conference on Information Systems and Technologies (CISTI), Lisbon, Portugal.

From Live TV Events to Twitter Status Updates – a Study on Delays

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Oliveira, R., Almeida, P., Abreu, J. (2017). From Live TV Events to Twitter Status Updates – a Study on Delays. In: Abásolo M., Almeida P., Pina Amargós J. (Eds.) Applications and Usability of Interactive TV: vol 689. jAUTI 2016 – Communications in Computer and Information Science, (pp. 117-128). DOI: /10.1007/978-3-319-63321-3_9

From Live TV Events to Twitter Status Updates – a Study on Delays

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Oliveira, R., Almeida, P., Abreu, J. (2017, november). From Live TV Events to Twitter Status Updates – a Study on Delays. Paper session presented at JAuti´16 – 5thIberoamerican Conference on Applications and Usability for interactive TV, La Habana, Cuba.

From Technological Specifications to Beta Version: The Development of the Imprint+ Web App

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Beça, P., Antunes, M. J., Amado, P., Matos, M., Ferreira, E., Alves, A., … Fonseca, C. (2017). From Technological Specifications to Beta Version: The Development of the Imprint+ Web App. In Ó. Mealha, M. Divitini, & M. Rehm (Eds.), Citizen, Territory and Technologies: Smart Learning Contexts and Practices, Smart Innovation, Systems and Technologies, Vol. (80), (pp. 219–226). DOI: /10.1007/978-3-319-61322-2_18

From Technological Specifications to Beta Version: The Development of the Imprint+ Web App.

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Beça, P., Antunes, M. J., Amado, P., Matos, M., Ferreira, E., Alves, A., … Fonseca, C. (2017, june). From Technological Specifications to Beta Version: The Development of the Imprint+ Web App. Paper session presented at 2nd International Conference on Smart Learning Ecosystems and Regional Development, Aveiro, Portugal.

Game-based psychotherapy for active ageing: A game design proposal in non-game context

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Costa, L. & Veloso, A. I. (2017). Game-based psychotherapy for active ageing: A game design proposal in non-game context. Conference Proceedings of TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Special Track “Digital games in assistive environments”, Vila Real, Portugal, (pp. #19) DOI: /10.1109/TISHW.2016.7847788

Game-based psychotherapy for active ageing: A game design proposal in non-game context.

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Costa, L. & Veloso, A. I. (2017, december). Game-based psychotherapy for active ageing: A game design proposal in non-game context. Paper session presented at TISHW – 1st International Conference on Technology and Innovation is Sports, Health and Wellbeing, Vila Real, Portugal.

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