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DTSTART;TZID=UTC:20210430T140000
DTEND;TZID=UTC:20210430T150000
DTSTAMP:20260420T010443
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SUMMARY:Media Innovation Circle #1 and the topic Learning Analytics and Ethical Issues by Nuno Otero
DESCRIPTION:The Media Innovation Circle#1 took place on April 30 with a talk by Nuno Otero\, Professor of Media Technology at Linnaeus University (Sweden)\,  followed by a participated discussion on the topic “Learning Analytics and Ethical Issues”\, moderated by Carlos Santos\, a DigiMedia Researcher. \nThe video is already available on DigiMedia YouTube channel. Watch HERE. We invite you to subscribe the channel. \nNuno Otero is an Associate Professor at the Department of Computer Science and Media Technology at Linnaeus University (LNU) in Sweden. He is interested in theories and conceptual frameworks in HCI\, and Technology-Enhanced Learning. The main question driving his research concerns the understanding of how the properties of distinct devices\, computational artefacts and embedded external representations impact on people’s activities. \nAbstract: Research in Learning Analytics (LA) has contributed to various guidelines\, ethical frameworks\, and checklists to ethically collect and use student data. However\, little is still known about how users and\, in particular\, students reason about student data for analytics purposes in practice. Our research tries to fill this gap and is investigating students’ situated views of data and analytics. While there have been studies asking students about student data ethics collected in institutional LMS\, those often lead to abstract reasoning on student data. Our research efforts aim at determining how students reason in-situ on the data collected during their studies. We conducted a deployment study using a value-sensitive design methodological approach. The study investigated the students’ views of data collected in institutional LMS before and after interacting with an analytical dashboard we designed explicitly for raising students’ awareness of data collection practices at the university. Results indicate that increased awareness impacts students’ privacy perception and their acceptance of LA systems and data-driven practices. This study contributes to gaining a grounded understanding of how students reason in practical terms about their data and discuss the role that awareness and context play in students’ willingness to share their data for learning analytics purposes.
URL:https://digimedia.pt/event/media-innovation-circle1-and-the-topic-learning-analytics-and-ethical-issues-by-nuno-otero/
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DTSTART;TZID=UTC:20210129T090000
DTEND;TZID=UTC:20210131T170000
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CREATED:20240322T160011Z
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SUMMARY:Global Game Jam 2021
DESCRIPTION:The University of Aveiro is promoting the Global Game Jam® (GGJ)\, from 29 to 31 January 2021\, the largest game creation event in the world\, which takes place simultaneously in dozens of countries. \nDigiMedia members are involved in the organization of the event – Ana Veloso\, José Nunes\, Liliana Costa\, Mário Vairinhos\, Mónica Aresta\, Nelson Zagalo\, Pedro Beça\, Silvino Martins\, Tânia Ribeiro – along with other researchers from the Department of Communication and Art\, the Department of Electronics\, Telecommunications and Informatics and the School of Technology and Management of Águeda. \nIn the past edition of Global Game Jam® (GGJ) more than 60 UA members participated\, among students\, teachers and researchers. \nThe University of Aveiro participates for the fourth time (https://globalgamejam.org/2021/jam-sites/universidade-de-aveiro-ggj2021)\, now in an online format. The organization expects the participation of more than a hundred young creative and innovative university students\, who during the 48 hours of the event will develop team games. \nFor more information please contact ggj.uaveiro@gmail.com.
URL:https://digimedia.pt/event/global-game-jam-2021/
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